Files
palemoon27/testing/web-platform/meta/web-animations/animation-node/animation-node-before.html.ini
T

51 lines
2.0 KiB
INI

[animation-node-before.html]
type: testharness
[AnimationNode.before() does nothing if the node has no parent animation group. HierarchyRequestError is not thrown in call node.before(null)]
expected: FAIL
[AnimationNode.before() does nothing if the node has no parent animation group. No HierarchyRequestError is thrown if the node is inserted before itself]
expected: FAIL
[AnimationNode.before() does nothing if there is no parent animation group]
expected: FAIL
[HierarchyRequestError is thrown if node is inserted before itself]
expected: FAIL
[HierarchyRequestError is thrown if direct parent is inserted before the node]
expected: FAIL
[HierarchyRequestError is thrown if an inclusive ancestor is inserted before the node]
expected: FAIL
[HierarchyRequestError is thrown if an inclusive ancestor is inserted before the node. Test several arguments in before() call]
expected: FAIL
[AnimationNode.before() inserts nodes before this node]
expected: FAIL
[AnimationNode.before() inserts nodes before this node. Inserted node is on the same level in the tree]
expected: FAIL
[Test AnimationNode.before() inserts node before this node even if inserted node is already before this one]
expected: FAIL
[Test AnimationNode.before() inserts node before this node. The previous position of the inserted node is deeper in the tree than current node]
expected: FAIL
[Test AnimationNode.before() inserts node before this node. The previous position of the inserted node is shallower in the tree than current node, but not ancestor]
expected: FAIL
[Test AnimationNode.before() inserts several nodes before this node]
expected: FAIL
[Test AnimationNode.before() inserts several nodes before this node, duplicate nodes are ignored]
expected: FAIL
[Test AnimationNode.before() inserts several nodes before this node, check insertion order]
expected: FAIL
[Test AnimationNode.before() disassociates the inserted node from the player, if node is directly associated with a player]
expected: FAIL