mirror of
https://github.com/roytam1/palemoon27.git
synced 2026-05-26 14:18:48 +00:00
ca19b65a80
- Bug 1250873 - Rename HasInternalBuffer into HasIntermediateBuffer in layers. r=sotaro (578235105f) - Bug 1256045 - Add a null-check in BufferTextureHost::EnsureWrappingTextureSource. r=jnicol (943c73559d) - Bug 1251726 - Check if Compositor is set r=nical (550d5b0164) - Bug 1251427 - Require a full update when a TextureHost switches from a TextureSource to another. r=sotaro (bc59ac4cd7) - Bug 1256693 - ISurfaceAllocator cleanup. r=sotaro (098e824d4d) - Bug 1257939 - initialize BGRX alpha channel to opaque when clearing and ignore uninitialized alpha in texture clients. r=mchang (73d778496f) - more of reapply Bug 1200595 - Consolidate the TextureClient's destruction logic (74517415ed) - Bug 1256693 - Refer to ClientIPCAllocator instead of ISurfaceAllocator where it makes sense. r=sotaro (e81f2dd923) - Bug 1236112 - Block on d3d9 video frames to complete before returning them from the decoder. r=cpearce (25114bb3c4) - Bug 1196409 - Disable D3D11-DXVA for resolutions not supported in hardware. r=jya (3007b1ebff) - Bug 1196411 - Disable DXVA on 60fps 1080p videos for AMD cards that can't decode quick enough. r=jya (9f8f67e12b) - Bug 1200775 - Check intel specific h264 decoder when checking for DXVA support. r=cpearce (e7bcbb10be) - Bug 1257013 - Part 1: Use readback to synchronize d3d9 video. r=cpearce,Bas (d247a9bed6) - Bug 1257013 - Part 2: Use readback to synchronize d3d11 video. r=cpearce,Bas (43883c1607) - missing bit of Bug 1206568: P2 (58de11b22f) - Bug 1239093 - Add pref to allow overriding of hardcoded DXVA blacklist. r=jrmuizel (dfd5e57c2f) - Bug 1217185: To allow for sandboxing, use null HWNDs when creating the D3D device for video decoding. r=mattwoodrow (0c96e66a47) - Bug 1200775 - Followup to fix typo and indent issues (b1d1c76788) - bits of Bug 1207245 - part 3 (52a1939b74) - Bug 1224199 - Don't make the TextureClient wait for compositor recycle if the GLContext is shutting down - r=nical (9a0081f217) - more of Bug 1200595 (047201fd60) - Bug 1253094, part 2 - Stop using DebugOnly for class/struct members in gfx/. r=Bas (bab6569366)
191 lines
6.7 KiB
C++
191 lines
6.7 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_LAYERS_COMPOSITABLEFORWARDER
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#define MOZILLA_LAYERS_COMPOSITABLEFORWARDER
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#include <stdint.h> // for int32_t, uint64_t
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#include "gfxTypes.h"
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#include "mozilla/Attributes.h" // for override
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#include "mozilla/layers/CompositableClient.h" // for CompositableClient
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#include "mozilla/layers/CompositorTypes.h"
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#include "mozilla/layers/ISurfaceAllocator.h" // for ISurfaceAllocator
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#include "mozilla/layers/LayersTypes.h" // for LayersBackend
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#include "mozilla/layers/TextureClient.h" // for TextureClient
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#include "nsRegion.h" // for nsIntRegion
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#include "mozilla/gfx/Rect.h"
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namespace mozilla {
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namespace layers {
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class CompositableClient;
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class AsyncTransactionTracker;
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class ImageContainer;
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struct TextureFactoryIdentifier;
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class SurfaceDescriptor;
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class SurfaceDescriptorTiles;
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class ThebesBufferData;
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class PTextureChild;
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/**
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* A transaction is a set of changes that happenned on the content side, that
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* should be sent to the compositor side.
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* CompositableForwarder is an interface to manage a transaction of
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* compositable objetcs.
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*
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* ShadowLayerForwarder is an example of a CompositableForwarder (that can
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* additionally forward modifications of the Layer tree).
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* ImageBridgeChild is another CompositableForwarder.
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*/
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class CompositableForwarder : public ClientIPCAllocator
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{
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public:
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CompositableForwarder()
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: mSerial(++sSerialCounter)
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{}
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/**
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* Setup the IPDL actor for aCompositable to be part of layers
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* transactions.
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*/
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virtual void Connect(CompositableClient* aCompositable,
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ImageContainer* aImageContainer = nullptr) = 0;
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/**
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* Tell the CompositableHost on the compositor side what TiledLayerBuffer to
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* use for the next composition.
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*/
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virtual void UseTiledLayerBuffer(CompositableClient* aCompositable,
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const SurfaceDescriptorTiles& aTiledDescriptor) = 0;
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/**
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* Create a TextureChild/Parent pair as as well as the TextureHost on the parent side.
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*/
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virtual PTextureChild* CreateTexture(
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const SurfaceDescriptor& aSharedData,
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LayersBackend aLayersBackend,
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TextureFlags aFlags) = 0;
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/**
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* Communicate to the compositor that aRegion in the texture identified by
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* aCompositable and aIdentifier has been updated to aThebesBuffer.
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*/
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virtual void UpdateTextureRegion(CompositableClient* aCompositable,
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const ThebesBufferData& aThebesBufferData,
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const nsIntRegion& aUpdatedRegion) = 0;
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#ifdef MOZ_WIDGET_GONK
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virtual void UseOverlaySource(CompositableClient* aCompositabl,
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const OverlaySource& aOverlay,
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const gfx::IntRect& aPictureRect) = 0;
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#endif
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virtual bool DestroyInTransaction(PTextureChild* aTexture, bool synchronously) = 0;
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virtual bool DestroyInTransaction(PCompositableChild* aCompositable, bool synchronously) = 0;
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/**
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* Tell the CompositableHost on the compositor side to remove the texture
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* from the CompositableHost.
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* This function does not delete the TextureHost corresponding to the
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* TextureClient passed in parameter.
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* When the TextureClient has TEXTURE_DEALLOCATE_CLIENT flag,
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* the transaction becomes synchronous.
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*/
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virtual void RemoveTextureFromCompositable(CompositableClient* aCompositable,
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TextureClient* aTexture) = 0;
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/**
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* Tell the CompositableHost on the compositor side to remove the texture
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* from the CompositableHost. The compositor side sends back transaction
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* complete message.
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* This function does not delete the TextureHost corresponding to the
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* TextureClient passed in parameter.
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* It is used when the TextureClient recycled.
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* Only ImageBridge implements it.
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*/
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virtual void RemoveTextureFromCompositableAsync(AsyncTransactionTracker* aAsyncTransactionTracker,
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CompositableClient* aCompositable,
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TextureClient* aTexture) {}
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struct TimedTextureClient {
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TimedTextureClient()
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: mTextureClient(nullptr), mFrameID(0), mProducerID(0), mInputFrameID(0) {}
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TextureClient* mTextureClient;
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TimeStamp mTimeStamp;
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nsIntRect mPictureRect;
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int32_t mFrameID;
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int32_t mProducerID;
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int32_t mInputFrameID;
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};
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/**
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* Tell the CompositableHost on the compositor side what textures to use for
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* the next composition.
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*/
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virtual void UseTextures(CompositableClient* aCompositable,
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const nsTArray<TimedTextureClient>& aTextures) = 0;
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virtual void UseComponentAlphaTextures(CompositableClient* aCompositable,
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TextureClient* aClientOnBlack,
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TextureClient* aClientOnWhite) = 0;
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virtual void SendPendingAsyncMessges() = 0;
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void IdentifyTextureHost(const TextureFactoryIdentifier& aIdentifier);
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void UpdateTextureFactoryIdentifier(const TextureFactoryIdentifier& aNewIdentifier) {
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mTextureFactoryIdentifier = aNewIdentifier;
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}
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virtual int32_t GetMaxTextureSize() const override
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{
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return mTextureFactoryIdentifier.mMaxTextureSize;
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}
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/**
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* Returns the type of backend that is used off the main thread.
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* We only don't allow changing the backend type at runtime so this value can
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* be queried once and will not change until Gecko is restarted.
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*/
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LayersBackend GetCompositorBackendType() const
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{
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return mTextureFactoryIdentifier.mParentBackend;
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}
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bool SupportsTextureBlitting() const
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{
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return mTextureFactoryIdentifier.mSupportsTextureBlitting;
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}
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bool SupportsPartialUploads() const
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{
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return mTextureFactoryIdentifier.mSupportsPartialUploads;
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}
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const TextureFactoryIdentifier& GetTextureFactoryIdentifier() const
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{
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return mTextureFactoryIdentifier;
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}
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int32_t GetSerial() { return mSerial; }
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SyncObject* GetSyncObject() { return mSyncObject; }
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virtual CompositableForwarder* AsCompositableForwarder() override { return this; }
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protected:
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TextureFactoryIdentifier mTextureFactoryIdentifier;
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nsTArray<RefPtr<TextureClient> > mTexturesToRemove;
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nsTArray<RefPtr<CompositableClient>> mCompositableClientsToRemove;
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RefPtr<SyncObject> mSyncObject;
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const int32_t mSerial;
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static mozilla::Atomic<int32_t> sSerialCounter;
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};
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} // namespace layers
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} // namespace mozilla
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#endif
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