mirror of
https://github.com/roytam1/palemoon27.git
synced 2026-05-26 14:18:48 +00:00
18ad48cb0e
- Bug 1217835 - Rewrite some code in CanvasRenderingContext2D::GetImageDataArray to avoid build warnings; r=gw280 (cedba0b14a) - Bug 1232864 - Cauterize and release WebGL 2 to Nightly. - r=jrmuizel (5a16387f1d) - Bug 1229585 - Add helpful error text for fb incompleteness. - r=kamidphish (1a3d7505e2) - Bug 1231303 - Moz2Dify nsFilterInstance. r=roc. (44ec4c5df6) - Bug 1229235 - Make RedirectChannelRegistrar thread-safe. r=jduell (5acca6a770) - Bug 1211090 - Use Buffered IO for PrefixSet load/store. r=froydnj (00720fe291) - Bug 1211090 - Add fallocate support to nsIOutputFileStream and use it. r=froydnj (6a49aa4a5f) - Bug 1211090 - Don't fail to open databases if we can't do buffered IO. r=froydnj (70ab38e03b) - Bug 1223808 - part 3 - replace nsAutoArrayPtr<T> with UniquePtr<T[]> in netwerk/; r=mcmanus (4a1d880135) - Bug 1223808 - part 1 - optimize creating a WebSocketFrame with a payload; r=mcmanus (9a046a6f0a) - Bug 1223808 - part 2 - use UniquePtr<uint8_t[]> instead of nsAutoArrayPtr<SHA1Sum::Hash> in HandleHashKey; r=michal (c6a0f6d5d3) - Bug 1167053 - Convert NetUtil.newChannel2 callsites to use new API - remove newChannel2,asyncFetch2 (r=sicking,paolo) (875b9c78f0) - Bug 1185982 - Remove the unused NotifyNetworkActivity::mObs member; r=bagder (f09d2676f7) - bits of Bug 1152597 - Icons are shown for some apps. (9a289ab9ec) - Bug 1223231 - Use channel.asyncOpen2 in devtools/client/shared/AppCacheUtils.jsm (r=sicking) (5c635d797c) - Bug 1208905 - Fix a condition in PresentationResponderLoadingCallback::Init; r=baku (ff84b8a595) - Bug 1231677 - verify the return of mDiscoveryTimer->Init, if it faild exit function with error code. r=jst (04b8be172c) - Bug 1199564 - start/stop mDNS on demand - v3. r=mcmanus (66d7ef06e6) - Bug 1225726 - enable nsDNSServiceDiscovery on OS X. r=mcmanus. (01ea13e4a6) - Bug 1172383 - Stop mDNS properly during destruction. r=mcmanus (c041817b7e) - Bug 1198058 - Fix crashes inspecting loadGroups in browser toolbox. r=mcmanus (462b5aa8bd) - Bug 1220607 - Expand on the nsILoadGroup interface's comment to indicate how it is used. r=bz IGNORE IDL (49a95cc217) - use response for response (348055fc69) - Remove some old clobber-workarounds. No bug. (db7e7c4773) - Bug 280280 - Make "no proxy for" do domain comparison. r=bagder (4804e39fd6) - backout f600f0cd7bb3 (Bug 1170646) because of Thunderbird regressions with OSX, r=michal (d43ba00896) - Bug 1220215 - Add '#' between client id and suffix in appcache groud id, r=jduell (240fcec72a) - Bug 1198792 - Clear Application Cache internal hashtables on Clear Recent History, r=jduell (1313393dc5) - Bug 1222782 - TSan: data race netwerk/cache2/CacheIOThread.cpp:148 Target (race on mXPCOMThread), r=jseward (d56470a300) - Bug 1190951 - TSan: data race netwerk/cache2/CacheIndex.cpp:1397 CacheIndex::IsUpToDate, r=valentin.gosu (24934e1885)
258 lines
6.7 KiB
C++
258 lines
6.7 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGLContext.h"
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#include "WebGLTexture.h"
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#include "WebGLRenderbuffer.h"
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#include "WebGLFramebuffer.h"
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#include "GLContext.h"
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#include "GLScreenBuffer.h"
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namespace mozilla {
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void
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WebGLContext::Clear(GLbitfield mask)
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{
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const char funcName[] = "clear";
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if (IsContextLost())
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return;
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MakeContextCurrent();
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uint32_t m = mask & (LOCAL_GL_COLOR_BUFFER_BIT | LOCAL_GL_DEPTH_BUFFER_BIT | LOCAL_GL_STENCIL_BUFFER_BIT);
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if (mask != m)
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return ErrorInvalidValue("%s: invalid mask bits", funcName);
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if (mask == 0) {
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GenerateWarning("Calling gl.clear(0) has no effect.");
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} else if (mRasterizerDiscardEnabled) {
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GenerateWarning("Calling gl.clear() with RASTERIZER_DISCARD enabled has no effects.");
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}
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if (mBoundDrawFramebuffer) {
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if (!mBoundDrawFramebuffer->ValidateAndInitAttachments(funcName))
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return;
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gl->fClear(mask);
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return;
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} else {
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ClearBackbufferIfNeeded();
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}
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// Ok, we're clearing the default framebuffer/screen.
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{
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ScopedMaskWorkaround autoMask(*this);
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gl->fClear(mask);
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}
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Invalidate();
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mShouldPresent = true;
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}
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static GLfloat
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GLClampFloat(GLfloat val)
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{
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if (val < 0.0)
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return 0.0;
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if (val > 1.0)
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return 1.0;
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return val;
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}
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void
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WebGLContext::ClearColor(GLfloat r, GLfloat g, GLfloat b, GLfloat a)
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{
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if (IsContextLost())
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return;
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MakeContextCurrent();
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const bool supportsFloatColorBuffers = (IsExtensionEnabled(WebGLExtensionID::EXT_color_buffer_half_float) ||
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IsExtensionEnabled(WebGLExtensionID::WEBGL_color_buffer_float));
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if (!supportsFloatColorBuffers) {
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r = GLClampFloat(r);
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g = GLClampFloat(g);
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b = GLClampFloat(b);
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a = GLClampFloat(a);
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}
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gl->fClearColor(r, g, b, a);
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mColorClearValue[0] = r;
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mColorClearValue[1] = g;
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mColorClearValue[2] = b;
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mColorClearValue[3] = a;
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}
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void
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WebGLContext::ClearDepth(GLclampf v)
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{
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if (IsContextLost())
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return;
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MakeContextCurrent();
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mDepthClearValue = GLClampFloat(v);
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gl->fClearDepth(mDepthClearValue);
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}
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void
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WebGLContext::ClearStencil(GLint v)
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{
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if (IsContextLost())
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return;
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MakeContextCurrent();
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mStencilClearValue = v;
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gl->fClearStencil(v);
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}
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void
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WebGLContext::ColorMask(WebGLboolean r, WebGLboolean g, WebGLboolean b, WebGLboolean a)
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{
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if (IsContextLost())
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return;
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MakeContextCurrent();
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mColorWriteMask[0] = r;
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mColorWriteMask[1] = g;
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mColorWriteMask[2] = b;
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mColorWriteMask[3] = a;
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gl->fColorMask(r, g, b, a);
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}
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void
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WebGLContext::DepthMask(WebGLboolean b)
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{
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if (IsContextLost())
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return;
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MakeContextCurrent();
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mDepthWriteMask = b;
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gl->fDepthMask(b);
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}
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void
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WebGLContext::DrawBuffers(const dom::Sequence<GLenum>& buffers)
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{
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const char funcName[] = "drawBuffers";
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if (IsContextLost())
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return;
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if (!mBoundDrawFramebuffer) {
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// GLES 3.0.4 p186:
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// "If the GL is bound to the default framebuffer, then `n` must be 1 and the
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// constant must be BACK or NONE. [...] If DrawBuffers is supplied with a
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// constant other than BACK and NONE, or with a value of `n` other than 1, the
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// error INVALID_OPERATION is generated."
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if (buffers.Length() != 1) {
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ErrorInvalidOperation("%s: For the default framebuffer, `buffers` must have a"
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" length of 1.",
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funcName);
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return;
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}
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switch (buffers[0]) {
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case LOCAL_GL_NONE:
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case LOCAL_GL_BACK:
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break;
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default:
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ErrorInvalidOperation("%s: For the default framebuffer, `buffers[0]` must be"
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" BACK or NONE.",
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funcName);
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return;
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}
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mDefaultFB_DrawBuffer0 = buffers[0];
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gl->Screen()->SetDrawBuffer(buffers[0]);
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return;
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}
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// Framebuffer object (not default framebuffer)
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if (buffers.Length() > mImplMaxDrawBuffers) {
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// "An INVALID_VALUE error is generated if `n` is greater than MAX_DRAW_BUFFERS."
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ErrorInvalidValue("%s: `buffers` must have a length <= MAX_DRAW_BUFFERS.",
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funcName);
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return;
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}
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for (size_t i = 0; i < buffers.Length(); i++) {
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// "If the GL is bound to a draw framebuffer object, the `i`th buffer listed in
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// bufs must be COLOR_ATTACHMENTi or NONE. Specifying a buffer out of order,
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// BACK, or COLOR_ATTACHMENTm where `m` is greater than or equal to the value of
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// MAX_COLOR_ATTACHMENTS, will generate the error INVALID_OPERATION.
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// WEBGL_draw_buffers:
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// "The value of the MAX_COLOR_ATTACHMENTS_WEBGL parameter must be greater than or
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// equal to that of the MAX_DRAW_BUFFERS_WEBGL parameter."
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// This means that if buffers.Length() isn't larger than MaxDrawBuffers, it won't
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// be larger than MaxColorAttachments.
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if (buffers[i] != LOCAL_GL_NONE &&
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buffers[i] != LOCAL_GL_COLOR_ATTACHMENT0 + i)
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{
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ErrorInvalidOperation("%s: `buffers[i]` must be NONE or COLOR_ATTACHMENTi.",
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funcName);
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return;
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}
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}
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MakeContextCurrent();
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const GLenum* ptr = nullptr;
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if (buffers.Length()) {
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ptr = buffers.Elements();
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}
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gl->fDrawBuffers(buffers.Length(), ptr);
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const auto end = ptr + buffers.Length();
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mBoundDrawFramebuffer->mDrawBuffers.assign(ptr, end);
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}
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void
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WebGLContext::StencilMask(GLuint mask)
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{
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if (IsContextLost())
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return;
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mStencilWriteMaskFront = mask;
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mStencilWriteMaskBack = mask;
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MakeContextCurrent();
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gl->fStencilMask(mask);
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}
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void
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WebGLContext::StencilMaskSeparate(GLenum face, GLuint mask)
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{
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if (IsContextLost())
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return;
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if (!ValidateFaceEnum(face, "stencilMaskSeparate: face"))
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return;
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switch (face) {
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case LOCAL_GL_FRONT_AND_BACK:
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mStencilWriteMaskFront = mask;
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mStencilWriteMaskBack = mask;
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break;
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case LOCAL_GL_FRONT:
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mStencilWriteMaskFront = mask;
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break;
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case LOCAL_GL_BACK:
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mStencilWriteMaskBack = mask;
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break;
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}
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MakeContextCurrent();
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gl->fStencilMaskSeparate(face, mask);
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}
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} // namespace mozilla
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