Files
palemoon27/gfx/layers/basic/BasicCompositor.cpp
T
roytam1 b6f6aa65fb import changes from `dev' branch of rmottola/Arctic-Fox:
- Bug 1165518 - Part 2: Replace prlog.h with Logging.h. rs=froydnj (342dfd711)
- Bug 1085567 - Fixup synth events within pointer lock implementation for e10s. r=billm (45c50a0e6)
- Bug 1128238 - Ajust NPP_SetWindow and synth native event coords to account for the chrome offset of remote tabs. Prior to this the content process always assumed the tab was the window origin. r=aklotz (202ffc006)
- Bug 1128934 - Avoid calling GetClientBounds from BasicComposior. r=roc, karlt (5e98232bd)
- Bug 1149041 - Make nsIWidget::SizeConstraints use LayoutDeviceIntSize instead of unit-less nsIntSize. r=roc (d0b345926)
- shuffle around (fcdc51510)
- Bug 1142852 P1 Fix NS_NewNonOwningRunnableMethodWithArgs() so that it compiles. r=froydnj (394d2b200)
- Bug 1142852 P2 Make Cache Action use non-threadsafe ref-counting. r=ehsan (0b2b91d86)
- Bug 1146349 - Allow NS_NewRunnableMethodWithArgs to take up to 8 arguments. r=froydnj (7207e74d0)
- Bug 1146349 - Make the native event synthesization functions in DOMWindowUtils async. r=smaug (e43579a1d)
- Bug 949614 - Use === for SimpleTest.is; r=Waldo (9f54faca4)
- Bug 1146349 - Update some widget tests to deal with async native key event synthesization. r=smaug,masayuki (f1e82df79)
- Bug 920013 - Rewrite test_cocoa_focus.html to use SpecialPowers. r=smichaud (8708d6a71)
- Bug 1146349 - Update DOM mochitests to deal with async native event synthesization. r=smaug (a4eceb9f6)
- Bug 1146349 - Update browser-chrome mochitests to deal with async native event synthesization. r=Gijs (c864ad939)
- Bug 1146349 - Wire up native event synthesization in child processes.  r=smaug (e8574457e)
- Bug 1146349 - Mark SynthesizedEventObserver::Observe() as override (9063f04b5)
- Bug 1149613 - Remove unneded field. r=botond (9aa7155e2)
- Bug 1153613 - [e10s], ensure the buffer for the drag image is large enough for SourceSurfaceRawData::GuaranteePersistance() to succeed, r=mattwoodrow (aa885dae7)
- remove spurious file (ff199d3ae)
- Bug 1043013 - Generalize nsIntRegion into a BaseIntRegion template. r=jrmuizel (9d3e02820)
- Bug 1043013 - Introduce IntRegionTyped. r=jrmuizel (f73902921)
- Bug 1043013 - Use strongly-typed regions in HitTestingTreeNode. r=kats (7b8c8ae44)
- Bug 913443 - Remove mention of the word ThebesLayer in a comment. r=roc (e9706e025)
- Bug 913443 - Remove some #ifdefs. r=roc (da76f831b)
- Bug 913443 - Break up CreateOrRecyclePaintedLayer into more parts. r=roc (dd94560fe)
- Bug 913443 - Extract layer hint calculation. r=roc (5c7806a95)
- Bug 913443 - Break CreateOrRecyclePaintedLayer up even more. r=roc (9e5edab17)
- Bug 913443 - Remove unused aItemVisibleRect argument. r=roc (f3d1a5195)
- Bug 913443 - Move IsWidgetLayerManager() check out of UpdateCommonClipCount. r=roc (3be7b19a6)
- Bug 913443 - Change the order of these calls. r=roc (c7bc59fee)
- Bug 913443 - Add a display item buffer for PaintedLayerData so that we can assign items without needing to know the actual Layer. r=roc (674df6aa8)
- Bug 913443 - Delay PaintedLayer recycling until PopPaintedLayerData() r=roc (9d6de961a)
- Bug 913443 - When determining the layer to recycle, only consider layers that have display items in common with the layer we need. r=roc (3327c31c5)
- Bug 913443 - Recycle PaintedLayers as soon as possible. r=roc (37ef6d530)
- Bug 913443 - Remove duplicated argument variables. r=roc (19c5af270)
- Bug 1141408 - Don't include the display item's memory address in the profile label. r=BenWa (5bb1d73c1)
- Bug 1141281 - Don't put empty Info: lines into the layers dump. r=BenWa (85f4b28be)
- Bug 1035611 - Part 1: Updated Matrix4x4::ProjectRectBounds to properly handle infinite values when untransformed rects cross the w=0 plane. r=mattwoodrow (f47ed4383)
- Bug 1035611 - Part 2: Test to ensure that transformed rects crossing the w=0 plane are clipped correctly. r=mattwoodrow (5701b435f)
- Bug 1141089 - Add some release assertions to gather more data. r=roc (805c2994d)
- Bug 1141595 - Make scroll info display item hoisting work after bug 913443. r=tn (1efcaf164)
- Bug 1144307 - Destroy scroll info layer items when we're done with them. r=tn (3ffd3b1f2)
- Bug 1148855 - Mark some ContainerState methods as const. r=roc (791585baf)
- Bug 1144820 - Use rvalue reference in AddProfileTimelineMarker. r=smaug (12316b65f)
- Bug 1148855 - Set overflow:hidden on scrollbar tracks so that layerization knows that the scrollbar thumb won't leave the scrollbar. r=roc (082ec87bf)
- Bug 1148855 - Intermediate state that unifies APZ and non-APZ layerization behavior somewhat. (3da45ab96)
- Bug 1148855 - Rework how display items are assigned to PaintedLayers and make it work the same way with and without APZ. r=roc (7258f9c90)
- Bug 913443 - Add some tests. r=roc (9977682da)
- Bug 1039926 - Add a test for not invalidating stuff inside mask layers. (1f8aef65e)
- Bug 1148855 - Add some tests. r=roc (2ba1f7f18)
- Bug 1148855 - Tweak reftest fuzziness. (a600be7d5)
- Bug 1151306 - Add a missing check during background color pulling. r=roc (b3a6c886b)
- Bug 1150774 (Part 1) - Add helpers to simplify using typed units in ConfigureLayer. r=botond (baecb2c2e)
- Bug 1150774 (Part 2) - Use the correct units in nsDisplayImageContainer::ConfigureLayer and related code. r=botond (a79beb1fb)
- Bug 1141089 - Initialize DisplayItemData with a non-null mLayer, so that mLayer is non-null throughout the object's whole lifetime. r=roc (7c2f9eb09)
- Bug 1141089 - Remove unused DisplayItemData copy constructor. r=roc (ba5c46c45)
- Bug 1141089 - Add a few more MOZ_RELEASE_ASSERT(mLayer) checks, just for fun. r=roc (50a8f2db7)
- Bug 1141089 - Use const nsTArray* in all the places where we don't change the array's contents. r=roc (cd07a5bbd)
- Bug 1141089 - Turn these two assertions into release assertions. r=roc (71daf5ef3)
- Bug 1141089 - Check that we're unsetting sDestroyedFrame correctly. r=roc (6c7da67e7)
- Bug 1143522 - Convert Layer::mClipRect to ParentLayerIntRect. r=botond (ddab1c0ff)
- Bug 1144951. Warn if the result of ConvertAppUnits is unused. r=mats (e1d79c6ca)
- Bug 1144951. Rename ConvertAppUnits to ScaleToOtherAppUnits. r=mats (675c918c3)
- Bug 1149035 - Make nsXULPopupManager::PopupResized take a LayoutDeviceIntSize param instead of a unit-less nsIntSize. r=roc (eb9529af7)
- missing bit of Bug 1156110 - Make nsView::mWindow an nsCOMPtr; r=roc (972255b4f)
- Bug 1147706 - Warn if we don't use the result of const methods on BaseRect and its subclasses. r=tn (9e91deada)
- Bug 1152838 - Fix BaseRect::InflateToMultiple and move it to nsIntRect. r=mattwoodrow, r=jrmuizel (5a942df29)
- Bug 1125055 - Sync decode layerized images if necessary. r=roc,tn (1379db5c7)
- Bug 1145167 - make imgIContainer::type getter infallible; r=seth (7b7091b89)
- Bug 1148213 - Implement image locking for VectorImage. r=dholbert (240e14cb3)
- Bug 1143653 - Crash in CompositorD3D9 rather than TextureD3D9 if device reset fails, after a few attemps. r=jrmuizel (76607ddc3)
- Bug 1147894 - Only use non-null compositors with TextureHost::SetCompositor. r=sotaro (605bf34f6)
- Bug 1146912 - Finish replacing TextureHost::GetTextureSource by BindTextureSource. r=sotaro (cf3763879)
- Bug 1132854 - Remove useless ThebesIntSize conversion helper. r=Bas (78cdfee14)
- Bug 1068881 - Inflate the dest rect to at least one device pixel when computing the optimal image size for drawing. r=roc (3d5644913)
2020-05-30 12:49:08 +08:00

596 lines
19 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "BasicCompositor.h"
#include "BasicLayersImpl.h" // for FillRectWithMask
#include "TextureHostBasic.h"
#include "mozilla/layers/Effects.h"
#include "mozilla/layers/YCbCrImageDataSerializer.h"
#include "nsIWidget.h"
#include "gfx2DGlue.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/Helpers.h"
#include "gfxUtils.h"
#include "YCbCrUtils.h"
#include <algorithm>
#include "ImageContainer.h"
#include "gfxPrefs.h"
#ifdef MOZ_ENABLE_SKIA
#include "skia/include/core/SkCanvas.h" // for SkCanvas
#include "skia/include/core/SkBitmapDevice.h" // for SkBitmapDevice
#else
#define PIXMAN_DONT_DEFINE_STDINT
#include "pixman.h" // for pixman_f_transform, etc
#endif
namespace mozilla {
using namespace mozilla::gfx;
namespace layers {
class DataTextureSourceBasic : public DataTextureSource
, public TextureSourceBasic
{
public:
virtual TextureSourceBasic* AsSourceBasic() override { return this; }
virtual gfx::SourceSurface* GetSurface(DrawTarget* aTarget) override { return mSurface; }
SurfaceFormat GetFormat() const override
{
return mSurface->GetFormat();
}
virtual IntSize GetSize() const override
{
return mSurface->GetSize();
}
virtual bool Update(gfx::DataSourceSurface* aSurface,
nsIntRegion* aDestRegion = nullptr,
gfx::IntPoint* aSrcOffset = nullptr) override
{
mSurface = aSurface;
return true;
}
virtual void DeallocateDeviceData() override
{
mSurface = nullptr;
SetUpdateSerial(0);
}
public:
RefPtr<gfx::DataSourceSurface> mSurface;
};
BasicCompositor::BasicCompositor(nsIWidget *aWidget)
: mWidget(aWidget)
{
MOZ_COUNT_CTOR(BasicCompositor);
SetBackend(LayersBackend::LAYERS_BASIC);
mMaxTextureSize =
Factory::GetMaxSurfaceSize(gfxPlatform::GetPlatform()->GetContentBackend());
}
BasicCompositor::~BasicCompositor()
{
MOZ_COUNT_DTOR(BasicCompositor);
}
bool
BasicCompositor::Initialize()
{
return mWidget ? mWidget->InitCompositor(this) : false;
};
int32_t
BasicCompositor::GetMaxTextureSize() const
{
return mMaxTextureSize;
}
void
BasicCompositingRenderTarget::BindRenderTarget()
{
if (mClearOnBind) {
mDrawTarget->ClearRect(Rect(0, 0, mSize.width, mSize.height));
mClearOnBind = false;
}
}
void BasicCompositor::Destroy()
{
mWidget->CleanupRemoteDrawing();
mWidget = nullptr;
}
already_AddRefed<CompositingRenderTarget>
BasicCompositor::CreateRenderTarget(const IntRect& aRect, SurfaceInitMode aInit)
{
MOZ_ASSERT(aRect.width != 0 && aRect.height != 0, "Trying to create a render target of invalid size");
if (aRect.width * aRect.height == 0) {
return nullptr;
}
RefPtr<DrawTarget> target = mDrawTarget->CreateSimilarDrawTarget(aRect.Size(), SurfaceFormat::B8G8R8A8);
if (!target) {
return nullptr;
}
RefPtr<BasicCompositingRenderTarget> rt = new BasicCompositingRenderTarget(target, aRect);
return rt.forget();
}
already_AddRefed<CompositingRenderTarget>
BasicCompositor::CreateRenderTargetFromSource(const IntRect &aRect,
const CompositingRenderTarget *aSource,
const IntPoint &aSourcePoint)
{
MOZ_CRASH("Shouldn't be called!");
return nullptr;
}
already_AddRefed<DataTextureSource>
BasicCompositor::CreateDataTextureSource(TextureFlags aFlags)
{
RefPtr<DataTextureSource> result = new DataTextureSourceBasic();
return result.forget();
}
bool
BasicCompositor::SupportsEffect(EffectTypes aEffect)
{
return static_cast<EffectTypes>(aEffect) != EffectTypes::YCBCR;
}
static void
DrawSurfaceWithTextureCoords(DrawTarget *aDest,
const gfx::Rect& aDestRect,
SourceSurface *aSource,
const gfx::Rect& aTextureCoords,
gfx::Filter aFilter,
float aOpacity,
SourceSurface *aMask,
const Matrix* aMaskTransform)
{
// Convert aTextureCoords into aSource's coordinate space
gfxRect sourceRect(aTextureCoords.x * aSource->GetSize().width,
aTextureCoords.y * aSource->GetSize().height,
aTextureCoords.width * aSource->GetSize().width,
aTextureCoords.height * aSource->GetSize().height);
// Floating point error can accumulate above and we know our visible region
// is integer-aligned, so round it out.
sourceRect.Round();
// Compute a transform that maps sourceRect to aDestRect.
Matrix matrix =
gfxUtils::TransformRectToRect(sourceRect,
gfx::IntPoint(aDestRect.x, aDestRect.y),
gfx::IntPoint(aDestRect.XMost(), aDestRect.y),
gfx::IntPoint(aDestRect.XMost(), aDestRect.YMost()));
// Only use REPEAT if aTextureCoords is outside (0, 0, 1, 1).
gfx::Rect unitRect(0, 0, 1, 1);
ExtendMode mode = unitRect.Contains(aTextureCoords) ? ExtendMode::CLAMP : ExtendMode::REPEAT;
FillRectWithMask(aDest, aDestRect, aSource, aFilter, DrawOptions(aOpacity),
mode, aMask, aMaskTransform, &matrix);
}
#ifdef MOZ_ENABLE_SKIA
static SkMatrix
Matrix3DToSkia(const gfx3DMatrix& aMatrix)
{
SkMatrix transform;
transform.setAll(aMatrix._11,
aMatrix._21,
aMatrix._41,
aMatrix._12,
aMatrix._22,
aMatrix._42,
aMatrix._14,
aMatrix._24,
aMatrix._44);
return transform;
}
static void
Transform(DataSourceSurface* aDest,
DataSourceSurface* aSource,
const gfx3DMatrix& aTransform,
const Point& aDestOffset)
{
if (aTransform.IsSingular()) {
return;
}
IntSize destSize = aDest->GetSize();
SkImageInfo destInfo = SkImageInfo::Make(destSize.width,
destSize.height,
kBGRA_8888_SkColorType,
kPremul_SkAlphaType);
SkBitmap destBitmap;
destBitmap.setInfo(destInfo, aDest->Stride());
destBitmap.setPixels((uint32_t*)aDest->GetData());
SkCanvas destCanvas(destBitmap);
IntSize srcSize = aSource->GetSize();
SkImageInfo srcInfo = SkImageInfo::Make(srcSize.width,
srcSize.height,
kBGRA_8888_SkColorType,
kPremul_SkAlphaType);
SkBitmap src;
src.setInfo(srcInfo, aSource->Stride());
src.setPixels((uint32_t*)aSource->GetData());
gfx3DMatrix transform = aTransform;
transform.TranslatePost(Point3D(-aDestOffset.x, -aDestOffset.y, 0));
destCanvas.setMatrix(Matrix3DToSkia(transform));
SkPaint paint;
paint.setXfermodeMode(SkXfermode::kSrc_Mode);
paint.setAntiAlias(true);
paint.setFilterLevel(SkPaint::kLow_FilterLevel);
SkRect destRect = SkRect::MakeXYWH(0, 0, srcSize.width, srcSize.height);
destCanvas.drawBitmapRectToRect(src, nullptr, destRect, &paint);
}
#else
static pixman_transform
Matrix3DToPixman(const gfx3DMatrix& aMatrix)
{
pixman_f_transform transform;
transform.m[0][0] = aMatrix._11;
transform.m[0][1] = aMatrix._21;
transform.m[0][2] = aMatrix._41;
transform.m[1][0] = aMatrix._12;
transform.m[1][1] = aMatrix._22;
transform.m[1][2] = aMatrix._42;
transform.m[2][0] = aMatrix._14;
transform.m[2][1] = aMatrix._24;
transform.m[2][2] = aMatrix._44;
pixman_transform result;
pixman_transform_from_pixman_f_transform(&result, &transform);
return result;
}
static void
Transform(DataSourceSurface* aDest,
DataSourceSurface* aSource,
const gfx3DMatrix& aTransform,
const Point& aDestOffset)
{
IntSize destSize = aDest->GetSize();
pixman_image_t* dest = pixman_image_create_bits(PIXMAN_a8r8g8b8,
destSize.width,
destSize.height,
(uint32_t*)aDest->GetData(),
aDest->Stride());
IntSize srcSize = aSource->GetSize();
pixman_image_t* src = pixman_image_create_bits(PIXMAN_a8r8g8b8,
srcSize.width,
srcSize.height,
(uint32_t*)aSource->GetData(),
aSource->Stride());
MOZ_ASSERT(src !=0 && dest != 0, "Failed to create pixman images?");
pixman_transform pixTransform = Matrix3DToPixman(aTransform);
pixman_transform pixTransformInverted;
// If the transform is singular then nothing would be drawn anyway, return here
if (!pixman_transform_invert(&pixTransformInverted, &pixTransform)) {
pixman_image_unref(dest);
pixman_image_unref(src);
return;
}
pixman_image_set_transform(src, &pixTransformInverted);
pixman_image_composite32(PIXMAN_OP_SRC,
src,
nullptr,
dest,
aDestOffset.x,
aDestOffset.y,
0,
0,
0,
0,
destSize.width,
destSize.height);
pixman_image_unref(dest);
pixman_image_unref(src);
}
#endif
static inline IntRect
RoundOut(Rect r)
{
r.RoundOut();
return IntRect(r.x, r.y, r.width, r.height);
}
void
BasicCompositor::DrawQuad(const gfx::Rect& aRect,
const gfx::Rect& aClipRect,
const EffectChain &aEffectChain,
gfx::Float aOpacity,
const gfx::Matrix4x4 &aTransform)
{
RefPtr<DrawTarget> buffer = mRenderTarget->mDrawTarget;
// For 2D drawing, |dest| and |buffer| are the same surface. For 3D drawing,
// |dest| is a temporary surface.
RefPtr<DrawTarget> dest = buffer;
buffer->PushClipRect(aClipRect);
AutoRestoreTransform autoRestoreTransform(dest);
Matrix newTransform;
Rect transformBounds;
gfx3DMatrix new3DTransform;
IntPoint offset = mRenderTarget->GetOrigin();
if (aTransform.Is2D()) {
newTransform = aTransform.As2D();
} else {
// Create a temporary surface for the transform.
dest = gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(RoundOut(aRect).Size(), SurfaceFormat::B8G8R8A8);
if (!dest) {
return;
}
dest->SetTransform(Matrix::Translation(-aRect.x, -aRect.y));
// Get the bounds post-transform.
new3DTransform = To3DMatrix(aTransform);
gfxRect bounds = new3DTransform.TransformBounds(ThebesRect(aRect));
bounds.IntersectRect(bounds, gfxRect(offset.x, offset.y, buffer->GetSize().width, buffer->GetSize().height));
transformBounds = ToRect(bounds);
transformBounds.RoundOut();
// Propagate the coordinate offset to our 2D draw target.
newTransform = Matrix::Translation(transformBounds.x, transformBounds.y);
// When we apply the 3D transformation, we do it against a temporary
// surface, so undo the coordinate offset.
new3DTransform = gfx3DMatrix::Translation(aRect.x, aRect.y, 0) * new3DTransform;
}
newTransform.PostTranslate(-offset.x, -offset.y);
buffer->SetTransform(newTransform);
RefPtr<SourceSurface> sourceMask;
Matrix maskTransform;
if (aEffectChain.mSecondaryEffects[EffectTypes::MASK]) {
EffectMask *effectMask = static_cast<EffectMask*>(aEffectChain.mSecondaryEffects[EffectTypes::MASK].get());
sourceMask = effectMask->mMaskTexture->AsSourceBasic()->GetSurface(dest);
MOZ_ASSERT(effectMask->mMaskTransform.Is2D(), "How did we end up with a 3D transform here?!");
MOZ_ASSERT(!effectMask->mIs3D);
maskTransform = effectMask->mMaskTransform.As2D();
maskTransform.PreTranslate(-offset.x, -offset.y);
}
switch (aEffectChain.mPrimaryEffect->mType) {
case EffectTypes::SOLID_COLOR: {
EffectSolidColor* effectSolidColor =
static_cast<EffectSolidColor*>(aEffectChain.mPrimaryEffect.get());
FillRectWithMask(dest, aRect, effectSolidColor->mColor,
DrawOptions(aOpacity), sourceMask, &maskTransform);
break;
}
case EffectTypes::RGB: {
TexturedEffect* texturedEffect =
static_cast<TexturedEffect*>(aEffectChain.mPrimaryEffect.get());
TextureSourceBasic* source = texturedEffect->mTexture->AsSourceBasic();
if (texturedEffect->mPremultiplied) {
DrawSurfaceWithTextureCoords(dest, aRect,
source->GetSurface(dest),
texturedEffect->mTextureCoords,
texturedEffect->mFilter,
aOpacity, sourceMask, &maskTransform);
} else {
RefPtr<DataSourceSurface> srcData = source->GetSurface(dest)->GetDataSurface();
// Yes, we re-create the premultiplied data every time.
// This might be better with a cache, eventually.
RefPtr<DataSourceSurface> premultData = gfxUtils::CreatePremultipliedDataSurface(srcData);
DrawSurfaceWithTextureCoords(dest, aRect,
premultData,
texturedEffect->mTextureCoords,
texturedEffect->mFilter,
aOpacity, sourceMask, &maskTransform);
}
break;
}
case EffectTypes::YCBCR: {
NS_RUNTIMEABORT("Can't (easily) support component alpha with BasicCompositor!");
break;
}
case EffectTypes::RENDER_TARGET: {
EffectRenderTarget* effectRenderTarget =
static_cast<EffectRenderTarget*>(aEffectChain.mPrimaryEffect.get());
RefPtr<BasicCompositingRenderTarget> surface
= static_cast<BasicCompositingRenderTarget*>(effectRenderTarget->mRenderTarget.get());
RefPtr<SourceSurface> sourceSurf = surface->mDrawTarget->Snapshot();
DrawSurfaceWithTextureCoords(dest, aRect,
sourceSurf,
effectRenderTarget->mTextureCoords,
effectRenderTarget->mFilter,
aOpacity, sourceMask, &maskTransform);
break;
}
case EffectTypes::COMPONENT_ALPHA: {
NS_RUNTIMEABORT("Can't (easily) support component alpha with BasicCompositor!");
break;
}
default: {
NS_RUNTIMEABORT("Invalid effect type!");
break;
}
}
if (!aTransform.Is2D()) {
dest->Flush();
RefPtr<SourceSurface> snapshot = dest->Snapshot();
RefPtr<DataSourceSurface> source = snapshot->GetDataSurface();
RefPtr<DataSourceSurface> temp =
Factory::CreateDataSourceSurface(RoundOut(transformBounds).Size(), SurfaceFormat::B8G8R8A8
#ifdef MOZ_ENABLE_SKIA
, true
#endif
);
if (NS_WARN_IF(!temp)) {
return;
}
Transform(temp, source, new3DTransform, transformBounds.TopLeft());
transformBounds.MoveTo(0, 0);
buffer->DrawSurface(temp, transformBounds, transformBounds);
}
buffer->PopClip();
}
void
BasicCompositor::ClearRect(const gfx::Rect& aRect)
{
mRenderTarget->mDrawTarget->ClearRect(aRect);
}
void
BasicCompositor::BeginFrame(const nsIntRegion& aInvalidRegion,
const gfx::Rect *aClipRectIn,
const gfx::Rect& aRenderBounds,
gfx::Rect *aClipRectOut /* = nullptr */,
gfx::Rect *aRenderBoundsOut /* = nullptr */)
{
mWidgetSize = mWidget->GetClientSize();
IntRect intRect = gfx::IntRect(IntPoint(), mWidgetSize);
Rect rect = Rect(0, 0, intRect.width, intRect.height);
// Sometimes the invalid region is larger than we want to draw.
nsIntRegion invalidRegionSafe;
invalidRegionSafe.And(aInvalidRegion, gfx::ThebesIntRect(intRect));
nsIntRect invalidRect = invalidRegionSafe.GetBounds();
mInvalidRect = IntRect(invalidRect.x, invalidRect.y, invalidRect.width, invalidRect.height);
mInvalidRegion = invalidRegionSafe;
if (aRenderBoundsOut) {
*aRenderBoundsOut = Rect();
}
if (mInvalidRect.width <= 0 || mInvalidRect.height <= 0) {
return;
}
if (mTarget) {
// If we have a copy target, then we don't have a widget-provided mDrawTarget (currently). Create a dummy
// placeholder so that CreateRenderTarget() works.
mDrawTarget = gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(IntSize(1,1), SurfaceFormat::B8G8R8A8);
} else {
mDrawTarget = mWidget->StartRemoteDrawing();
}
if (!mDrawTarget) {
return;
}
// Setup an intermediate render target to buffer all compositing. We will
// copy this into mDrawTarget (the widget), and/or mTarget in EndFrame()
RefPtr<CompositingRenderTarget> target = CreateRenderTarget(mInvalidRect, INIT_MODE_CLEAR);
if (!target) {
if (!mTarget) {
mWidget->EndRemoteDrawing();
}
return;
}
SetRenderTarget(target);
// We only allocate a surface sized to the invalidated region, so we need to
// translate future coordinates.
mRenderTarget->mDrawTarget->SetTransform(Matrix::Translation(-invalidRect.x,
-invalidRect.y));
gfxUtils::ClipToRegion(mRenderTarget->mDrawTarget, invalidRegionSafe);
if (aRenderBoundsOut) {
*aRenderBoundsOut = rect;
}
if (aClipRectIn) {
mRenderTarget->mDrawTarget->PushClipRect(*aClipRectIn);
} else {
mRenderTarget->mDrawTarget->PushClipRect(rect);
if (aClipRectOut) {
*aClipRectOut = rect;
}
}
}
void
BasicCompositor::EndFrame()
{
// Pop aClipRectIn/bounds rect
mRenderTarget->mDrawTarget->PopClip();
if (gfxPrefs::WidgetUpdateFlashing()) {
float r = float(rand()) / RAND_MAX;
float g = float(rand()) / RAND_MAX;
float b = float(rand()) / RAND_MAX;
// We're still clipped to mInvalidRegion, so just fill the bounds.
mRenderTarget->mDrawTarget->FillRect(ToRect(mInvalidRegion.GetBounds()),
ColorPattern(Color(r, g, b, 0.2f)));
}
// Pop aInvalidregion
mRenderTarget->mDrawTarget->PopClip();
// Note: Most platforms require us to buffer drawing to the widget surface.
// That's why we don't draw to mDrawTarget directly.
RefPtr<SourceSurface> source = mRenderTarget->mDrawTarget->Snapshot();
RefPtr<DrawTarget> dest(mTarget ? mTarget : mDrawTarget);
nsIntPoint offset = mTarget ? mTargetBounds.TopLeft() : nsIntPoint();
// The source DrawTarget is clipped to the invalidation region, so we have
// to copy the individual rectangles in the region or else we'll draw blank
// pixels.
nsIntRegionRectIterator iter(mInvalidRegion);
for (const nsIntRect *r = iter.Next(); r; r = iter.Next()) {
dest->CopySurface(source,
IntRect(r->x - mInvalidRect.x, r->y - mInvalidRect.y, r->width, r->height),
IntPoint(r->x - offset.x, r->y - offset.y));
}
if (!mTarget) {
mWidget->EndRemoteDrawing();
}
mDrawTarget = nullptr;
mRenderTarget = nullptr;
}
} // namespace layers
} // namespace mozilla