mirror of
https://github.com/roytam1/palemoon27.git
synced 2026-05-29 18:18:27 +00:00
c7618a1247
- Bug 1128380: Make AmpleVideoFrames calculation dynamic. r=cpearce (e1e11d289) - Bug 1161901 - Sprinkle more assertions and fix some formatting. r=jww (1a008614e) - Bug 1152218 - Have a larger tolerance to decide if video data is low or not. r=cpearce. (72dc49d9b) - indent fix (b6fe75862) - Bug 1161901 - Relax assertion. r=jww (f20d88804) - Bug 1155500: Have nsAutoPtr transfers ownership when copying related objects. r=froydnj (eddd7e87b) - Bug 1188203 - Fix more constructors in XPCOM; r=froydnj (51eb10519) - Bug 1179787 - part 1 - forward StorensRefPtrPassByPtr's constructor argument; r=botond (9af32af89) - Bug 1179787 - part 2 - add template logic for smart pointer template arguments in NS_NewRunnableMethod*; r=botond (380172704) - fix indentation (c4b2356bd) - Bug 1162381. Part 2 - refactor DecodedStreamData::mInitialTime to be consistent with AudioSink when computing stream position. r=roc. (8574a32a1) - Bug 1172778 - Update readyState when audio samples are popped by AudioSink. r=cpearce. (3f64e7151) - Bug 1172392 - Align update of audio end time of decoded stream with that of AudioSink. r=roc. (01e7ba014) - Bug 1152023 - Null check root frame when marking frames dirty in response to a user font load. r=jdaggett (e6ca132fd) - Bug 1162366 - Fix spelling of nsPresContext::mSupressResizeReflow and associated methods. r=dholbert (35d4ce30c) - Bug 1154148 - Create a FontFaceSet's UserFontSet eagerly. r=jdaggett (29d2b2b57) - Bug 1154150 - Only create a FontFaceSet if we find @font-face rules. r=jdaggett (cf4b6979a) - Bug 1144450 - Part 1: Fix a typo in test_font_loading_api.html. r=jdaggett (8117e267b) - Bug 1144450 - Part 2: Don't replace a FontFaceSet's ready promise when there are no loading FontFaces. r=jdaggett (196fbeb2d) - Bug 1144450 - Part 3: Replace uses of mDispatchedLoadingEvent with mStatus, as they're equivalent. r=jdaggett (bbf1e2324) - Bug 1144450 - Part 4: Replace uses of mReadyIsResolved with mStatus, as they're equivalent. r=jdaggett (ddb5dbce4) - Bug 1144450 - Part 5: Fix/add tests for not firing loadingdone/loadingerror when adding an already-loaded/error FontFace to a FontFaceSet. r=jdaggett (821bea9fc) - Bug 1144977 - Part 2: Tests. r=jdaggett (14bcd5b00) - Bug 1145937 - Don't set FontFaceSet status to Loaded between a font download completion and the document reflow. r=jdaggett (444fb88d1)
291 lines
9.6 KiB
C++
291 lines
9.6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_MEDIASOURCEREADER_H_
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#define MOZILLA_MEDIASOURCEREADER_H_
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#include "mozilla/Attributes.h"
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#include "mozilla/ReentrantMonitor.h"
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#include "nsCOMPtr.h"
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#include "nsError.h"
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#include "nsString.h"
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#include "nsTArray.h"
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#include "MediaDecoderReader.h"
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namespace mozilla {
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class MediaSourceDecoder;
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class SourceBufferDecoder;
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class TrackBuffer;
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namespace dom {
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class MediaSource;
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} // namespace dom
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class MediaSourceReader : public MediaDecoderReader
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{
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public:
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explicit MediaSourceReader(MediaSourceDecoder* aDecoder);
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nsresult Init(MediaDecoderReader* aCloneDonor) override
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{
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// Although we technically don't implement anything here, we return NS_OK
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// so that when the state machine initializes and calls this function
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// we don't return an error code back to the media element.
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return NS_OK;
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}
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// Indicates the point in time at which the reader should consider
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// registered TrackBuffers essential for initialization.
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void PrepareInitialization();
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bool IsWaitingMediaResources() override;
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bool IsWaitingOnCDMResource() override;
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nsRefPtr<AudioDataPromise> RequestAudioData() override;
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nsRefPtr<VideoDataPromise>
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RequestVideoData(bool aSkipToNextKeyframe, int64_t aTimeThreshold) override;
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virtual size_t SizeOfVideoQueueInFrames() override;
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virtual size_t SizeOfAudioQueueInFrames() override;
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virtual bool IsDormantNeeded() override;
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virtual void ReleaseMediaResources() override;
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void OnAudioDecoded(AudioData* aSample);
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void OnAudioNotDecoded(NotDecodedReason aReason);
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void OnVideoDecoded(VideoData* aSample);
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void OnVideoNotDecoded(NotDecodedReason aReason);
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void DoVideoSeek();
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void DoAudioSeek();
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void OnVideoSeekCompleted(int64_t aTime);
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void OnVideoSeekFailed(nsresult aResult);
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void OnAudioSeekCompleted(int64_t aTime);
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void OnAudioSeekFailed(nsresult aResult);
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virtual bool IsWaitForDataSupported() override { return true; }
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virtual nsRefPtr<WaitForDataPromise> WaitForData(MediaData::Type aType) override;
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void MaybeNotifyHaveData();
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bool HasVideo() override
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{
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return mInfo.HasVideo();
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}
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bool HasAudio() override
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{
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return mInfo.HasAudio();
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}
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void NotifyTimeRangesChanged();
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virtual void DisableHardwareAcceleration() override {
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if (GetVideoReader()) {
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GetVideoReader()->DisableHardwareAcceleration();
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}
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}
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// We can't compute a proper start time since we won't necessarily
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// have the first frame of the resource available. This does the same
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// as chrome/blink and assumes that we always start at t=0.
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virtual bool ForceZeroStartTime() const override { return true; }
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virtual int64_t ComputeStartTime(const VideoData* aVideo, const AudioData* aAudio) override { return 0; }
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// Buffering heuristics don't make sense for MSE, because the arrival of data
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// is at least partly controlled by javascript, and javascript does not expect
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// us to sit on unplayed data just because it may not be enough to play
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// through.
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bool UseBufferingHeuristics() override { return false; }
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bool IsMediaSeekable() override { return true; }
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nsresult ReadMetadata(MediaInfo* aInfo, MetadataTags** aTags) override;
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void ReadUpdatedMetadata(MediaInfo* aInfo) override;
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nsRefPtr<SeekPromise>
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Seek(int64_t aTime, int64_t aEndTime) override;
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nsresult ResetDecode() override;
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// Acquires the decoder monitor, and is thus callable on any thread.
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media::TimeIntervals GetBuffered() override;
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already_AddRefed<SourceBufferDecoder> CreateSubDecoder(const nsACString& aType,
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int64_t aTimestampOffset /* microseconds */);
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void AddTrackBuffer(TrackBuffer* aTrackBuffer);
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void RemoveTrackBuffer(TrackBuffer* aTrackBuffer);
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void OnTrackBufferConfigured(TrackBuffer* aTrackBuffer, const MediaInfo& aInfo);
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nsRefPtr<ShutdownPromise> Shutdown() override;
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virtual void BreakCycles() override;
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bool IsShutdown()
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{
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ReentrantMonitorAutoEnter decoderMon(mDecoder->GetReentrantMonitor());
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return mDecoder->IsShutdown();
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}
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// Return true if all of the active tracks contain data for the specified time.
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bool TrackBuffersContainTime(int64_t aTime);
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// Mark the reader to indicate that EndOfStream has been called on our MediaSource
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// and that the media element has all the media data.
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// If called with true, the reader will come out of ended mode.
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void Ended(bool aEnded);
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// Return true if reader has all of the media data.
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bool IsEnded();
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// Set the duration of the attached mediasource element.
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void SetMediaSourceDuration(double aDuration /* seconds */);
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virtual bool IsAsync() const override {
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ReentrantMonitorAutoEnter decoderMon(mDecoder->GetReentrantMonitor());
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return (!GetAudioReader() || GetAudioReader()->IsAsync()) &&
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(!GetVideoReader() || GetVideoReader()->IsAsync());
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}
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virtual bool VideoIsHardwareAccelerated() const override {
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ReentrantMonitorAutoEnter decoderMon(mDecoder->GetReentrantMonitor());
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return GetVideoReader() && GetVideoReader()->VideoIsHardwareAccelerated();
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}
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// Returns true if aReader is a currently active audio or video
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bool IsActiveReader(MediaDecoderReader* aReader);
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// Returns a string describing the state of the MediaSource internal
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// buffered data. Used for debugging purposes.
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void GetMozDebugReaderData(nsAString& aString);
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private:
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// Switch the current audio/video source to the source that
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// contains aTarget (or up to aTolerance after target). Both
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// aTarget and aTolerance are in microseconds.
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// Search can be made using a fuzz factor. Should an approximated value be
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// found instead, aTarget will be updated to the actual target found.
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enum SwitchSourceResult {
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SOURCE_NONE = -1,
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SOURCE_EXISTING = 0,
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SOURCE_NEW = 1,
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};
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SwitchSourceResult SwitchAudioSource(int64_t* aTarget);
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SwitchSourceResult SwitchVideoSource(int64_t* aTarget);
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void DoAudioRequest();
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void DoVideoRequest();
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void CompleteAudioSeekAndDoRequest()
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{
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mAudioSeekRequest.Complete();
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DoAudioRequest();
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}
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void CompleteVideoSeekAndDoRequest()
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{
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mVideoSeekRequest.Complete();
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DoVideoRequest();
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}
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void CompleteAudioSeekAndRejectPromise()
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{
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mAudioSeekRequest.Complete();
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mAudioPromise.Reject(DECODE_ERROR, __func__);
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}
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void CompleteVideoSeekAndRejectPromise()
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{
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mVideoSeekRequest.Complete();
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mVideoPromise.Reject(DECODE_ERROR, __func__);
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}
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MediaDecoderReader* GetAudioReader() const;
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MediaDecoderReader* GetVideoReader() const;
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int64_t GetReaderAudioTime(int64_t aTime) const;
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int64_t GetReaderVideoTime(int64_t aTime) const;
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// Will reject the MediaPromise with END_OF_STREAM if mediasource has ended
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// or with WAIT_FOR_DATA otherwise.
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void CheckForWaitOrEndOfStream(MediaData::Type aType, int64_t aTime /* microseconds */);
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// Return a decoder from the set available in aTrackDecoders that has data
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// available in the range requested by aTarget.
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already_AddRefed<SourceBufferDecoder> SelectDecoder(int64_t aTarget /* microseconds */,
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int64_t aTolerance /* microseconds */,
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const nsTArray<nsRefPtr<SourceBufferDecoder>>& aTrackDecoders);
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bool HaveData(int64_t aTarget, MediaData::Type aType);
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already_AddRefed<SourceBufferDecoder> FirstDecoder(MediaData::Type aType);
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void AttemptSeek();
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bool IsSeeking() { return mPendingSeekTime != -1; }
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bool IsNearEnd(MediaData::Type aType, int64_t aTime /* microseconds */);
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int64_t LastSampleTime(MediaData::Type aType);
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nsRefPtr<SourceBufferDecoder> mAudioSourceDecoder;
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nsRefPtr<SourceBufferDecoder> mVideoSourceDecoder;
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nsTArray<nsRefPtr<TrackBuffer>> mTrackBuffers;
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nsTArray<nsRefPtr<TrackBuffer>> mShutdownTrackBuffers;
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nsTArray<nsRefPtr<TrackBuffer>> mEssentialTrackBuffers;
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nsRefPtr<TrackBuffer> mAudioTrack;
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nsRefPtr<TrackBuffer> mVideoTrack;
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MediaPromiseRequestHolder<AudioDataPromise> mAudioRequest;
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MediaPromiseRequestHolder<VideoDataPromise> mVideoRequest;
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MediaPromiseHolder<AudioDataPromise> mAudioPromise;
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MediaPromiseHolder<VideoDataPromise> mVideoPromise;
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MediaPromiseHolder<WaitForDataPromise> mAudioWaitPromise;
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MediaPromiseHolder<WaitForDataPromise> mVideoWaitPromise;
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MediaPromiseHolder<WaitForDataPromise>& WaitPromise(MediaData::Type aType)
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{
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return aType == MediaData::AUDIO_DATA ? mAudioWaitPromise : mVideoWaitPromise;
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}
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// These are read and written on the decode task queue threads.
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int64_t mLastAudioTime;
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int64_t mLastVideoTime;
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MediaPromiseRequestHolder<SeekPromise> mAudioSeekRequest;
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MediaPromiseRequestHolder<SeekPromise> mVideoSeekRequest;
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MediaPromiseHolder<SeekPromise> mSeekPromise;
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// Temporary seek information while we wait for the data
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// to be added to the track buffer.
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int64_t mOriginalSeekTime;
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int64_t mPendingSeekTime;
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bool mWaitingForSeekData;
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bool mSeekToEnd;
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int64_t mTimeThreshold;
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bool mDropAudioBeforeThreshold;
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bool mDropVideoBeforeThreshold;
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bool mAudioDiscontinuity;
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bool mVideoDiscontinuity;
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bool mEnded;
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double mMediaSourceDuration;
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bool mHasEssentialTrackBuffers;
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void ContinueShutdown();
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MediaPromiseHolder<ShutdownPromise> mMediaSourceShutdownPromise;
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#ifdef MOZ_FMP4
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nsRefPtr<SharedDecoderManager> mSharedDecoderManager;
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#endif
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};
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} // namespace mozilla
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#endif /* MOZILLA_MEDIASOURCEREADER_H_ */
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