Files
palemoon27/gfx/layers/ipc/CompositableForwarder.h
T
roytam1 ca19b65a80 import changes from `dev' branch of rmottola/Arctic-Fox:
- Bug 1250873 - Rename HasInternalBuffer into HasIntermediateBuffer in layers. r=sotaro (578235105f)
- Bug 1256045 - Add a null-check in BufferTextureHost::EnsureWrappingTextureSource. r=jnicol (943c73559d)
- Bug 1251726 - Check if Compositor is set r=nical (550d5b0164)
- Bug 1251427 - Require a full update when a TextureHost switches from a TextureSource to another. r=sotaro (bc59ac4cd7)
- Bug 1256693 - ISurfaceAllocator cleanup. r=sotaro (098e824d4d)
- Bug 1257939 - initialize BGRX alpha channel to opaque when clearing and ignore uninitialized alpha in texture clients. r=mchang (73d778496f)
- more of reapply Bug 1200595 - Consolidate the TextureClient's destruction logic (74517415ed)
- Bug 1256693 - Refer to ClientIPCAllocator instead of ISurfaceAllocator where it makes sense. r=sotaro (e81f2dd923)
- Bug 1236112 - Block on d3d9 video frames to complete before returning them from the decoder. r=cpearce (25114bb3c4)
- Bug 1196409 - Disable D3D11-DXVA for resolutions not supported in hardware. r=jya (3007b1ebff)
- Bug 1196411 - Disable DXVA on 60fps 1080p videos for AMD cards that can't decode quick enough. r=jya (9f8f67e12b)
- Bug 1200775 - Check intel specific h264 decoder when checking for DXVA support. r=cpearce (e7bcbb10be)
- Bug 1257013 - Part 1: Use readback to synchronize d3d9 video. r=cpearce,Bas (d247a9bed6)
- Bug 1257013 - Part 2: Use readback to synchronize d3d11 video. r=cpearce,Bas (43883c1607)
- missing bit of Bug 1206568: P2 (58de11b22f)
- Bug 1239093 - Add pref to allow overriding of hardcoded DXVA blacklist. r=jrmuizel (dfd5e57c2f)
- Bug 1217185: To allow for sandboxing, use null HWNDs when creating the D3D device for video decoding. r=mattwoodrow (0c96e66a47)
- Bug 1200775 - Followup to fix typo and indent issues (b1d1c76788)
- bits of  Bug 1207245 - part 3 (52a1939b74)
- Bug 1224199 - Don't make the TextureClient wait for compositor recycle if the GLContext is shutting down - r=nical (9a0081f217)
- more of Bug 1200595 (047201fd60)
- Bug 1253094, part 2 - Stop using DebugOnly for class/struct members in gfx/. r=Bas (bab6569366)
2024-02-01 10:25:42 +08:00

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_LAYERS_COMPOSITABLEFORWARDER
#define MOZILLA_LAYERS_COMPOSITABLEFORWARDER
#include <stdint.h> // for int32_t, uint64_t
#include "gfxTypes.h"
#include "mozilla/Attributes.h" // for override
#include "mozilla/layers/CompositableClient.h" // for CompositableClient
#include "mozilla/layers/CompositorTypes.h"
#include "mozilla/layers/ISurfaceAllocator.h" // for ISurfaceAllocator
#include "mozilla/layers/LayersTypes.h" // for LayersBackend
#include "mozilla/layers/TextureClient.h" // for TextureClient
#include "nsRegion.h" // for nsIntRegion
#include "mozilla/gfx/Rect.h"
namespace mozilla {
namespace layers {
class CompositableClient;
class AsyncTransactionTracker;
class ImageContainer;
struct TextureFactoryIdentifier;
class SurfaceDescriptor;
class SurfaceDescriptorTiles;
class ThebesBufferData;
class PTextureChild;
/**
* A transaction is a set of changes that happenned on the content side, that
* should be sent to the compositor side.
* CompositableForwarder is an interface to manage a transaction of
* compositable objetcs.
*
* ShadowLayerForwarder is an example of a CompositableForwarder (that can
* additionally forward modifications of the Layer tree).
* ImageBridgeChild is another CompositableForwarder.
*/
class CompositableForwarder : public ClientIPCAllocator
{
public:
CompositableForwarder()
: mSerial(++sSerialCounter)
{}
/**
* Setup the IPDL actor for aCompositable to be part of layers
* transactions.
*/
virtual void Connect(CompositableClient* aCompositable,
ImageContainer* aImageContainer = nullptr) = 0;
/**
* Tell the CompositableHost on the compositor side what TiledLayerBuffer to
* use for the next composition.
*/
virtual void UseTiledLayerBuffer(CompositableClient* aCompositable,
const SurfaceDescriptorTiles& aTiledDescriptor) = 0;
/**
* Create a TextureChild/Parent pair as as well as the TextureHost on the parent side.
*/
virtual PTextureChild* CreateTexture(
const SurfaceDescriptor& aSharedData,
LayersBackend aLayersBackend,
TextureFlags aFlags) = 0;
/**
* Communicate to the compositor that aRegion in the texture identified by
* aCompositable and aIdentifier has been updated to aThebesBuffer.
*/
virtual void UpdateTextureRegion(CompositableClient* aCompositable,
const ThebesBufferData& aThebesBufferData,
const nsIntRegion& aUpdatedRegion) = 0;
#ifdef MOZ_WIDGET_GONK
virtual void UseOverlaySource(CompositableClient* aCompositabl,
const OverlaySource& aOverlay,
const gfx::IntRect& aPictureRect) = 0;
#endif
virtual bool DestroyInTransaction(PTextureChild* aTexture, bool synchronously) = 0;
virtual bool DestroyInTransaction(PCompositableChild* aCompositable, bool synchronously) = 0;
/**
* Tell the CompositableHost on the compositor side to remove the texture
* from the CompositableHost.
* This function does not delete the TextureHost corresponding to the
* TextureClient passed in parameter.
* When the TextureClient has TEXTURE_DEALLOCATE_CLIENT flag,
* the transaction becomes synchronous.
*/
virtual void RemoveTextureFromCompositable(CompositableClient* aCompositable,
TextureClient* aTexture) = 0;
/**
* Tell the CompositableHost on the compositor side to remove the texture
* from the CompositableHost. The compositor side sends back transaction
* complete message.
* This function does not delete the TextureHost corresponding to the
* TextureClient passed in parameter.
* It is used when the TextureClient recycled.
* Only ImageBridge implements it.
*/
virtual void RemoveTextureFromCompositableAsync(AsyncTransactionTracker* aAsyncTransactionTracker,
CompositableClient* aCompositable,
TextureClient* aTexture) {}
struct TimedTextureClient {
TimedTextureClient()
: mTextureClient(nullptr), mFrameID(0), mProducerID(0), mInputFrameID(0) {}
TextureClient* mTextureClient;
TimeStamp mTimeStamp;
nsIntRect mPictureRect;
int32_t mFrameID;
int32_t mProducerID;
int32_t mInputFrameID;
};
/**
* Tell the CompositableHost on the compositor side what textures to use for
* the next composition.
*/
virtual void UseTextures(CompositableClient* aCompositable,
const nsTArray<TimedTextureClient>& aTextures) = 0;
virtual void UseComponentAlphaTextures(CompositableClient* aCompositable,
TextureClient* aClientOnBlack,
TextureClient* aClientOnWhite) = 0;
virtual void SendPendingAsyncMessges() = 0;
void IdentifyTextureHost(const TextureFactoryIdentifier& aIdentifier);
void UpdateTextureFactoryIdentifier(const TextureFactoryIdentifier& aNewIdentifier) {
mTextureFactoryIdentifier = aNewIdentifier;
}
virtual int32_t GetMaxTextureSize() const override
{
return mTextureFactoryIdentifier.mMaxTextureSize;
}
/**
* Returns the type of backend that is used off the main thread.
* We only don't allow changing the backend type at runtime so this value can
* be queried once and will not change until Gecko is restarted.
*/
LayersBackend GetCompositorBackendType() const
{
return mTextureFactoryIdentifier.mParentBackend;
}
bool SupportsTextureBlitting() const
{
return mTextureFactoryIdentifier.mSupportsTextureBlitting;
}
bool SupportsPartialUploads() const
{
return mTextureFactoryIdentifier.mSupportsPartialUploads;
}
const TextureFactoryIdentifier& GetTextureFactoryIdentifier() const
{
return mTextureFactoryIdentifier;
}
int32_t GetSerial() { return mSerial; }
SyncObject* GetSyncObject() { return mSyncObject; }
virtual CompositableForwarder* AsCompositableForwarder() override { return this; }
protected:
TextureFactoryIdentifier mTextureFactoryIdentifier;
nsTArray<RefPtr<TextureClient> > mTexturesToRemove;
nsTArray<RefPtr<CompositableClient>> mCompositableClientsToRemove;
RefPtr<SyncObject> mSyncObject;
const int32_t mSerial;
static mozilla::Atomic<int32_t> sSerialCounter;
};
} // namespace layers
} // namespace mozilla
#endif