Files
palemoon27/gfx/layers/client/TextureClientPool.cpp
T
roytam1 7f6fda62d8 import changes from `dev' branch of rmottola/Arctic-Fox:
- Bug 1208661 - Make ContentClient dumping play nicely with HTML dumping. r=BenWa (18b2c4a11b)
- Bug 1204895 - Add fence handling to AutoRemoveTexture on gonk r=nical (d1f21e0210)
- Bug 1208661 - Support dumping client-side layer textures without compression. r=BenWa (22ee0a45b5)
- Bug 1206915 - Avoid reordering of different parts of paint dump output. r=mattwoodrow (0c7d46bca1)
- Bug 1208661 - Do not assume that PaintRoot()'s contributions to the HTML paint dump will all be inside a <script> tag. r=BenWa (5917d13001)
- Bug 1203992 - Distinguish between SingleTiledContentClient and MultiTiledContentClient in the layer tree dump. r=nical (70955c53cc)
- Bug 1207590 - Don't use SingleTiledContentClient for layers that are larger than the maximum texture size. r=mattwoodrow (dd2a094297)
- Bug 1201541 - Use SingleTiledContentClient for non-scrollable layers on Android r=mattwoodrow (6010b5080d)
- missing of Bug 1161662 - Exclude post scale from layer.GetTransform(). r=roc (a3c92f89ae)
- Bug 1172537 - Make the warning: "Tiled PaintedLayer with no scrollable container ancestor" occur only on actual b2g phones. r=nical (d604c9e9da)
- Bug 1204597 - Use Move constructor for opaque region in FrameLayerBuilder instead of copying. r=jrmuizel (26bf99c0fb)
- Bug 1201541 - Add a pref for disabling single tile layers r=mattwoodrow (e3170f8f4c)
- Bug 1172719 - Fix SharedSurface fence handling on gonk r=jgilbert,nical (9fdf5fef4f)
- Support all blend modes in the basic compositor. (bug 1203829 part 1, r=mattwoodrow) (ac9eeca118)
- Compile shaders with newer fxc. (bug 1203829 part 2, r=mattwoodrow) (3fd4acc1ec)
- Refactor shader initialization in CompositorD3D11. (bug 1203829 part 3, r=mattwoodrow) (a5e79828ad)
- Handle screen and multiply blend modes in the D3D11 compositor. (bug 1203829 part 4, r=mattwoodrow) (b20c4af7fc)
- Bug 1173107: Add hexa() around various hr logging. r=jrmuizel a=KWierso (76d6d27ff9)
- Get the sync texture's sync handle during compositor initialization, where it can be made to fail gracefully. (bug 1207665 part 3, r=bas) (98d15069a0)
- Log initialization failures in CompositorD3D11.cpp. (bug 1211109 part 1, r=mattwoodrow) (211725e4ce)
- Don't use Direct2D if CompositorD3D11::Initialize fails. (bug 1208638, r=jrmuizel) (17a119bc1a)
- Bug 1143653 - Typo fix in a variable name. r=me (469e89d0b6)
- Remove the static compositor backend variable. (bug 1211109 part 2, r=mattwoodrow) (3b7dcb9a7c)
- Allow top-level window changes to the remembered compositor type. (bug 1211109 part 3, r=mattwoodrow) (9309cdfd0f)
- Remove ISurfaceAllocator::GetCompositorBackend. (bug 1211109 part 4, r=mattwoodrow) (2928f757c8)
- Bug 1143653 - Backout part of the initial patch because of crashes. (33637851d4)
- missing bit of 687388 (19770529ef)
- Bug 1208071 - Ensure that only valid texture actors are added to ImageBridge tarnsactions. r=sotaro (23bef4f601)
- Bug 1197534 - Send RecycleTexture messages from the ImageBridge thread. r=sotaro (7249beb404)
2022-09-23 09:35:49 +08:00

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "TextureClientPool.h"
#include "CompositableClient.h"
#include "mozilla/layers/ISurfaceAllocator.h"
#include "gfxPrefs.h"
#include "nsComponentManagerUtils.h"
#define TCP_LOG(...)
//#define TCP_LOG(...) printf_stderr(__VA_ARGS__);
namespace mozilla {
namespace layers {
static void
ShrinkCallback(nsITimer *aTimer, void *aClosure)
{
static_cast<TextureClientPool*>(aClosure)->ShrinkToMinimumSize();
}
TextureClientPool::TextureClientPool(gfx::SurfaceFormat aFormat,
gfx::IntSize aSize,
uint32_t aMaxTextureClients,
uint32_t aShrinkTimeoutMsec,
CompositableForwarder* aAllocator)
: mFormat(aFormat)
, mSize(aSize)
, mMaxTextureClients(aMaxTextureClients)
, mShrinkTimeoutMsec(aShrinkTimeoutMsec)
, mOutstandingClients(0)
, mSurfaceAllocator(aAllocator)
{
TCP_LOG("TexturePool %p created with max size %u and timeout %u\n",
this, mMaxTextureClients, aShrinkTimeoutMsec);
mTimer = do_CreateInstance("@mozilla.org/timer;1");
if (aFormat == gfx::SurfaceFormat::UNKNOWN) {
gfxWarning() << "Creating texture pool for SurfaceFormat::UNKNOWN format";
}
}
TextureClientPool::~TextureClientPool()
{
mTimer->Cancel();
}
#ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL
static bool TestClientPool(const char* what,
TextureClient* aClient,
TextureClientPool* aPool)
{
if (!aClient || !aPool) {
return false;
}
TextureClientPool* actual = aClient->mPoolTracker;
bool ok = (actual == aPool);
if (ok) {
ok = (aClient->GetFormat() == aPool->GetFormat());
}
if (!ok) {
if (actual) {
gfxCriticalError() << "Pool error(" << what << "): "
<< aPool << "-" << aPool->GetFormat() << ", "
<< actual << "-" << actual->GetFormat() << ", "
<< aClient->GetFormat();
MOZ_CRASH("Crashing with actual");
} else {
gfxCriticalError() << "Pool error(" << what << "): "
<< aPool << "-" << aPool->GetFormat() << ", nullptr, "
<< aClient->GetFormat();
MOZ_CRASH("Crashing without actual");
}
}
return ok;
}
#endif
already_AddRefed<TextureClient>
TextureClientPool::GetTextureClient()
{
// Try to fetch a client from the pool
RefPtr<TextureClient> textureClient;
if (mTextureClients.size()) {
mOutstandingClients++;
textureClient = mTextureClients.top();
mTextureClients.pop();
#ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL
DebugOnly<bool> ok = TestClientPool("fetch", textureClient, this);
MOZ_ASSERT(ok);
#endif
TCP_LOG("TexturePool %p giving %p from pool; size %u outstanding %u\n",
this, textureClient.get(), mTextureClients.size(), mOutstandingClients);
return textureClient.forget();
}
// We're increasing the number of outstanding TextureClients without reusing a
// client, we may need to free a deferred-return TextureClient.
ShrinkToMaximumSize();
// No unused clients in the pool, create one
if (gfxPrefs::ForceShmemTiles()) {
// gfx::BackendType::NONE means use the content backend
textureClient = TextureClient::CreateForRawBufferAccess(mSurfaceAllocator,
mFormat, mSize, gfx::BackendType::NONE,
TextureFlags::IMMEDIATE_UPLOAD, ALLOC_DEFAULT);
} else {
textureClient = TextureClient::CreateForDrawing(mSurfaceAllocator,
mFormat, mSize, BackendSelector::Content, TextureFlags::IMMEDIATE_UPLOAD);
}
mOutstandingClients++;
#ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL
if (textureClient) {
textureClient->mPoolTracker = this;
}
#endif
TCP_LOG("TexturePool %p giving new %p; size %u outstanding %u\n",
this, textureClient.get(), mTextureClients.size(), mOutstandingClients);
return textureClient.forget();
}
void
TextureClientPool::ReturnTextureClient(TextureClient *aClient)
{
if (!aClient) {
return;
}
#ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL
DebugOnly<bool> ok = TestClientPool("return", aClient, this);
MOZ_ASSERT(ok);
#endif
// Add the client to the pool:
MOZ_ASSERT(mOutstandingClients > mTextureClientsDeferred.size());
mOutstandingClients--;
mTextureClients.push(aClient);
TCP_LOG("TexturePool %p had client %p returned; size %u outstanding %u\n",
this, aClient, mTextureClients.size(), mOutstandingClients);
// Shrink down if we're beyond our maximum size
ShrinkToMaximumSize();
// Kick off the pool shrinking timer if there are still more unused texture
// clients than our desired minimum cache size.
if (mTextureClients.size() > sMinCacheSize) {
TCP_LOG("TexturePool %p scheduling a shrink-to-min-size\n", this);
mTimer->InitWithFuncCallback(ShrinkCallback, this, mShrinkTimeoutMsec,
nsITimer::TYPE_ONE_SHOT);
}
}
void
TextureClientPool::ReturnTextureClientDeferred(TextureClient *aClient)
{
if (!aClient) {
return;
}
#ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL
DebugOnly<bool> ok = TestClientPool("defer", aClient, this);
MOZ_ASSERT(ok);
#endif
mTextureClientsDeferred.push(aClient);
TCP_LOG("TexturePool %p had client %p defer-returned, size %u outstanding %u\n",
this, aClient, mTextureClientsDeferred.size(), mOutstandingClients);
ShrinkToMaximumSize();
}
void
TextureClientPool::ShrinkToMaximumSize()
{
uint32_t totalClientsOutstanding = mTextureClients.size() + mOutstandingClients;
TCP_LOG("TexturePool %p shrinking to max size %u; total outstanding %u\n",
this, mMaxTextureClients, totalClientsOutstanding);
// We're over our desired maximum size, immediately shrink down to the
// maximum, or zero if we have too many outstanding texture clients.
// We cull from the deferred TextureClients first, as we can't reuse those
// until they get returned.
while (totalClientsOutstanding > mMaxTextureClients) {
if (mTextureClientsDeferred.size()) {
MOZ_ASSERT(mOutstandingClients > 0);
mOutstandingClients--;
TCP_LOG("TexturePool %p dropped deferred client %p; %u remaining\n",
this, mTextureClientsDeferred.top().get(),
mTextureClientsDeferred.size() - 1);
mTextureClientsDeferred.pop();
} else {
if (!mTextureClients.size()) {
// Getting here means we're over our desired number of TextureClients
// with none in the pool. This can happen for pathological cases, or
// it could mean that mMaxTextureClients needs adjusting for whatever
// device we're running on.
TCP_LOG("TexturePool %p encountering pathological case!\n", this);
break;
}
TCP_LOG("TexturePool %p dropped non-deferred client %p; %u remaining\n",
this, mTextureClients.top().get(), mTextureClients.size() - 1);
mTextureClients.pop();
}
totalClientsOutstanding--;
}
}
void
TextureClientPool::ShrinkToMinimumSize()
{
TCP_LOG("TexturePool %p shrinking to minimum size %u\n", this, sMinCacheSize);
while (mTextureClients.size() > sMinCacheSize) {
TCP_LOG("TexturePool %p popped %p; shrunk to %u\n",
this, mTextureClients.top().get(), mTextureClients.size() - 1);
mTextureClients.pop();
}
}
void
TextureClientPool::ReturnDeferredClients()
{
TCP_LOG("TexturePool %p returning %u deferred clients to pool\n",
this, mTextureClientsDeferred.size());
while (!mTextureClientsDeferred.empty()) {
mTextureClients.push(mTextureClientsDeferred.top());
mTextureClientsDeferred.pop();
MOZ_ASSERT(mOutstandingClients > 0);
mOutstandingClients--;
}
ShrinkToMaximumSize();
// Kick off the pool shrinking timer if there are still more unused texture
// clients than our desired minimum cache size.
if (mTextureClients.size() > sMinCacheSize) {
TCP_LOG("TexturePool %p kicking off shrink-to-min timer\n", this);
mTimer->InitWithFuncCallback(ShrinkCallback, this, mShrinkTimeoutMsec,
nsITimer::TYPE_ONE_SHOT);
}
}
void
TextureClientPool::ReportClientLost()
{
MOZ_ASSERT(mOutstandingClients > mTextureClientsDeferred.size());
mOutstandingClients--;
TCP_LOG("TexturePool %p getting report client lost; down to %u outstanding\n",
this, mOutstandingClients);
}
void
TextureClientPool::Clear()
{
TCP_LOG("TexturePool %p getting cleared\n", this);
while (!mTextureClients.empty()) {
TCP_LOG("TexturePool %p releasing client %p\n",
this, mTextureClients.top().get());
mTextureClients.pop();
}
while (!mTextureClientsDeferred.empty()) {
MOZ_ASSERT(mOutstandingClients > 0);
mOutstandingClients--;
TCP_LOG("TexturePool %p releasing deferred client %p\n",
this, mTextureClientsDeferred.top().get());
mTextureClientsDeferred.pop();
}
}
} // namespace layers
} // namespace mozilla