Files
palemoon27/xpcom/threads/nsThreadPool.cpp
T
roytam1 b6f6aa65fb import changes from `dev' branch of rmottola/Arctic-Fox:
- Bug 1165518 - Part 2: Replace prlog.h with Logging.h. rs=froydnj (342dfd711)
- Bug 1085567 - Fixup synth events within pointer lock implementation for e10s. r=billm (45c50a0e6)
- Bug 1128238 - Ajust NPP_SetWindow and synth native event coords to account for the chrome offset of remote tabs. Prior to this the content process always assumed the tab was the window origin. r=aklotz (202ffc006)
- Bug 1128934 - Avoid calling GetClientBounds from BasicComposior. r=roc, karlt (5e98232bd)
- Bug 1149041 - Make nsIWidget::SizeConstraints use LayoutDeviceIntSize instead of unit-less nsIntSize. r=roc (d0b345926)
- shuffle around (fcdc51510)
- Bug 1142852 P1 Fix NS_NewNonOwningRunnableMethodWithArgs() so that it compiles. r=froydnj (394d2b200)
- Bug 1142852 P2 Make Cache Action use non-threadsafe ref-counting. r=ehsan (0b2b91d86)
- Bug 1146349 - Allow NS_NewRunnableMethodWithArgs to take up to 8 arguments. r=froydnj (7207e74d0)
- Bug 1146349 - Make the native event synthesization functions in DOMWindowUtils async. r=smaug (e43579a1d)
- Bug 949614 - Use === for SimpleTest.is; r=Waldo (9f54faca4)
- Bug 1146349 - Update some widget tests to deal with async native key event synthesization. r=smaug,masayuki (f1e82df79)
- Bug 920013 - Rewrite test_cocoa_focus.html to use SpecialPowers. r=smichaud (8708d6a71)
- Bug 1146349 - Update DOM mochitests to deal with async native event synthesization. r=smaug (a4eceb9f6)
- Bug 1146349 - Update browser-chrome mochitests to deal with async native event synthesization. r=Gijs (c864ad939)
- Bug 1146349 - Wire up native event synthesization in child processes.  r=smaug (e8574457e)
- Bug 1146349 - Mark SynthesizedEventObserver::Observe() as override (9063f04b5)
- Bug 1149613 - Remove unneded field. r=botond (9aa7155e2)
- Bug 1153613 - [e10s], ensure the buffer for the drag image is large enough for SourceSurfaceRawData::GuaranteePersistance() to succeed, r=mattwoodrow (aa885dae7)
- remove spurious file (ff199d3ae)
- Bug 1043013 - Generalize nsIntRegion into a BaseIntRegion template. r=jrmuizel (9d3e02820)
- Bug 1043013 - Introduce IntRegionTyped. r=jrmuizel (f73902921)
- Bug 1043013 - Use strongly-typed regions in HitTestingTreeNode. r=kats (7b8c8ae44)
- Bug 913443 - Remove mention of the word ThebesLayer in a comment. r=roc (e9706e025)
- Bug 913443 - Remove some #ifdefs. r=roc (da76f831b)
- Bug 913443 - Break up CreateOrRecyclePaintedLayer into more parts. r=roc (dd94560fe)
- Bug 913443 - Extract layer hint calculation. r=roc (5c7806a95)
- Bug 913443 - Break CreateOrRecyclePaintedLayer up even more. r=roc (9e5edab17)
- Bug 913443 - Remove unused aItemVisibleRect argument. r=roc (f3d1a5195)
- Bug 913443 - Move IsWidgetLayerManager() check out of UpdateCommonClipCount. r=roc (3be7b19a6)
- Bug 913443 - Change the order of these calls. r=roc (c7bc59fee)
- Bug 913443 - Add a display item buffer for PaintedLayerData so that we can assign items without needing to know the actual Layer. r=roc (674df6aa8)
- Bug 913443 - Delay PaintedLayer recycling until PopPaintedLayerData() r=roc (9d6de961a)
- Bug 913443 - When determining the layer to recycle, only consider layers that have display items in common with the layer we need. r=roc (3327c31c5)
- Bug 913443 - Recycle PaintedLayers as soon as possible. r=roc (37ef6d530)
- Bug 913443 - Remove duplicated argument variables. r=roc (19c5af270)
- Bug 1141408 - Don't include the display item's memory address in the profile label. r=BenWa (5bb1d73c1)
- Bug 1141281 - Don't put empty Info: lines into the layers dump. r=BenWa (85f4b28be)
- Bug 1035611 - Part 1: Updated Matrix4x4::ProjectRectBounds to properly handle infinite values when untransformed rects cross the w=0 plane. r=mattwoodrow (f47ed4383)
- Bug 1035611 - Part 2: Test to ensure that transformed rects crossing the w=0 plane are clipped correctly. r=mattwoodrow (5701b435f)
- Bug 1141089 - Add some release assertions to gather more data. r=roc (805c2994d)
- Bug 1141595 - Make scroll info display item hoisting work after bug 913443. r=tn (1efcaf164)
- Bug 1144307 - Destroy scroll info layer items when we're done with them. r=tn (3ffd3b1f2)
- Bug 1148855 - Mark some ContainerState methods as const. r=roc (791585baf)
- Bug 1144820 - Use rvalue reference in AddProfileTimelineMarker. r=smaug (12316b65f)
- Bug 1148855 - Set overflow:hidden on scrollbar tracks so that layerization knows that the scrollbar thumb won't leave the scrollbar. r=roc (082ec87bf)
- Bug 1148855 - Intermediate state that unifies APZ and non-APZ layerization behavior somewhat. (3da45ab96)
- Bug 1148855 - Rework how display items are assigned to PaintedLayers and make it work the same way with and without APZ. r=roc (7258f9c90)
- Bug 913443 - Add some tests. r=roc (9977682da)
- Bug 1039926 - Add a test for not invalidating stuff inside mask layers. (1f8aef65e)
- Bug 1148855 - Add some tests. r=roc (2ba1f7f18)
- Bug 1148855 - Tweak reftest fuzziness. (a600be7d5)
- Bug 1151306 - Add a missing check during background color pulling. r=roc (b3a6c886b)
- Bug 1150774 (Part 1) - Add helpers to simplify using typed units in ConfigureLayer. r=botond (baecb2c2e)
- Bug 1150774 (Part 2) - Use the correct units in nsDisplayImageContainer::ConfigureLayer and related code. r=botond (a79beb1fb)
- Bug 1141089 - Initialize DisplayItemData with a non-null mLayer, so that mLayer is non-null throughout the object's whole lifetime. r=roc (7c2f9eb09)
- Bug 1141089 - Remove unused DisplayItemData copy constructor. r=roc (ba5c46c45)
- Bug 1141089 - Add a few more MOZ_RELEASE_ASSERT(mLayer) checks, just for fun. r=roc (50a8f2db7)
- Bug 1141089 - Use const nsTArray* in all the places where we don't change the array's contents. r=roc (cd07a5bbd)
- Bug 1141089 - Turn these two assertions into release assertions. r=roc (71daf5ef3)
- Bug 1141089 - Check that we're unsetting sDestroyedFrame correctly. r=roc (6c7da67e7)
- Bug 1143522 - Convert Layer::mClipRect to ParentLayerIntRect. r=botond (ddab1c0ff)
- Bug 1144951. Warn if the result of ConvertAppUnits is unused. r=mats (e1d79c6ca)
- Bug 1144951. Rename ConvertAppUnits to ScaleToOtherAppUnits. r=mats (675c918c3)
- Bug 1149035 - Make nsXULPopupManager::PopupResized take a LayoutDeviceIntSize param instead of a unit-less nsIntSize. r=roc (eb9529af7)
- missing bit of Bug 1156110 - Make nsView::mWindow an nsCOMPtr; r=roc (972255b4f)
- Bug 1147706 - Warn if we don't use the result of const methods on BaseRect and its subclasses. r=tn (9e91deada)
- Bug 1152838 - Fix BaseRect::InflateToMultiple and move it to nsIntRect. r=mattwoodrow, r=jrmuizel (5a942df29)
- Bug 1125055 - Sync decode layerized images if necessary. r=roc,tn (1379db5c7)
- Bug 1145167 - make imgIContainer::type getter infallible; r=seth (7b7091b89)
- Bug 1148213 - Implement image locking for VectorImage. r=dholbert (240e14cb3)
- Bug 1143653 - Crash in CompositorD3D9 rather than TextureD3D9 if device reset fails, after a few attemps. r=jrmuizel (76607ddc3)
- Bug 1147894 - Only use non-null compositors with TextureHost::SetCompositor. r=sotaro (605bf34f6)
- Bug 1146912 - Finish replacing TextureHost::GetTextureSource by BindTextureSource. r=sotaro (cf3763879)
- Bug 1132854 - Remove useless ThebesIntSize conversion helper. r=Bas (78cdfee14)
- Bug 1068881 - Inflate the dest rect to at least one device pixel when computing the optimal image size for drawing. r=roc (3d5644913)
2020-05-30 12:49:08 +08:00

436 lines
12 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsIClassInfoImpl.h"
#include "nsThreadPool.h"
#include "nsThreadManager.h"
#include "nsThread.h"
#include "nsMemory.h"
#include "nsAutoPtr.h"
#include "prinrval.h"
#include "mozilla/Logging.h"
using namespace mozilla;
#ifdef PR_LOGGING
static PRLogModuleInfo*
GetThreadPoolLog()
{
static PRLogModuleInfo* sLog;
if (!sLog) {
sLog = PR_NewLogModule("nsThreadPool");
}
return sLog;
}
#endif
#ifdef LOG
#undef LOG
#endif
#define LOG(args) PR_LOG(GetThreadPoolLog(), PR_LOG_DEBUG, args)
// DESIGN:
// o Allocate anonymous threads.
// o Use nsThreadPool::Run as the main routine for each thread.
// o Each thread waits on the event queue's monitor, checking for
// pending events and rescheduling itself as an idle thread.
#define DEFAULT_THREAD_LIMIT 4
#define DEFAULT_IDLE_THREAD_LIMIT 1
#define DEFAULT_IDLE_THREAD_TIMEOUT PR_SecondsToInterval(60)
NS_IMPL_ADDREF(nsThreadPool)
NS_IMPL_RELEASE(nsThreadPool)
NS_IMPL_CLASSINFO(nsThreadPool, nullptr, nsIClassInfo::THREADSAFE,
NS_THREADPOOL_CID)
NS_IMPL_QUERY_INTERFACE_CI(nsThreadPool, nsIThreadPool, nsIEventTarget,
nsIRunnable)
NS_IMPL_CI_INTERFACE_GETTER(nsThreadPool, nsIThreadPool, nsIEventTarget)
nsThreadPool::nsThreadPool()
: mThreadLimit(DEFAULT_THREAD_LIMIT)
, mIdleThreadLimit(DEFAULT_IDLE_THREAD_LIMIT)
, mIdleThreadTimeout(DEFAULT_IDLE_THREAD_TIMEOUT)
, mIdleCount(0)
, mStackSize(nsIThreadManager::DEFAULT_STACK_SIZE)
, mShutdown(false)
{
}
nsThreadPool::~nsThreadPool()
{
// Threads keep a reference to the nsThreadPool until they return from Run()
// after removing themselves from mThreads.
MOZ_ASSERT(mThreads.IsEmpty());
}
nsresult
nsThreadPool::PutEvent(nsIRunnable* aEvent)
{
// Avoid spawning a new thread while holding the event queue lock...
bool spawnThread = false;
uint32_t stackSize = 0;
{
ReentrantMonitorAutoEnter mon(mEvents.GetReentrantMonitor());
if (NS_WARN_IF(mShutdown)) {
return NS_ERROR_NOT_AVAILABLE;
}
LOG(("THRD-P(%p) put [%d %d %d]\n", this, mIdleCount, mThreads.Count(),
mThreadLimit));
MOZ_ASSERT(mIdleCount <= (uint32_t)mThreads.Count(), "oops");
// Make sure we have a thread to service this event.
if (mThreads.Count() < (int32_t)mThreadLimit &&
// Spawn a new thread if we don't have enough idle threads to serve
// pending events immediately.
mEvents.Count() >= mIdleCount) {
spawnThread = true;
}
mEvents.PutEvent(aEvent);
stackSize = mStackSize;
}
LOG(("THRD-P(%p) put [spawn=%d]\n", this, spawnThread));
if (!spawnThread) {
return NS_OK;
}
nsCOMPtr<nsIThread> thread;
nsThreadManager::get()->NewThread(0,
stackSize,
getter_AddRefs(thread));
if (NS_WARN_IF(!thread)) {
return NS_ERROR_UNEXPECTED;
}
bool killThread = false;
{
ReentrantMonitorAutoEnter mon(mEvents.GetReentrantMonitor());
if (mThreads.Count() < (int32_t)mThreadLimit) {
mThreads.AppendObject(thread);
} else {
killThread = true; // okay, we don't need this thread anymore
}
}
LOG(("THRD-P(%p) put [%p kill=%d]\n", this, thread.get(), killThread));
if (killThread) {
// Pending events are processed on the current thread during
// nsIThread::Shutdown() execution, so if nsThreadPool::Dispatch() is called
// under caller's lock then deadlock could occur. This happens e.g. in case
// of nsStreamCopier. To prevent this situation, dispatch a shutdown event
// to the current thread instead of calling nsIThread::Shutdown() directly.
nsCOMPtr<nsIRunnable> r = NS_NewRunnableMethod(thread,
&nsIThread::Shutdown);
NS_DispatchToCurrentThread(r);
} else {
thread->Dispatch(this, NS_DISPATCH_NORMAL);
}
return NS_OK;
}
void
nsThreadPool::ShutdownThread(nsIThread* aThread)
{
LOG(("THRD-P(%p) shutdown async [%p]\n", this, aThread));
// This method is responsible for calling Shutdown on |aThread|. This must be
// done from some other thread, so we use the main thread of the application.
MOZ_ASSERT(!NS_IsMainThread(), "wrong thread");
nsCOMPtr<nsIRunnable> r = NS_NewRunnableMethod(aThread, &nsIThread::Shutdown);
NS_DispatchToMainThread(r);
}
NS_IMETHODIMP
nsThreadPool::Run()
{
LOG(("THRD-P(%p) enter\n", this));
mThreadNaming.SetThreadPoolName(mName);
nsCOMPtr<nsIThread> current;
nsThreadManager::get()->GetCurrentThread(getter_AddRefs(current));
bool shutdownThreadOnExit = false;
bool exitThread = false;
bool wasIdle = false;
PRIntervalTime idleSince;
nsCOMPtr<nsIThreadPoolListener> listener;
{
ReentrantMonitorAutoEnter mon(mEvents.GetReentrantMonitor());
listener = mListener;
}
if (listener) {
listener->OnThreadCreated();
}
do {
nsCOMPtr<nsIRunnable> event;
{
ReentrantMonitorAutoEnter mon(mEvents.GetReentrantMonitor());
if (!mEvents.GetPendingEvent(getter_AddRefs(event))) {
PRIntervalTime now = PR_IntervalNow();
PRIntervalTime timeout = PR_MillisecondsToInterval(mIdleThreadTimeout);
// If we are shutting down, then don't keep any idle threads
if (mShutdown) {
exitThread = true;
} else {
if (wasIdle) {
// if too many idle threads or idle for too long, then bail.
if (mIdleCount > mIdleThreadLimit || (now - idleSince) >= timeout) {
exitThread = true;
}
} else {
// if would be too many idle threads...
if (mIdleCount == mIdleThreadLimit) {
exitThread = true;
} else {
++mIdleCount;
idleSince = now;
wasIdle = true;
}
}
}
if (exitThread) {
if (wasIdle) {
--mIdleCount;
}
shutdownThreadOnExit = mThreads.RemoveObject(current);
} else {
PRIntervalTime delta = timeout - (now - idleSince);
LOG(("THRD-P(%p) waiting [%d]\n", this, delta));
#ifdef MOZ_NUWA_PROCESS
nsThreadManager::get()->SetThreadIdle(nullptr);
#endif // MOZ_NUWA_PROCESS
mon.Wait(delta);
}
} else if (wasIdle) {
wasIdle = false;
--mIdleCount;
}
}
if (event) {
LOG(("THRD-P(%p) running [%p]\n", this, event.get()));
#ifdef MOZ_NUWA_PROCESS
nsThreadManager::get()->SetThreadWorking();
#endif // MOZ_NUWA_PROCESS
event->Run();
}
} while (!exitThread);
if (listener) {
listener->OnThreadShuttingDown();
}
if (shutdownThreadOnExit) {
ShutdownThread(current);
}
LOG(("THRD-P(%p) leave\n", this));
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::Dispatch(nsIRunnable* aEvent, uint32_t aFlags)
{
LOG(("THRD-P(%p) dispatch [%p %x]\n", this, aEvent, aFlags));
if (NS_WARN_IF(mShutdown)) {
return NS_ERROR_NOT_AVAILABLE;
}
if (aFlags & DISPATCH_SYNC) {
nsCOMPtr<nsIThread> thread;
nsThreadManager::get()->GetCurrentThread(getter_AddRefs(thread));
if (NS_WARN_IF(!thread)) {
return NS_ERROR_NOT_AVAILABLE;
}
nsRefPtr<nsThreadSyncDispatch> wrapper =
new nsThreadSyncDispatch(thread, aEvent);
PutEvent(wrapper);
while (wrapper->IsPending()) {
NS_ProcessNextEvent(thread);
}
} else {
NS_ASSERTION(aFlags == NS_DISPATCH_NORMAL, "unexpected dispatch flags");
PutEvent(aEvent);
}
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::IsOnCurrentThread(bool* aResult)
{
ReentrantMonitorAutoEnter mon(mEvents.GetReentrantMonitor());
if (NS_WARN_IF(mShutdown)) {
return NS_ERROR_NOT_AVAILABLE;
}
nsIThread* thread = NS_GetCurrentThread();
for (uint32_t i = 0; i < static_cast<uint32_t>(mThreads.Count()); ++i) {
if (mThreads[i] == thread) {
*aResult = true;
return NS_OK;
}
}
*aResult = false;
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::Shutdown()
{
nsCOMArray<nsIThread> threads;
nsCOMPtr<nsIThreadPoolListener> listener;
{
ReentrantMonitorAutoEnter mon(mEvents.GetReentrantMonitor());
mShutdown = true;
mon.NotifyAll();
threads.AppendObjects(mThreads);
mThreads.Clear();
// Swap in a null listener so that we release the listener at the end of
// this method. The listener will be kept alive as long as the other threads
// that were created when it was set.
mListener.swap(listener);
}
// It's important that we shutdown the threads while outside the event queue
// monitor. Otherwise, we could end up dead-locking.
for (int32_t i = 0; i < threads.Count(); ++i) {
threads[i]->Shutdown();
}
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::GetThreadLimit(uint32_t* aValue)
{
*aValue = mThreadLimit;
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::SetThreadLimit(uint32_t aValue)
{
ReentrantMonitorAutoEnter mon(mEvents.GetReentrantMonitor());
mThreadLimit = aValue;
if (mIdleThreadLimit > mThreadLimit) {
mIdleThreadLimit = mThreadLimit;
}
if (static_cast<uint32_t>(mThreads.Count()) > mThreadLimit) {
mon.NotifyAll(); // wake up threads so they observe this change
}
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::GetIdleThreadLimit(uint32_t* aValue)
{
*aValue = mIdleThreadLimit;
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::SetIdleThreadLimit(uint32_t aValue)
{
ReentrantMonitorAutoEnter mon(mEvents.GetReentrantMonitor());
mIdleThreadLimit = aValue;
if (mIdleThreadLimit > mThreadLimit) {
mIdleThreadLimit = mThreadLimit;
}
// Do we need to kill some idle threads?
if (mIdleCount > mIdleThreadLimit) {
mon.NotifyAll(); // wake up threads so they observe this change
}
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::GetIdleThreadTimeout(uint32_t* aValue)
{
*aValue = mIdleThreadTimeout;
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::SetIdleThreadTimeout(uint32_t aValue)
{
ReentrantMonitorAutoEnter mon(mEvents.GetReentrantMonitor());
uint32_t oldTimeout = mIdleThreadTimeout;
mIdleThreadTimeout = aValue;
// Do we need to notify any idle threads that their sleep time has shortened?
if (mIdleThreadTimeout < oldTimeout && mIdleCount > 0) {
mon.NotifyAll(); // wake up threads so they observe this change
}
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::GetThreadStackSize(uint32_t* aValue)
{
ReentrantMonitorAutoEnter mon(mEvents.GetReentrantMonitor());
*aValue = mStackSize;
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::SetThreadStackSize(uint32_t aValue)
{
ReentrantMonitorAutoEnter mon(mEvents.GetReentrantMonitor());
mStackSize = aValue;
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::GetListener(nsIThreadPoolListener** aListener)
{
ReentrantMonitorAutoEnter mon(mEvents.GetReentrantMonitor());
NS_IF_ADDREF(*aListener = mListener);
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::SetListener(nsIThreadPoolListener* aListener)
{
nsCOMPtr<nsIThreadPoolListener> swappedListener(aListener);
{
ReentrantMonitorAutoEnter mon(mEvents.GetReentrantMonitor());
mListener.swap(swappedListener);
}
return NS_OK;
}
NS_IMETHODIMP
nsThreadPool::SetName(const nsACString& aName)
{
{
ReentrantMonitorAutoEnter mon(mEvents.GetReentrantMonitor());
if (mThreads.Count()) {
return NS_ERROR_NOT_AVAILABLE;
}
}
mName = aName;
return NS_OK;
}