mirror of
https://github.com/roytam1/palemoon27.git
synced 2026-05-26 14:18:48 +00:00
ca19b65a80
- Bug 1250873 - Rename HasInternalBuffer into HasIntermediateBuffer in layers. r=sotaro (578235105f) - Bug 1256045 - Add a null-check in BufferTextureHost::EnsureWrappingTextureSource. r=jnicol (943c73559d) - Bug 1251726 - Check if Compositor is set r=nical (550d5b0164) - Bug 1251427 - Require a full update when a TextureHost switches from a TextureSource to another. r=sotaro (bc59ac4cd7) - Bug 1256693 - ISurfaceAllocator cleanup. r=sotaro (098e824d4d) - Bug 1257939 - initialize BGRX alpha channel to opaque when clearing and ignore uninitialized alpha in texture clients. r=mchang (73d778496f) - more of reapply Bug 1200595 - Consolidate the TextureClient's destruction logic (74517415ed) - Bug 1256693 - Refer to ClientIPCAllocator instead of ISurfaceAllocator where it makes sense. r=sotaro (e81f2dd923) - Bug 1236112 - Block on d3d9 video frames to complete before returning them from the decoder. r=cpearce (25114bb3c4) - Bug 1196409 - Disable D3D11-DXVA for resolutions not supported in hardware. r=jya (3007b1ebff) - Bug 1196411 - Disable DXVA on 60fps 1080p videos for AMD cards that can't decode quick enough. r=jya (9f8f67e12b) - Bug 1200775 - Check intel specific h264 decoder when checking for DXVA support. r=cpearce (e7bcbb10be) - Bug 1257013 - Part 1: Use readback to synchronize d3d9 video. r=cpearce,Bas (d247a9bed6) - Bug 1257013 - Part 2: Use readback to synchronize d3d11 video. r=cpearce,Bas (43883c1607) - missing bit of Bug 1206568: P2 (58de11b22f) - Bug 1239093 - Add pref to allow overriding of hardcoded DXVA blacklist. r=jrmuizel (dfd5e57c2f) - Bug 1217185: To allow for sandboxing, use null HWNDs when creating the D3D device for video decoding. r=mattwoodrow (0c96e66a47) - Bug 1200775 - Followup to fix typo and indent issues (b1d1c76788) - bits of Bug 1207245 - part 3 (52a1939b74) - Bug 1224199 - Don't make the TextureClient wait for compositor recycle if the GLContext is shutting down - r=nical (9a0081f217) - more of Bug 1200595 (047201fd60) - Bug 1253094, part 2 - Stop using DebugOnly for class/struct members in gfx/. r=Bas (bab6569366)
177 lines
7.4 KiB
C++
177 lines
7.4 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef _MOZILLA_GFX_SOURCESURFACESKIA_H
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#define _MOZILLA_GFX_SOURCESURFACESKIA_H
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#include "skia/include/core/SkCanvas.h"
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#include "2D.h"
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#include "HelpersSkia.h"
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#include "Rect.h"
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#include "PathSkia.h"
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#include <sstream>
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#include <vector>
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namespace mozilla {
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namespace gfx {
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class SourceSurfaceSkia;
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class DrawTargetSkia : public DrawTarget
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{
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public:
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MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DrawTargetSkia, override)
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DrawTargetSkia();
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virtual ~DrawTargetSkia();
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virtual DrawTargetType GetType() const override;
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virtual BackendType GetBackendType() const override { return BackendType::SKIA; }
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virtual already_AddRefed<SourceSurface> Snapshot() override;
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virtual IntSize GetSize() override { return mSize; }
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virtual bool LockBits(uint8_t** aData, IntSize* aSize,
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int32_t* aStride, SurfaceFormat* aFormat,
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IntPoint* aOrigin = nullptr) override;
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virtual void ReleaseBits(uint8_t* aData) override;
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virtual void Flush() override;
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virtual void DrawSurface(SourceSurface *aSurface,
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const Rect &aDest,
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const Rect &aSource,
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const DrawSurfaceOptions &aSurfOptions = DrawSurfaceOptions(),
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const DrawOptions &aOptions = DrawOptions()) override;
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virtual void DrawFilter(FilterNode *aNode,
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const Rect &aSourceRect,
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const Point &aDestPoint,
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const DrawOptions &aOptions = DrawOptions()) override;
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virtual void DrawSurfaceWithShadow(SourceSurface *aSurface,
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const Point &aDest,
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const Color &aColor,
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const Point &aOffset,
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Float aSigma,
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CompositionOp aOperator) override;
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virtual void ClearRect(const Rect &aRect) override;
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virtual void CopySurface(SourceSurface *aSurface,
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const IntRect &aSourceRect,
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const IntPoint &aDestination) override;
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virtual void FillRect(const Rect &aRect,
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const Pattern &aPattern,
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const DrawOptions &aOptions = DrawOptions()) override;
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virtual void StrokeRect(const Rect &aRect,
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const Pattern &aPattern,
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const StrokeOptions &aStrokeOptions = StrokeOptions(),
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const DrawOptions &aOptions = DrawOptions()) override;
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virtual void StrokeLine(const Point &aStart,
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const Point &aEnd,
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const Pattern &aPattern,
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const StrokeOptions &aStrokeOptions = StrokeOptions(),
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const DrawOptions &aOptions = DrawOptions()) override;
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virtual void Stroke(const Path *aPath,
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const Pattern &aPattern,
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const StrokeOptions &aStrokeOptions = StrokeOptions(),
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const DrawOptions &aOptions = DrawOptions()) override;
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virtual void Fill(const Path *aPath,
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const Pattern &aPattern,
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const DrawOptions &aOptions = DrawOptions()) override;
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virtual void FillGlyphs(ScaledFont *aFont,
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const GlyphBuffer &aBuffer,
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const Pattern &aPattern,
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const DrawOptions &aOptions = DrawOptions(),
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const GlyphRenderingOptions *aRenderingOptions = nullptr) override;
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virtual void Mask(const Pattern &aSource,
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const Pattern &aMask,
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const DrawOptions &aOptions = DrawOptions()) override;
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virtual void MaskSurface(const Pattern &aSource,
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SourceSurface *aMask,
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Point aOffset,
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const DrawOptions &aOptions = DrawOptions()) override;
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virtual void PushClip(const Path *aPath) override;
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virtual void PushClipRect(const Rect& aRect) override;
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virtual void PopClip() override;
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virtual void PushLayer(bool aOpaque, Float aOpacity,
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SourceSurface* aMask,
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const Matrix& aMaskTransform,
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const IntRect& aBounds = IntRect(),
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bool aCopyBackground = false) override;
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virtual void PopLayer() override;
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virtual already_AddRefed<SourceSurface> CreateSourceSurfaceFromData(unsigned char *aData,
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const IntSize &aSize,
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int32_t aStride,
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SurfaceFormat aFormat) const override;
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virtual already_AddRefed<SourceSurface> OptimizeSourceSurface(SourceSurface *aSurface) const override;
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virtual already_AddRefed<SourceSurface>
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CreateSourceSurfaceFromNativeSurface(const NativeSurface &aSurface) const override;
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virtual already_AddRefed<DrawTarget>
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CreateSimilarDrawTarget(const IntSize &aSize, SurfaceFormat aFormat) const override;
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virtual already_AddRefed<PathBuilder> CreatePathBuilder(FillRule aFillRule = FillRule::FILL_WINDING) const override;
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virtual already_AddRefed<GradientStops> CreateGradientStops(GradientStop *aStops, uint32_t aNumStops, ExtendMode aExtendMode = ExtendMode::CLAMP) const override;
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virtual already_AddRefed<FilterNode> CreateFilter(FilterType aType) override;
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virtual void SetTransform(const Matrix &aTransform) override;
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virtual void *GetNativeSurface(NativeSurfaceType aType) override;
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bool Init(const IntSize &aSize, SurfaceFormat aFormat);
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void Init(unsigned char* aData, const IntSize &aSize, int32_t aStride, SurfaceFormat aFormat, bool aUninitialized = false);
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#ifdef USE_SKIA_GPU
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bool InitWithGrContext(GrContext* aGrContext,
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const IntSize &aSize,
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SurfaceFormat aFormat) override;
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#endif
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// Skia assumes that texture sizes fit in 16-bit signed integers.
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static size_t GetMaxSurfaceSize() {
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return 32767;
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}
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operator std::string() const {
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std::stringstream stream;
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stream << "DrawTargetSkia(" << this << ")";
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return stream.str();
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}
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private:
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friend class SourceSurfaceSkia;
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void SnapshotDestroyed();
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void MarkChanged();
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bool ShouldLCDRenderText(FontType aFontType, AntialiasMode aAntialiasMode);
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bool UsingSkiaGPU() const;
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struct PushedLayer
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{
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PushedLayer(bool aOldPermitSubpixelAA,
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bool aOpaque,
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Float aOpacity,
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SourceSurface* aMask,
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const Matrix& aMaskTransform)
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: mOldPermitSubpixelAA(aOldPermitSubpixelAA),
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mOpaque(aOpaque),
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mOpacity(aOpacity),
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mMask(aMask),
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mMaskTransform(aMaskTransform)
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{}
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bool mOldPermitSubpixelAA;
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bool mOpaque;
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Float mOpacity;
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RefPtr<SourceSurface> mMask;
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Matrix mMaskTransform;
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};
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std::vector<PushedLayer> mPushedLayers;
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#ifdef USE_SKIA_GPU
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RefPtrSkia<GrContext> mGrContext;
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#endif
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IntSize mSize;
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RefPtrSkia<SkCanvas> mCanvas;
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SourceSurfaceSkia* mSnapshot;
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};
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} // namespace gfx
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} // namespace mozilla
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#endif // _MOZILLA_GFX_SOURCESURFACESKIA_H
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