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7bd3227e5d
- Bug 1141282 - DynamicCompressorNode's readonly 'reduction' should be a float. r=ehsan (4685d2cf8) - Bug 1153783 - Implement the `detune` AudioParam for the AudioBufferSourceNode. r=ehsan (8e6b3aca4) - Bug 1134034 - Add a chrome-only parentId and name on AudioParam for devtools. r=ehsan (13815cb94) - Bug 1159290 - "Add final/override to WebAudio classes". r=padenot (83cb303ea) - Bug 1161946 - MainThreadMediaStreamListener should be notified just when the stream is finished - patch 1, r=padenot (c2a126103) - Bug 1161946 - MainThreadMediaStreamListener should be notified just when the stream is finished - patch 2, r=padenot (a1f408cce) - Bug 1161946 - patch 3 - explicit CTOR for NotifyRunnable CLOSED TREE (f304c1ef0) - Bug 974089 - Destroy WebAudio MediaStream when a source finishes. r=padenot (66d7e20df) - Bug 1175510 - Update the AudioBufferSourceNode <=> PannerNode mapping when destroying AudioNodeStream. r=karlt (156741d15) - bug 1179662 uninline DestroyMediaStream overrides so that mStream type need not be complete r=padenot (08d0ebd62) - bug 1179662 specify AudioNode::mStream as AudioNodeStream r=padenot (3aaa3a544) - bug 1179662 handle null AudioNodeStream stream r=padenot (980a8296b) - bug 914392 don't check engine's Node existence in ProcessBlock r=padenot (583176721)
35 lines
1.1 KiB
Plaintext
35 lines
1.1 KiB
Plaintext
/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* The origin of this IDL file is
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* https://dvcs.w3.org/hg/audio/raw-file/tip/webaudio/specification.html
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*
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* Copyright © 2012 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C
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* liability, trademark and document use rules apply.
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*/
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interface AudioBufferSourceNode : AudioNode {
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attribute AudioBuffer? buffer;
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readonly attribute AudioParam playbackRate;
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readonly attribute AudioParam detune;
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attribute boolean loop;
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attribute double loopStart;
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attribute double loopEnd;
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[Throws, UnsafeInPrerendering]
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void start(optional double when = 0, optional double grainOffset = 0,
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optional double grainDuration);
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[Throws, UnsafeInPrerendering]
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void stop(optional double when = 0);
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attribute EventHandler onended;
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};
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// Mozilla extensions
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AudioBufferSourceNode implements AudioNodePassThrough;
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