Files
palemoon27/dom/base/DirectionalityUtils.cpp
T
roytam1 76fdf7909d import changes from `dev' branch of rmottola/Arctic-Fox:
- Bug 1222098 - Devicemotion event timestamp should return values from Android sensor API and not Gecko. r:smaug (0fb05341d5)
- Bug 1266701 - some header missing in dom/events, r=jwatt (59a8a30af3)
- namespace (c5796648b6)
- Bug 1243555: Remove unnecessary nsDocShell static_cast in EventListenerManager::HandleEventInternal(). r=smaug (21c559122c)
- Bug 1254629 - Let query events fail when content root is wrong; r=masayuki (64454249aa)
- Bug 1224233 - fix crashy usage of IMENotificationSender::Run using on-screen keyboard on Windows, r=smaug (ddcdf13ad0)
- Bug 1252058 IMEContentObserver::IMENotificationSender shouldn't post notifications when IMEContentObserver which is the owner of it stopped observing contents r=smaug (9f4a14f13a)
- Bug 1259671 part.1 Rename InternalScrollPortEvent::orientType to InternalScrollPortEvent::OrientType r=smaug (eaefa4472f)
- Bug 1259671 part.2 Rename InternalScrollPortEvent::vertical to InternalScrollPortEvent::eVertical r=smaug (91bcdcd1df)
- Bug 1259671 part.3 Rename InternalScrollPortEvent::horizontal to InternalScrollPortEvent::eHorizontal r=smaug (f3c206dc4c)
- Bug 1259671 part.4 Rename InternalScrollPortEvent::both to InternalScrollPortEvent::eBoth r=smaug (ac34dc95c1)
- Bug 1259671 part.5 Rename InternalScrollPortEvent::orient to InternalScrollPortEvent::mOrient r=smaug (6736862c75)
- Bug 1262324 (part 1) - Remove "locale.all" prefix from Unix charsets. r=emk. (b337137c3d)
- Bug 1255655 - Const-ify dom encodings and similar arrays. r=baku. (93d79e84a7)
- Bug 1262324 (part 2) - Introduce nsUConvProp. r=emk. (bad497dee6)
- Bug 1257877 - Remove UTF-16 support from TextEncoder. r=hsivonen (ad647b12a3)
- Bug 1120813 - Add support for the MS932 label of Shift_JIS. r=emk, r=Ms2ger (8a35fd93cf)
- Bug 1250930 - Use correct global when creating a key in GenerateAsymmetricKeyTask r=bz (ba65e0ae34)
- Bug 842818 - Allow calling WebCryptoTask::DispatchWithPromise() from workers r=keeler (e99301ba3e)
- Bug 1251390. Make timer queries available at the appropriate time. r=jgilbert (f1a0dcf7d3)
- Bug 1259696 - Check read buffer mode when doing CopyTexImage. r=jgilbert (fe51211b56)
- Bug 1241042 - Get correct frag varying from angle validator. r=jmuizelaar (29a4298a7e)
- Bug 1244611 - "Using named uniform buffer objects in the fragment shader fails". r=jgilbert (2e05e31d09)
- Bug 1263018 - Only update active prog info if linking active prog. - r=jrmuizel (1603ebdd8c)
- Bug 1257593 - Handle webgl FramebufferTexture2D() with an unbound texture. r=jgilbert (4d75981cb7)
- Bug 1257593 followup, fix bustage from believing a reviewer and then sending a different patch to try (7766b0cdb4)
- Bug 1258061 - Clarify FramebufferTexture2D handling for tex2D and cubeMap; r=jgilbert (0635d9412a)
- Bug 1259449 - Require GLFeature::sync for WebGL's disjoint_timer_query. - r=jrmuizel (b6017134a3)
- Bug 1247804 - Enable seamless cubemaps where available. - r=jrmuizel (e7fd3ec5ed)
- Bug 1247977: More information when we hit the OpenGL error in FakeBlackTexture. r=jgilbert (f6f2c82e33)
- Bug 1255655 - Const-ify sExtensionNames. r=mattwoodrow. (c0c60b34c7)
- Bug 1262757 - Use StaticRefPtr for the global context in GLContextProviderWGL, r=jrmuizel (0cc29a3385)
- Bug 1259811 - Require FBO support for GLContexts. - r=jrmuizel (ec3c1a6045)
- Bug 1234441 - Allow malformed ESSL version string. - r=jrmuizel (8fda1569ab)
- Bug 1199923 - Work around Intel Linux driver lying about max texture size - r=jgilbert (546b7dfe6a)
- Bug 1262265 - Cleanup GLContext symbol init. - r=jrmuizel (8da8ce647a)
- Bug 1232334 - [1.2] Only set context on successful attach. r=snorp (ca29c322bf)
- Bug 1261320 - Check DataSurface is vaild before using, r=milan (be9aebba47)
- Bug 1245868 - repalce pass by value with pass by pointer in IsHeadRequest. r=jst (f9d7f6185f)
- fix tests (3ccf9d1715)
- Bug 1232941 - Register Observer and listen to NS_XPCOM_SHUTDOWN_OBSERVER_ID for GATT, r=shuang (aa367807fa)
- Bug 1239979: Init and uninit all Bluetooth profile managers, r=shuang (78c1ebbd13)
- Bug 1239979: Uninitialized Bluetooth profile managers explictly to release refs, r=shuang (83b5389539)
- Bug 1262630. Replace workers::GetGlobalObjectForGlobal with xpc::NativeGlobal. r=khuey (9f639580be)
- Bug 1255817 part 6. Fix up some comments in CallbackObject that refer to things that no longer exist. r=bholley (575bf90c98)
- Bug 1259545. Remove the JS_SaveFrameChain bits in CallbackObject error reporting, since they are no longer needed. r=bholley (16181ddb38)
- Bug 1260511 part 2. Change XPConnect's handling of exceptions thrown from JS components so that if an nsresult integer is thrown we convert it into an actual exception object before handing it out to content instead of propagating out the numeric value. r=khuey (dc02854e3f)
- Bug 1260511 part 3. In dom::Throw, ignore the pending xpconnect exception if we were given a non-default message string (because we don't want to lose that string). Also, make sure to always clear the pending xpconnect exception there. r=khuey (978a1e9132)
- Bug 1250106 - Correctly set charging status and remaining time when battery level is rounded to 1.0 r=bz (662e18648c)
- Bug 1253641 - DOMException's CC participant should traverse mData. r=khuey. (0a48e3f8e7)
- Bug 1261115 - when Console is running in the main thread the existence of mWindow should always be ensured, r=smaug (caa1efd087)
- Bug 1257208 - Use the nsTextNode concrete type in several places in DirectionalityUtils.cpp instead of nsINode and nsIContent; r=peterv (69529fd8d4)
- Bug 1260982 - BlobFileImpl::GetType() should work also in workers, r=smaug (4b01d269bc)
- Bug 1262104 - Remove a non-used CTOR for BlobImplFile, r=ehsan (37ee0ec6d4)
- Bug 1259477 - Port test_document_register.html to mochitest-plain so that it can be turned on in e10s mode; r=mrbkap (411c220cda)
- Bug 1222128 - Turn test_bug1011748.html into a browser mochitest to make it run properly in e10s mode r=bzbarsky (45403d3d15)
- Bug 1259588 - new File("") throws TypeError exception, r=baku (05f6e7292d)
- Bug 1264710 - Catch IDB exceptions in IndexedDBHelper. r=fabrice (0d3c860a89)
- Bug 1263553 - Move MultipartBlobImpl into mozilla::dom namespace, r=smaug (e286c6cfe1)
- Bug 1263551 - Remove unused method in MultipartBlobImpl, r=smaug (54c2da9a12)
- Bug 1252687 - get rid of static nsStrings in PerformanceObserver.cpp r=bz (319f2697d4)
- Bug 1148535 - Check if the density descriptor in srcset consists of a valid floating-point number. r=jdm (79ac8d8dea)
- Bug 1257742 - Part 1: Follow the update-source-set rule to append default source into source set; r=jdm (853c69cc8c)
- Bug 1257742 - Part 2: Allow both width and static density candidates showing in same selector; r=jdm (4f1e00225d)
- Bug 1257742 - Part 3: Support using floating point in sizes descriptor; r=jdm (c1a7e36bb3)
- Bug 1257742 - Part 4: Update web-platform test expectation; r=jdm (e41044b88e)
- Bug 1262942 - Remove unnecessary warning message in ResponsiveImageSelector; r=jdm (ffb757204d)
- Bug 1158412 - Remove assertion for document prescontex and add crash test; r=jdm (947ccdfbfc)
- Bug 1237633 - Part 1: Percentages are not allowed in a <source-size-value>. r=jdm (614b560097)
- Bug 1237633 - Part 2: Avoid fatal assertion when a responsive image's size specifier is invalid. r=johns, r=jdm (4e90829d97)
- Bug 495546 - Add crashtest. (c2765ecbf4)
- fix some tests (d9b393b168)
- Bug 1256419. Null-check our nsDOMWindowList before trying to get its length. r=smaug (6c14430e5d)
- Bug 1162775: Make contentAreaDropListener use dataTransfer.files to get the files dropped. r=smaug (d2850f2008)
- Bug 1220679 - replace AutoSafeJSContext with AutoJSAPI. r=bz. (64538bdd44)
- reinstantiate assert, present in up to esr68 (221cec538a)
- Bug 1209329 - Improve comments about about: URIs in nsContentUtils::InternalStorageAllowedForPrincipal, r=bholley (71152e5639)
- Bug 1246250 - Deal with failure to create a blob actor. r=khuey (102686ac28)
- Bug 1265902 - part 1 - be more efficient when using nsContentUtils::GetSurfaceData(); r=mccr8 (ba2a52abd3)
- Bug 1258857 - Add empty items to an IPC transferable object for every flavor of the source object that did not have any data associated to it r=enndeakin (0a02b61566)
- Bug 1265902 - part 2 - don't construct unnecessary string temporaries in TransferablesToIPCTransferables; r=mccr8 (aec10c8fc6)
- remove unknown blob handling, not found in Tycho-dev repo, nor esr60 or TFF (eb6a24720a)
- Bug 1155486 - Convert nsDOMAttributeMap::mLocalName to void* to ensure that we can never dereference it; r=baku (34e2864340)
- Bug 1250926 - Remove unused SCRIPTABLE_FLAGS defines from nsDOMClassInfo; r=peterv (76917fb76b)
- No bug. Helper tool to partially autogenerate portions of the release notes. (3818e5534b)
- Bug 1203423 - Move call to AddClone outside nsMutationReceiver constructor; r=smaug (35c94ad785)
- Bug 1254096 - Update CaretPositionFromPoint() for type=number, r=ehsan (df31edca8f)
- Bug 1265771 P1 Only store active documents in the global observer list. r=bz (01502e91e5)
- Bug 1265771 P2 Expand navigate-window.https.html wpt test to cover uncontrolled windows. r=bz (3333906720)
- Bug 1265771 P3 Expand browser_force_refresh.js to verify Clients.matchAll() behavior on refresh. r=bz (01394ec8f1)
- stop hiding things for _LIBCPP_VERSION (5de86e8bbf)
2024-07-31 11:36:16 +08:00

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
Implementation description from https://etherpad.mozilla.org/dir-auto
Static case
===========
When we see a new content node with @dir=auto from the parser, we set the
NodeHasDirAuto flag on the node. We won't have enough information to
decide the directionality of the node at this point.
When we bind a new content node to the document, if its parent has either of
the NodeAncestorHasDirAuto or NodeHasDirAuto flags, we set the
NodeAncestorHasDirAuto flag on the node.
When a new input with @type=text/search/tel/url/email and @dir=auto is added
from the parser, we resolve the directionality based on its @value.
When a new text node with non-neutral content is appended to a textarea
element with NodeHasDirAuto, if the directionality of the textarea element
is still unresolved, it is resolved based on the value of the text node.
Elements with unresolved directionality behave as LTR.
When a new text node with non-neutral content is appended to an element that
is not a textarea but has either of the NodeAncestorHasDirAuto or
NodeHasDirAuto flags, we walk up the parent chain while the
NodeAncestorHasDirAuto flag is present, and when we reach an element with
NodeHasDirAuto and no resolved directionality, we resolve the directionality
based on the contents of the text node and cease walking the parent chain.
Note that we should ignore elements with NodeHasDirAuto with resolved
directionality, so that the second text node in this example tree doesn't
affect the directionality of the div:
<div dir=auto>
<span>foo</span>
<span>بار</span>
</div>
The parent chain walk will be aborted if we hit a script or style element, or
if we hit an element with @dir=ltr or @dir=rtl.
I will call this algorithm "upward propagation".
Each text node should maintain a list of elements which have their
directionality determined by the first strong character of that text node.
This is useful to make dynamic changes more efficient. One way to implement
this is to have a per-document hash table mapping a text node to a set of
elements. I'll call this data structure TextNodeDirectionalityMap. The
algorithm for appending a new text node above needs to update this data
structure.
*IMPLEMENTATION NOTE*
In practice, the implementation uses two per-node properties:
dirAutoSetBy, which is set on a node with auto-directionality, and points to
the textnode that contains the strong character which determines the
directionality of the node.
textNodeDirectionalityMap, which is set on a text node and points to a hash
table listing the nodes whose directionality is determined by the text node.
Handling dynamic changes
========================
We need to handle the following cases:
1. When the value of an input element with @type=text/search/tel/url/email is
changed, if it has NodeHasDirAuto, we update the resolved directionality.
2. When the dir attribute is changed from something else (including the case
where it doesn't exist) to auto on a textarea or an input element with
@type=text/search/tel/url/email, we set the NodeHasDirAuto flag and resolve
the directionality based on the value of the element.
3. When the dir attribute is changed from something else (including the case
where it doesn't exist) to auto on any element except case 1 above and the bdi
element, we run the following algorithm:
* We set the NodeHasDirAuto flag.
* If the element doesn't have the NodeAncestorHasDirAuto flag, we set the
NodeAncestorHasDirAuto flag on all of its child nodes. (Note that if the
element does have NodeAncestorHasDirAuto, all of its children should
already have this flag too. We can assert this in debug builds.)
* To resolve the directionality of the element, we run the algorithm explained
in http://www.whatwg.org/specs/web-apps/current-work/multipage/elements.html#the-dir-attribute
(I'll call this the "downward propagation algorithm".) by walking the child
subtree in tree order. Note that an element with @dir=auto should not affect
other elements in its document with @dir=auto. So there is no need to walk up
the parent chain in this case. TextNodeDirectionalityMap needs to be updated
as appropriate.
3a. When the dir attribute is set to any valid value on an element that didn't
have a valid dir attribute before, this means that any descendant of that
element will not affect the directionality of any of its ancestors. So we need
to check whether any text node descendants of the element are listed in
TextNodeDirectionalityMap, and whether the elements whose direction they set
are ancestors of the element. If so, we need to rerun the downward propagation
algorithm for those ancestors.
4. When the dir attribute is changed from auto to something else (including
the case where it gets removed) on a textarea or an input element with
@type=text/search/tel/url/email, we unset the NodeHasDirAuto flag and
resolve the directionality based on the directionality of the value of the @dir
attribute on element itself or its parent element.
5. When the dir attribute is changed from auto to something else (including the
case where it gets removed) on any element except case 4 above and the bdi
element, we run the following algorithm:
* We unset the NodeHasDirAuto flag.
* If the element does not have the NodeAncestorHasDirAuto flag, we unset
the NodeAncestorHasDirAuto flag on all of its child nodes, except those
who are a descendant of another element with NodeHasDirAuto. (Note that if
the element has the NodeAncestorHasDirAuto flag, all of its child nodes
should still retain the same flag.)
* We resolve the directionality of the element based on the value of the @dir
attribute on the element itself or its parent element.
TextNodeDirectionalityMap needs to be updated as appropriate.
5a. When the dir attribute is removed or set to an invalid value on any
element (except a bdi element) with the NodeAncestorHasDirAuto flag which
previously had a valid dir attribute, it might have a text node descendant that
did not previously affect the directionality of any of its ancestors but should
now begin to affect them.
We run the following algorithm:
* Walk up the parent chain from the element.
* For any element that appears in the TextNodeDirectionalityMap, remove the
element from the map and rerun the downward propagation algorithm
(see section 3).
* If we reach an element without either of the NodeHasDirAuto or
NodeAncestorHasDirAuto flags, abort the parent chain walk.
6. When an element with @dir=auto is added to the document, we should handle it
similar to the case 2/3 above.
7. When an element with NodeHasDirAuto or NodeAncestorHasDirAuto is
removed from the document, we should handle it similar to the case 4/5 above,
except that we don't need to handle anything in the child subtree. We should
also remove all of the occurrences of that node and its descendants from
TextNodeDirectionalityMap. (This is the conceptual description of what needs to
happen but in the implementation UnbindFromTree is going to be called on all of
the descendants so we don't need to descend into the child subtree).
8. When the contents of a text node is changed either from script or by the
user, we need to run the following algorithm:
* If the change has happened after the first character with strong
directionality in the text node, do nothing.
* If the text node is a child of a bdi, script or style element, do nothing.
* If the text node belongs to a textarea with NodeHasDirAuto, we need to
update the directionality of the textarea.
* Grab a list of elements affected by this text node from
TextNodeDirectionalityMap and re-resolve the directionality of each one of them
based on the new contents of the text node.
* If the text node does not exist in TextNodeDirectionalityMap, and it has the
NodeAncestorHasDirAuto flag set, this could potentially be a text node
which is going to start affecting the directionality of its parent @dir=auto
elements. In this case, we need to fall back to the (potentially expensive)
"upward propagation algorithm". The TextNodeDirectionalityMap data structure
needs to be update during this algorithm.
* If the new contents of the text node do not have any strong characters, and
the old contents used to, and the text node used to exist in
TextNodeDirectionalityMap and it has the NodeAncestorHasDirAuto flag set,
the elements associated with this text node inside TextNodeDirectionalityMap
will now get their directionality from another text node. In this case, for
each element in the list retrieved from TextNodeDirectionalityMap, run the
downward propagation algorithm (section 3), and remove the text node from
TextNodeDirectionalityMap.
9. When a new text node is injected into a document, we need to run the
following algorithm:
* If the contents of the text node do not have any characters with strong
direction, do nothing.
* If the text node is a child of a bdi, script or style element, do nothing.
* If the text node is appended to a textarea element with NodeHasDirAuto, we
need to update the directionality of the textarea.
* If the text node has NodeAncestorHasDirAuto, we need to run the "upward
propagation algorithm". The TextNodeDirectionalityMap data structure needs to
be update during this algorithm.
10. When a text node is removed from a document, we need to run the following
algorithm:
* If the contents of the text node do not have any characters with strong
direction, do nothing.
* If the text node is a child of a bdi, script or style element, do nothing.
* If the text node is removed from a textarea element with NodeHasDirAuto,
set the directionality to "ltr". (This is what the spec currently says, but I'm
filing a spec bug to get it fixed -- the directionality should depend on the
parent element here.)
* If the text node has NodeAncestorHasDirAuto, we need to look at the list
of elements being affected by this text node from TextNodeDirectionalityMap,
run the "downward propagation algorithm" (section 3) for each one of them,
while updating TextNodeDirectionalityMap along the way.
11. If the value of the @dir attribute on a bdi element is changed to an
invalid value (or if it's removed), determine the new directionality similar
to the case 3 above.
== Implemention Notes ==
When a new node gets bound to the tree, the BindToTree function gets called.
The reverse case is UnbindFromTree.
When the contents of a text node change, nsGenericDOMDataNode::SetTextInternal
gets called.
*/
#include "mozilla/dom/DirectionalityUtils.h"
#include "nsINode.h"
#include "nsIContent.h"
#include "nsIDocument.h"
#include "mozilla/DebugOnly.h"
#include "mozilla/dom/Element.h"
#include "nsIDOMHTMLDocument.h"
#include "nsUnicodeProperties.h"
#include "nsTextFragment.h"
#include "nsAttrValue.h"
#include "nsTextNode.h"
#include "nsCheapSets.h"
namespace mozilla {
using mozilla::dom::Element;
/**
* Returns true if aElement is one of the elements whose text content should not
* affect its own direction, nor the direction of ancestors with dir=auto.
*
* Note that this does not include <bdi>, whose content does affect its own
* direction when it has dir=auto (which it has by default), so one needs to
* test for it separately, e.g. with DoesNotAffectDirectionOfAncestors.
* It *does* include textarea, because even if a textarea has dir=auto, it has
* unicode-bidi: plaintext and is handled automatically in bidi resolution.
*/
static bool
DoesNotParticipateInAutoDirection(const Element* aElement)
{
mozilla::dom::NodeInfo* nodeInfo = aElement->NodeInfo();
return (!aElement->IsHTMLElement() ||
nodeInfo->Equals(nsGkAtoms::script) ||
nodeInfo->Equals(nsGkAtoms::style) ||
nodeInfo->Equals(nsGkAtoms::textarea) ||
aElement->IsInAnonymousSubtree());
}
static inline bool
IsBdiWithoutDirAuto(const Element* aElement)
{
// We are testing for bdi elements without explicit dir="auto", so we can't
// use the HasDirAuto() flag, since that will return true for bdi element with
// no dir attribute or an invalid dir attribute
return (aElement->IsHTMLElement(nsGkAtoms::bdi) &&
(!aElement->HasValidDir() || aElement->HasFixedDir()));
}
/**
* Returns true if aElement is one of the element whose text content should not
* affect the direction of ancestors with dir=auto (though it may affect its own
* direction, e.g. <bdi>)
*/
static bool
DoesNotAffectDirectionOfAncestors(const Element* aElement)
{
return (DoesNotParticipateInAutoDirection(aElement) ||
IsBdiWithoutDirAuto(aElement) ||
aElement->HasFixedDir());
}
/**
* Returns the directionality of a Unicode character
*/
static Directionality
GetDirectionFromChar(uint32_t ch)
{
switch(mozilla::unicode::GetBidiCat(ch)) {
case eCharType_RightToLeft:
case eCharType_RightToLeftArabic:
return eDir_RTL;
case eCharType_LeftToRight:
return eDir_LTR;
default:
return eDir_NotSet;
}
}
inline static bool NodeAffectsDirAutoAncestor(nsINode* aTextNode)
{
Element* parent = aTextNode->GetParentElement();
return (parent &&
!DoesNotParticipateInAutoDirection(parent) &&
parent->NodeOrAncestorHasDirAuto());
}
/**
* Various methods for returning the directionality of a string using the
* first-strong algorithm defined in http://unicode.org/reports/tr9/#P2
*
* @param[out] aFirstStrong the offset to the first character in the string with
* strong directionality, or UINT32_MAX if there is none (return
value is eDir_NotSet).
* @return the directionality of the string
*/
static Directionality
GetDirectionFromText(const char16_t* aText, const uint32_t aLength,
uint32_t* aFirstStrong = nullptr)
{
const char16_t* start = aText;
const char16_t* end = aText + aLength;
while (start < end) {
uint32_t current = start - aText;
uint32_t ch = *start++;
if (NS_IS_HIGH_SURROGATE(ch) &&
start < end &&
NS_IS_LOW_SURROGATE(*start)) {
ch = SURROGATE_TO_UCS4(ch, *start++);
current++;
}
// Just ignore lone surrogates
if (!IS_SURROGATE(ch)) {
Directionality dir = GetDirectionFromChar(ch);
if (dir != eDir_NotSet) {
if (aFirstStrong) {
*aFirstStrong = current;
}
return dir;
}
}
}
if (aFirstStrong) {
*aFirstStrong = UINT32_MAX;
}
return eDir_NotSet;
}
static Directionality
GetDirectionFromText(const char* aText, const uint32_t aLength,
uint32_t* aFirstStrong = nullptr)
{
const char* start = aText;
const char* end = aText + aLength;
while (start < end) {
uint32_t current = start - aText;
unsigned char ch = (unsigned char)*start++;
Directionality dir = GetDirectionFromChar(ch);
if (dir != eDir_NotSet) {
if (aFirstStrong) {
*aFirstStrong = current;
}
return dir;
}
}
if (aFirstStrong) {
*aFirstStrong = UINT32_MAX;
}
return eDir_NotSet;
}
static Directionality
GetDirectionFromText(const nsTextFragment* aFrag,
uint32_t* aFirstStrong = nullptr)
{
if (aFrag->Is2b()) {
return GetDirectionFromText(aFrag->Get2b(), aFrag->GetLength(),
aFirstStrong);
}
return GetDirectionFromText(aFrag->Get1b(), aFrag->GetLength(),
aFirstStrong);
}
/**
* Set the directionality of a node with dir=auto as defined in
* http://www.whatwg.org/specs/web-apps/current-work/multipage/elements.html#the-directionality
*
* @param[in] changedNode If we call this method because the content of a text
* node is about to change, pass in the changed node, so that we
* know not to return it
* @return the text node containing the character that determined the direction
*/
static nsTextNode*
WalkDescendantsSetDirectionFromText(Element* aElement, bool aNotify = true,
nsINode* aChangedNode = nullptr)
{
MOZ_ASSERT(aElement, "Must have an element");
MOZ_ASSERT(aElement->HasDirAuto(), "Element must have dir=auto");
if (DoesNotParticipateInAutoDirection(aElement)) {
return nullptr;
}
nsIContent* child = aElement->GetFirstChild();
while (child) {
if (child->IsElement() &&
DoesNotAffectDirectionOfAncestors(child->AsElement())) {
child = child->GetNextNonChildNode(aElement);
continue;
}
if (child->NodeType() == nsIDOMNode::TEXT_NODE &&
child != aChangedNode) {
Directionality textNodeDir = GetDirectionFromText(child->GetText());
if (textNodeDir != eDir_NotSet) {
// We found a descendant text node with strong directional characters.
// Set the directionality of aElement to the corresponding value.
aElement->SetDirectionality(textNodeDir, aNotify);
return static_cast<nsTextNode*>(child);
}
}
child = child->GetNextNode(aElement);
}
// We walked all the descendants without finding a text node with strong
// directional characters. Set the directionality to LTR
aElement->SetDirectionality(eDir_LTR, aNotify);
return nullptr;
}
class nsTextNodeDirectionalityMap
{
static void
nsTextNodeDirectionalityMapDtor(void *aObject, nsIAtom* aPropertyName,
void *aPropertyValue, void* aData)
{
nsINode* textNode = static_cast<nsINode * >(aObject);
textNode->ClearHasTextNodeDirectionalityMap();
nsTextNodeDirectionalityMap* map =
reinterpret_cast<nsTextNodeDirectionalityMap * >(aPropertyValue);
map->EnsureMapIsClear(textNode);
delete map;
}
public:
explicit nsTextNodeDirectionalityMap(nsINode* aTextNode)
{
MOZ_ASSERT(aTextNode, "Null text node");
MOZ_COUNT_CTOR(nsTextNodeDirectionalityMap);
aTextNode->SetProperty(nsGkAtoms::textNodeDirectionalityMap, this,
nsTextNodeDirectionalityMapDtor);
aTextNode->SetHasTextNodeDirectionalityMap();
}
~nsTextNodeDirectionalityMap()
{
MOZ_COUNT_DTOR(nsTextNodeDirectionalityMap);
}
void AddEntry(nsTextNode* aTextNode, Element* aElement)
{
if (!mElements.Contains(aElement)) {
mElements.Put(aElement);
aElement->SetProperty(nsGkAtoms::dirAutoSetBy, aTextNode);
aElement->SetHasDirAutoSet();
}
}
void RemoveEntry(nsTextNode* aTextNode, Element* aElement)
{
NS_ASSERTION(mElements.Contains(aElement),
"element already removed from map");
mElements.Remove(aElement);
aElement->ClearHasDirAutoSet();
aElement->UnsetProperty(nsGkAtoms::dirAutoSetBy);
}
private:
nsCheapSet<nsPtrHashKey<Element> > mElements;
static nsTextNodeDirectionalityMap* GetDirectionalityMap(nsINode* aTextNode)
{
MOZ_ASSERT(aTextNode->NodeType() == nsIDOMNode::TEXT_NODE,
"Must be a text node");
nsTextNodeDirectionalityMap* map = nullptr;
if (aTextNode->HasTextNodeDirectionalityMap()) {
map = static_cast<nsTextNodeDirectionalityMap * >
(aTextNode->GetProperty(nsGkAtoms::textNodeDirectionalityMap));
}
return map;
}
static nsCheapSetOperator SetNodeDirection(nsPtrHashKey<Element>* aEntry, void* aDir)
{
MOZ_ASSERT(aEntry->GetKey()->IsElement(), "Must be an Element");
aEntry->GetKey()->SetDirectionality(*reinterpret_cast<Directionality*>(aDir),
true);
return OpNext;
}
static nsCheapSetOperator ResetNodeDirection(nsPtrHashKey<Element>* aEntry, void* aData)
{
MOZ_ASSERT(aEntry->GetKey()->IsElement(), "Must be an Element");
// run the downward propagation algorithm
// and remove the text node from the map
nsINode* oldTextNode = static_cast<Element*>(aData);
Element* rootNode = aEntry->GetKey();
nsTextNode* newTextNode = nullptr;
if (rootNode->GetParentNode() && rootNode->HasDirAuto()) {
newTextNode = WalkDescendantsSetDirectionFromText(rootNode, true,
oldTextNode);
}
if (newTextNode) {
nsINode* oldDirAutoSetBy =
static_cast<nsTextNode*>(rootNode->GetProperty(nsGkAtoms::dirAutoSetBy));
if (oldDirAutoSetBy == newTextNode) {
// We're already registered.
return OpNext;
}
nsTextNodeDirectionalityMap::AddEntryToMap(newTextNode, rootNode);
} else {
rootNode->ClearHasDirAutoSet();
rootNode->UnsetProperty(nsGkAtoms::dirAutoSetBy);
}
return OpRemove;
}
static nsCheapSetOperator ClearEntry(nsPtrHashKey<Element>* aEntry, void* aData)
{
Element* rootNode = aEntry->GetKey();
rootNode->ClearHasDirAutoSet();
rootNode->UnsetProperty(nsGkAtoms::dirAutoSetBy);
return OpRemove;
}
public:
uint32_t UpdateAutoDirection(Directionality aDir)
{
return mElements.EnumerateEntries(SetNodeDirection, &aDir);
}
void ResetAutoDirection(nsINode* aTextNode)
{
mElements.EnumerateEntries(ResetNodeDirection, aTextNode);
}
void EnsureMapIsClear(nsINode* aTextNode)
{
DebugOnly<uint32_t> clearedEntries =
mElements.EnumerateEntries(ClearEntry, aTextNode);
MOZ_ASSERT(clearedEntries == 0, "Map should be empty already");
}
static void RemoveElementFromMap(nsTextNode* aTextNode, Element* aElement)
{
if (aTextNode->HasTextNodeDirectionalityMap()) {
GetDirectionalityMap(aTextNode)->RemoveEntry(aTextNode, aElement);
}
}
static void AddEntryToMap(nsTextNode* aTextNode, Element* aElement)
{
nsTextNodeDirectionalityMap* map = GetDirectionalityMap(aTextNode);
if (!map) {
map = new nsTextNodeDirectionalityMap(aTextNode);
}
map->AddEntry(aTextNode, aElement);
}
static uint32_t UpdateTextNodeDirection(nsINode* aTextNode,
Directionality aDir)
{
MOZ_ASSERT(aTextNode->HasTextNodeDirectionalityMap(),
"Map missing in UpdateTextNodeDirection");
return GetDirectionalityMap(aTextNode)->UpdateAutoDirection(aDir);
}
static void ResetTextNodeDirection(nsTextNode* aTextNode,
nsTextNode* aChangedTextNode)
{
MOZ_ASSERT(aTextNode->HasTextNodeDirectionalityMap(),
"Map missing in ResetTextNodeDirection");
GetDirectionalityMap(aTextNode)->ResetAutoDirection(aChangedTextNode);
}
static void EnsureMapIsClearFor(nsINode* aTextNode)
{
if (aTextNode->HasTextNodeDirectionalityMap()) {
GetDirectionalityMap(aTextNode)->EnsureMapIsClear(aTextNode);
}
}
};
Directionality
RecomputeDirectionality(Element* aElement, bool aNotify)
{
MOZ_ASSERT(!aElement->HasDirAuto(),
"RecomputeDirectionality called with dir=auto");
Directionality dir = eDir_LTR;
if (aElement->HasValidDir()) {
dir = aElement->GetDirectionality();
} else {
Element* parent = aElement->GetParentElement();
if (parent) {
// If the element doesn't have an explicit dir attribute with a valid
// value, the directionality is the same as the parent element (but
// don't propagate the parent directionality if it isn't set yet).
Directionality parentDir = parent->GetDirectionality();
if (parentDir != eDir_NotSet) {
dir = parentDir;
}
} else {
// If there is no parent element and no dir attribute, the directionality
// is LTR.
dir = eDir_LTR;
}
aElement->SetDirectionality(dir, aNotify);
}
return dir;
}
void
SetDirectionalityOnDescendants(Element* aElement, Directionality aDir,
bool aNotify)
{
for (nsIContent* child = aElement->GetFirstChild(); child; ) {
if (!child->IsElement()) {
child = child->GetNextNode(aElement);
continue;
}
Element* element = child->AsElement();
if (element->HasValidDir() || element->HasDirAuto()) {
child = child->GetNextNonChildNode(aElement);
continue;
}
element->SetDirectionality(aDir, aNotify);
child = child->GetNextNode(aElement);
}
}
/**
* Walk the parent chain of a text node whose dir attribute has been removed and
* reset the direction of any of its ancestors which have dir=auto and whose
* directionality is determined by a text node descendant.
*/
void
WalkAncestorsResetAutoDirection(Element* aElement, bool aNotify)
{
nsTextNode* setByNode;
Element* parent = aElement->GetParentElement();
while (parent && parent->NodeOrAncestorHasDirAuto()) {
if (parent->HasDirAutoSet()) {
// If the parent has the DirAutoSet flag, its direction is determined by
// some text node descendant.
// Remove it from the map and reset its direction by the downward
// propagation algorithm
setByNode =
static_cast<nsTextNode*>(parent->GetProperty(nsGkAtoms::dirAutoSetBy));
if (setByNode) {
nsTextNodeDirectionalityMap::RemoveElementFromMap(setByNode, parent);
}
}
if (parent->HasDirAuto()) {
setByNode = WalkDescendantsSetDirectionFromText(parent, aNotify);
if (setByNode) {
nsTextNodeDirectionalityMap::AddEntryToMap(setByNode, parent);
}
break;
}
parent = parent->GetParentElement();
}
}
void
WalkDescendantsResetAutoDirection(Element* aElement)
{
nsIContent* child = aElement->GetFirstChild();
while (child) {
if (child->HasDirAuto()) {
child = child->GetNextNonChildNode(aElement);
continue;
}
if (child->NodeType() == nsIDOMNode::TEXT_NODE &&
child->HasTextNodeDirectionalityMap()) {
nsTextNodeDirectionalityMap::ResetTextNodeDirection(static_cast<nsTextNode*>(child), nullptr);
nsTextNodeDirectionalityMap::EnsureMapIsClearFor(child);
}
child = child->GetNextNode(aElement);
}
}
void
WalkDescendantsSetDirAuto(Element* aElement, bool aNotify)
{
// Only test for DoesNotParticipateInAutoDirection -- in other words, if
// aElement is a <bdi> which is having its dir attribute set to auto (or
// removed or set to an invalid value, which are equivalent to dir=auto for
// <bdi>, we *do* want to set AncestorHasDirAuto on its descendants, unlike
// in SetDirOnBind where we don't propagate AncestorHasDirAuto to a <bdi>
// being bound to an existing node with dir=auto.
if (!DoesNotParticipateInAutoDirection(aElement)) {
bool setAncestorDirAutoFlag =
#ifdef DEBUG
true;
#else
!aElement->AncestorHasDirAuto();
#endif
if (setAncestorDirAutoFlag) {
nsIContent* child = aElement->GetFirstChild();
while (child) {
if (child->IsElement() &&
DoesNotAffectDirectionOfAncestors(child->AsElement())) {
child = child->GetNextNonChildNode(aElement);
continue;
}
MOZ_ASSERT(!aElement->AncestorHasDirAuto() ||
child->AncestorHasDirAuto(),
"AncestorHasDirAuto set on node but not its children");
child->SetAncestorHasDirAuto();
child = child->GetNextNode(aElement);
}
}
}
nsTextNode* textNode = WalkDescendantsSetDirectionFromText(aElement, aNotify);
if (textNode) {
nsTextNodeDirectionalityMap::AddEntryToMap(textNode, aElement);
}
}
void
WalkDescendantsClearAncestorDirAuto(Element* aElement)
{
nsIContent* child = aElement->GetFirstChild();
while (child) {
if (child->HasDirAuto()) {
child = child->GetNextNonChildNode(aElement);
continue;
}
child->ClearAncestorHasDirAuto();
child = child->GetNextNode(aElement);
}
}
void SetAncestorDirectionIfAuto(nsTextNode* aTextNode, Directionality aDir,
bool aNotify = true)
{
MOZ_ASSERT(aTextNode->NodeType() == nsIDOMNode::TEXT_NODE,
"Must be a text node");
Element* parent = aTextNode->GetParentElement();
while (parent && parent->NodeOrAncestorHasDirAuto()) {
if (DoesNotParticipateInAutoDirection(parent) || parent->HasFixedDir()) {
break;
}
if (parent->HasDirAuto()) {
bool resetDirection = false;
nsTextNode* directionWasSetByTextNode =
static_cast<nsTextNode*>(parent->GetProperty(nsGkAtoms::dirAutoSetBy));
if (!parent->HasDirAutoSet()) {
// Fast path if parent's direction is not yet set by any descendant
MOZ_ASSERT(!directionWasSetByTextNode,
"dirAutoSetBy property should be null");
resetDirection = true;
} else {
// If parent's direction is already set, we need to know if
// aTextNode is before or after the text node that had set it.
// We will walk parent's descendants in tree order starting from
// aTextNode to optimize for the most common case where text nodes are
// being appended to tree.
if (!directionWasSetByTextNode) {
resetDirection = true;
} else if (directionWasSetByTextNode != aTextNode) {
nsIContent* child = aTextNode->GetNextNode(parent);
while (child) {
if (child->IsElement() &&
DoesNotAffectDirectionOfAncestors(child->AsElement())) {
child = child->GetNextNonChildNode(parent);
continue;
}
if (child == directionWasSetByTextNode) {
// we found the node that set the element's direction after our
// text node, so we need to reset the direction
resetDirection = true;
break;
}
child = child->GetNextNode(parent);
}
}
}
if (resetDirection) {
if (directionWasSetByTextNode) {
nsTextNodeDirectionalityMap::RemoveElementFromMap(
directionWasSetByTextNode, parent
);
}
parent->SetDirectionality(aDir, aNotify);
nsTextNodeDirectionalityMap::AddEntryToMap(aTextNode, parent);
SetDirectionalityOnDescendants(parent, aDir, aNotify);
}
// Since we found an element with dir=auto, we can stop walking the
// parent chain: none of its ancestors will have their direction set by
// any of its descendants.
return;
}
parent = parent->GetParentElement();
}
}
bool
TextNodeWillChangeDirection(nsIContent* aTextNode, Directionality* aOldDir,
uint32_t aOffset)
{
if (!NodeAffectsDirAutoAncestor(aTextNode)) {
nsTextNodeDirectionalityMap::EnsureMapIsClearFor(aTextNode);
return false;
}
uint32_t firstStrong;
*aOldDir = GetDirectionFromText(aTextNode->GetText(), &firstStrong);
return (aOffset <= firstStrong);
}
void
TextNodeChangedDirection(nsTextNode* aTextNode, Directionality aOldDir,
bool aNotify)
{
Directionality newDir = GetDirectionFromText(aTextNode->GetText());
if (newDir == eDir_NotSet) {
if (aOldDir != eDir_NotSet && aTextNode->HasTextNodeDirectionalityMap()) {
// This node used to have a strong directional character but no
// longer does. ResetTextNodeDirection() will re-resolve the
// directionality of any elements whose directionality was
// determined by this node.
nsTextNodeDirectionalityMap::ResetTextNodeDirection(aTextNode, aTextNode);
}
} else {
// This node has a strong directional character. If it has a
// TextNodeDirectionalityMap property, it already determines the
// directionality of some element(s), so call UpdateTextNodeDirection to
// reresolve their directionality. If it has no map, or if
// UpdateTextNodeDirection returns zero, indicating that the map is
// empty, call SetAncestorDirectionIfAuto to find ancestor elements
// which should have their directionality determined by this node.
if (aTextNode->HasTextNodeDirectionalityMap() &&
nsTextNodeDirectionalityMap::UpdateTextNodeDirection(aTextNode,
newDir)) {
return;
}
SetAncestorDirectionIfAuto(aTextNode, newDir, aNotify);
}
}
void
SetDirectionFromNewTextNode(nsTextNode* aTextNode)
{
if (!NodeAffectsDirAutoAncestor(aTextNode)) {
return;
}
Element* parent = aTextNode->GetParentElement();
if (parent && parent->NodeOrAncestorHasDirAuto()) {
aTextNode->SetAncestorHasDirAuto();
}
Directionality dir = GetDirectionFromText(aTextNode->GetText());
if (dir != eDir_NotSet) {
SetAncestorDirectionIfAuto(aTextNode, dir);
}
}
void
ResetDirectionSetByTextNode(nsTextNode* aTextNode)
{
if (!NodeAffectsDirAutoAncestor(aTextNode)) {
nsTextNodeDirectionalityMap::EnsureMapIsClearFor(aTextNode);
return;
}
Directionality dir = GetDirectionFromText(aTextNode->GetText());
if (dir != eDir_NotSet && aTextNode->HasTextNodeDirectionalityMap()) {
nsTextNodeDirectionalityMap::ResetTextNodeDirection(aTextNode, aTextNode);
}
}
void
SetDirectionalityFromValue(Element* aElement, const nsAString& value,
bool aNotify)
{
Directionality dir = GetDirectionFromText(PromiseFlatString(value).get(),
value.Length());
if (dir == eDir_NotSet) {
dir = eDir_LTR;
}
aElement->SetDirectionality(dir, aNotify);
}
void
OnSetDirAttr(Element* aElement, const nsAttrValue* aNewValue,
bool hadValidDir, bool hadDirAuto, bool aNotify)
{
if (aElement->IsHTMLElement(nsGkAtoms::input)) {
return;
}
if (aElement->AncestorHasDirAuto()) {
if (!hadValidDir) {
// The element is a descendant of an element with dir = auto, is
// having its dir attribute set, and previously didn't have a valid dir
// attribute.
// Check whether any of its text node descendants determine the
// direction of any of its ancestors, and redetermine their direction
WalkDescendantsResetAutoDirection(aElement);
} else if (!aElement->HasValidDir()) {
// The element is a descendant of an element with dir = auto and is
// having its dir attribute removed or set to an invalid value.
// Reset the direction of any of its ancestors whose direction is
// determined by a text node descendant
WalkAncestorsResetAutoDirection(aElement, aNotify);
}
} else if (hadDirAuto && !aElement->HasDirAuto()) {
// The element isn't a descendant of an element with dir = auto, and is
// having its dir attribute set to something other than auto.
// Walk the descendant tree and clear the AncestorHasDirAuto flag.
//
// N.B: For elements other than <bdi> it would be enough to test that the
// current value of dir was "auto" in BeforeSetAttr to know that we
// were unsetting dir="auto". For <bdi> things are more complicated,
// since it behaves like dir="auto" whenever the dir attribute is
// empty or invalid, so we would have to check whether the old value
// was not either "ltr" or "rtl", and the new value was either "ltr"
// or "rtl". Element::HasDirAuto() encapsulates all that, so doing it
// here is simpler.
WalkDescendantsClearAncestorDirAuto(aElement);
}
if (aElement->HasDirAuto()) {
WalkDescendantsSetDirAuto(aElement, aNotify);
} else {
if (aElement->HasDirAutoSet()) {
nsTextNode* setByNode =
static_cast<nsTextNode*>(aElement->GetProperty(nsGkAtoms::dirAutoSetBy));
nsTextNodeDirectionalityMap::RemoveElementFromMap(setByNode, aElement);
}
SetDirectionalityOnDescendants(aElement,
RecomputeDirectionality(aElement, aNotify),
aNotify);
}
}
void
SetDirOnBind(mozilla::dom::Element* aElement, nsIContent* aParent)
{
// Set the AncestorHasDirAuto flag, unless this element shouldn't affect
// ancestors that have dir=auto
if (!DoesNotParticipateInAutoDirection(aElement) &&
!aElement->IsHTMLElement(nsGkAtoms::bdi) &&
aParent && aParent->NodeOrAncestorHasDirAuto()) {
aElement->SetAncestorHasDirAuto();
nsIContent* child = aElement->GetFirstChild();
if (child) {
// If we are binding an element to the tree that already has descendants,
// and the parent has NodeHasDirAuto or NodeAncestorHasDirAuto, we need
// to set NodeAncestorHasDirAuto on all the element's descendants, except
// for nodes that don't affect the direction of their ancestors.
do {
if (child->IsElement() &&
DoesNotAffectDirectionOfAncestors(child->AsElement())) {
child = child->GetNextNonChildNode(aElement);
continue;
}
child->SetAncestorHasDirAuto();
child = child->GetNextNode(aElement);
} while (child);
// We may also need to reset the direction of an ancestor with dir=auto
WalkAncestorsResetAutoDirection(aElement, true);
}
}
if (!aElement->HasDirAuto()) {
// if the element doesn't have dir=auto, set its own directionality from
// the dir attribute or by inheriting from its ancestors.
RecomputeDirectionality(aElement, false);
}
}
void ResetDir(mozilla::dom::Element* aElement)
{
if (aElement->HasDirAutoSet()) {
nsTextNode* setByNode =
static_cast<nsTextNode*>(aElement->GetProperty(nsGkAtoms::dirAutoSetBy));
nsTextNodeDirectionalityMap::RemoveElementFromMap(setByNode, aElement);
}
if (!aElement->HasDirAuto()) {
RecomputeDirectionality(aElement, false);
}
}
} // end namespace mozilla