Files
palemoon27/dom/canvas/WebGLTextureUpload.cpp
T
roytam1 76fdf7909d import changes from `dev' branch of rmottola/Arctic-Fox:
- Bug 1222098 - Devicemotion event timestamp should return values from Android sensor API and not Gecko. r:smaug (0fb05341d5)
- Bug 1266701 - some header missing in dom/events, r=jwatt (59a8a30af3)
- namespace (c5796648b6)
- Bug 1243555: Remove unnecessary nsDocShell static_cast in EventListenerManager::HandleEventInternal(). r=smaug (21c559122c)
- Bug 1254629 - Let query events fail when content root is wrong; r=masayuki (64454249aa)
- Bug 1224233 - fix crashy usage of IMENotificationSender::Run using on-screen keyboard on Windows, r=smaug (ddcdf13ad0)
- Bug 1252058 IMEContentObserver::IMENotificationSender shouldn't post notifications when IMEContentObserver which is the owner of it stopped observing contents r=smaug (9f4a14f13a)
- Bug 1259671 part.1 Rename InternalScrollPortEvent::orientType to InternalScrollPortEvent::OrientType r=smaug (eaefa4472f)
- Bug 1259671 part.2 Rename InternalScrollPortEvent::vertical to InternalScrollPortEvent::eVertical r=smaug (91bcdcd1df)
- Bug 1259671 part.3 Rename InternalScrollPortEvent::horizontal to InternalScrollPortEvent::eHorizontal r=smaug (f3c206dc4c)
- Bug 1259671 part.4 Rename InternalScrollPortEvent::both to InternalScrollPortEvent::eBoth r=smaug (ac34dc95c1)
- Bug 1259671 part.5 Rename InternalScrollPortEvent::orient to InternalScrollPortEvent::mOrient r=smaug (6736862c75)
- Bug 1262324 (part 1) - Remove "locale.all" prefix from Unix charsets. r=emk. (b337137c3d)
- Bug 1255655 - Const-ify dom encodings and similar arrays. r=baku. (93d79e84a7)
- Bug 1262324 (part 2) - Introduce nsUConvProp. r=emk. (bad497dee6)
- Bug 1257877 - Remove UTF-16 support from TextEncoder. r=hsivonen (ad647b12a3)
- Bug 1120813 - Add support for the MS932 label of Shift_JIS. r=emk, r=Ms2ger (8a35fd93cf)
- Bug 1250930 - Use correct global when creating a key in GenerateAsymmetricKeyTask r=bz (ba65e0ae34)
- Bug 842818 - Allow calling WebCryptoTask::DispatchWithPromise() from workers r=keeler (e99301ba3e)
- Bug 1251390. Make timer queries available at the appropriate time. r=jgilbert (f1a0dcf7d3)
- Bug 1259696 - Check read buffer mode when doing CopyTexImage. r=jgilbert (fe51211b56)
- Bug 1241042 - Get correct frag varying from angle validator. r=jmuizelaar (29a4298a7e)
- Bug 1244611 - "Using named uniform buffer objects in the fragment shader fails". r=jgilbert (2e05e31d09)
- Bug 1263018 - Only update active prog info if linking active prog. - r=jrmuizel (1603ebdd8c)
- Bug 1257593 - Handle webgl FramebufferTexture2D() with an unbound texture. r=jgilbert (4d75981cb7)
- Bug 1257593 followup, fix bustage from believing a reviewer and then sending a different patch to try (7766b0cdb4)
- Bug 1258061 - Clarify FramebufferTexture2D handling for tex2D and cubeMap; r=jgilbert (0635d9412a)
- Bug 1259449 - Require GLFeature::sync for WebGL's disjoint_timer_query. - r=jrmuizel (b6017134a3)
- Bug 1247804 - Enable seamless cubemaps where available. - r=jrmuizel (e7fd3ec5ed)
- Bug 1247977: More information when we hit the OpenGL error in FakeBlackTexture. r=jgilbert (f6f2c82e33)
- Bug 1255655 - Const-ify sExtensionNames. r=mattwoodrow. (c0c60b34c7)
- Bug 1262757 - Use StaticRefPtr for the global context in GLContextProviderWGL, r=jrmuizel (0cc29a3385)
- Bug 1259811 - Require FBO support for GLContexts. - r=jrmuizel (ec3c1a6045)
- Bug 1234441 - Allow malformed ESSL version string. - r=jrmuizel (8fda1569ab)
- Bug 1199923 - Work around Intel Linux driver lying about max texture size - r=jgilbert (546b7dfe6a)
- Bug 1262265 - Cleanup GLContext symbol init. - r=jrmuizel (8da8ce647a)
- Bug 1232334 - [1.2] Only set context on successful attach. r=snorp (ca29c322bf)
- Bug 1261320 - Check DataSurface is vaild before using, r=milan (be9aebba47)
- Bug 1245868 - repalce pass by value with pass by pointer in IsHeadRequest. r=jst (f9d7f6185f)
- fix tests (3ccf9d1715)
- Bug 1232941 - Register Observer and listen to NS_XPCOM_SHUTDOWN_OBSERVER_ID for GATT, r=shuang (aa367807fa)
- Bug 1239979: Init and uninit all Bluetooth profile managers, r=shuang (78c1ebbd13)
- Bug 1239979: Uninitialized Bluetooth profile managers explictly to release refs, r=shuang (83b5389539)
- Bug 1262630. Replace workers::GetGlobalObjectForGlobal with xpc::NativeGlobal. r=khuey (9f639580be)
- Bug 1255817 part 6. Fix up some comments in CallbackObject that refer to things that no longer exist. r=bholley (575bf90c98)
- Bug 1259545. Remove the JS_SaveFrameChain bits in CallbackObject error reporting, since they are no longer needed. r=bholley (16181ddb38)
- Bug 1260511 part 2. Change XPConnect's handling of exceptions thrown from JS components so that if an nsresult integer is thrown we convert it into an actual exception object before handing it out to content instead of propagating out the numeric value. r=khuey (dc02854e3f)
- Bug 1260511 part 3. In dom::Throw, ignore the pending xpconnect exception if we were given a non-default message string (because we don't want to lose that string). Also, make sure to always clear the pending xpconnect exception there. r=khuey (978a1e9132)
- Bug 1250106 - Correctly set charging status and remaining time when battery level is rounded to 1.0 r=bz (662e18648c)
- Bug 1253641 - DOMException's CC participant should traverse mData. r=khuey. (0a48e3f8e7)
- Bug 1261115 - when Console is running in the main thread the existence of mWindow should always be ensured, r=smaug (caa1efd087)
- Bug 1257208 - Use the nsTextNode concrete type in several places in DirectionalityUtils.cpp instead of nsINode and nsIContent; r=peterv (69529fd8d4)
- Bug 1260982 - BlobFileImpl::GetType() should work also in workers, r=smaug (4b01d269bc)
- Bug 1262104 - Remove a non-used CTOR for BlobImplFile, r=ehsan (37ee0ec6d4)
- Bug 1259477 - Port test_document_register.html to mochitest-plain so that it can be turned on in e10s mode; r=mrbkap (411c220cda)
- Bug 1222128 - Turn test_bug1011748.html into a browser mochitest to make it run properly in e10s mode r=bzbarsky (45403d3d15)
- Bug 1259588 - new File("") throws TypeError exception, r=baku (05f6e7292d)
- Bug 1264710 - Catch IDB exceptions in IndexedDBHelper. r=fabrice (0d3c860a89)
- Bug 1263553 - Move MultipartBlobImpl into mozilla::dom namespace, r=smaug (e286c6cfe1)
- Bug 1263551 - Remove unused method in MultipartBlobImpl, r=smaug (54c2da9a12)
- Bug 1252687 - get rid of static nsStrings in PerformanceObserver.cpp r=bz (319f2697d4)
- Bug 1148535 - Check if the density descriptor in srcset consists of a valid floating-point number. r=jdm (79ac8d8dea)
- Bug 1257742 - Part 1: Follow the update-source-set rule to append default source into source set; r=jdm (853c69cc8c)
- Bug 1257742 - Part 2: Allow both width and static density candidates showing in same selector; r=jdm (4f1e00225d)
- Bug 1257742 - Part 3: Support using floating point in sizes descriptor; r=jdm (c1a7e36bb3)
- Bug 1257742 - Part 4: Update web-platform test expectation; r=jdm (e41044b88e)
- Bug 1262942 - Remove unnecessary warning message in ResponsiveImageSelector; r=jdm (ffb757204d)
- Bug 1158412 - Remove assertion for document prescontex and add crash test; r=jdm (947ccdfbfc)
- Bug 1237633 - Part 1: Percentages are not allowed in a <source-size-value>. r=jdm (614b560097)
- Bug 1237633 - Part 2: Avoid fatal assertion when a responsive image's size specifier is invalid. r=johns, r=jdm (4e90829d97)
- Bug 495546 - Add crashtest. (c2765ecbf4)
- fix some tests (d9b393b168)
- Bug 1256419. Null-check our nsDOMWindowList before trying to get its length. r=smaug (6c14430e5d)
- Bug 1162775: Make contentAreaDropListener use dataTransfer.files to get the files dropped. r=smaug (d2850f2008)
- Bug 1220679 - replace AutoSafeJSContext with AutoJSAPI. r=bz. (64538bdd44)
- reinstantiate assert, present in up to esr68 (221cec538a)
- Bug 1209329 - Improve comments about about: URIs in nsContentUtils::InternalStorageAllowedForPrincipal, r=bholley (71152e5639)
- Bug 1246250 - Deal with failure to create a blob actor. r=khuey (102686ac28)
- Bug 1265902 - part 1 - be more efficient when using nsContentUtils::GetSurfaceData(); r=mccr8 (ba2a52abd3)
- Bug 1258857 - Add empty items to an IPC transferable object for every flavor of the source object that did not have any data associated to it r=enndeakin (0a02b61566)
- Bug 1265902 - part 2 - don't construct unnecessary string temporaries in TransferablesToIPCTransferables; r=mccr8 (aec10c8fc6)
- remove unknown blob handling, not found in Tycho-dev repo, nor esr60 or TFF (eb6a24720a)
- Bug 1155486 - Convert nsDOMAttributeMap::mLocalName to void* to ensure that we can never dereference it; r=baku (34e2864340)
- Bug 1250926 - Remove unused SCRIPTABLE_FLAGS defines from nsDOMClassInfo; r=peterv (76917fb76b)
- No bug. Helper tool to partially autogenerate portions of the release notes. (3818e5534b)
- Bug 1203423 - Move call to AddClone outside nsMutationReceiver constructor; r=smaug (35c94ad785)
- Bug 1254096 - Update CaretPositionFromPoint() for type=number, r=ehsan (df31edca8f)
- Bug 1265771 P1 Only store active documents in the global observer list. r=bz (01502e91e5)
- Bug 1265771 P2 Expand navigate-window.https.html wpt test to cover uncontrolled windows. r=bz (3333906720)
- Bug 1265771 P3 Expand browser_force_refresh.js to verify Clients.matchAll() behavior on refresh. r=bz (01394ec8f1)
- stop hiding things for _LIBCPP_VERSION (5de86e8bbf)
2024-07-31 11:36:16 +08:00

1959 lines
69 KiB
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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WebGLTexture.h"
#include <algorithm>
#include "CanvasUtils.h"
#include "GLBlitHelper.h"
#include "GLContext.h"
#include "mozilla/dom/HTMLVideoElement.h"
#include "mozilla/dom/ImageData.h"
#include "mozilla/gfx/SourceSurfaceRawData.h"
#include "mozilla/MathAlgorithms.h"
#include "mozilla/Scoped.h"
#include "mozilla/unused.h"
#include "ScopedGLHelpers.h"
#include "TexUnpackBlob.h"
#include "WebGLContext.h"
#include "WebGLContextUtils.h"
#include "WebGLFramebuffer.h"
#include "WebGLTexelConversions.h"
namespace mozilla {
/* This file handles:
* TexStorage2D(texTarget, levels, internalFormat, width, height)
* TexStorage3D(texTarget, levels, intenralFormat, width, height, depth)
*
* TexImage2D(texImageTarget, level, internalFormat, width, height, border, unpackFormat,
* unpackType, data)
* TexImage3D(texImageTarget, level, internalFormat, width, height, depth, border,
* unpackFormat, unpackType, data)
* TexSubImage2D(texImageTarget, level, xOffset, yOffset, width, height, unpackFormat,
* unpackType, data)
* TexSubImage3D(texImageTarget, level, xOffset, yOffset, zOffset, width, height, depth,
* unpackFormat, unpackType, data)
*
* CompressedTexImage2D(texImageTarget, level, internalFormat, width, height, border,
* imageSize, data)
* CompressedTexImage3D(texImageTarget, level, internalFormat, width, height, depth,
* border, imageSize, data)
* CompressedTexSubImage2D(texImageTarget, level, xOffset, yOffset, width, height,
* sizedUnpackFormat, imageSize, data)
* CompressedTexSubImage3D(texImageTarget, level, xOffset, yOffset, zOffset, width,
* height, depth, sizedUnpackFormat, imageSize, data)
*
* CopyTexImage2D(texImageTarget, level, internalFormat, x, y, width, height, border)
* CopyTexImage3D - "Because the framebuffer is inhererntly two-dimensional, there is no
* CopyTexImage3D command."
* CopyTexSubImage2D(texImageTarget, level, xOffset, yOffset, x, y, width, height)
* CopyTexSubImage3D(texImageTarget, level, xOffset, yOffset, zOffset, x, y, width,
* height)
*/
////////////////////////////////////////
// ArrayBufferView?
static inline bool
DoesJSTypeMatchUnpackType(GLenum unpackType, js::Scalar::Type jsType)
{
switch (unpackType) {
case LOCAL_GL_BYTE:
return jsType == js::Scalar::Type::Int8;
case LOCAL_GL_UNSIGNED_BYTE:
return jsType == js::Scalar::Type::Uint8 ||
jsType == js::Scalar::Type::Uint8Clamped;
case LOCAL_GL_SHORT:
return jsType == js::Scalar::Type::Int16;
case LOCAL_GL_UNSIGNED_SHORT:
case LOCAL_GL_UNSIGNED_SHORT_4_4_4_4:
case LOCAL_GL_UNSIGNED_SHORT_5_5_5_1:
case LOCAL_GL_UNSIGNED_SHORT_5_6_5:
case LOCAL_GL_HALF_FLOAT:
case LOCAL_GL_HALF_FLOAT_OES:
return jsType == js::Scalar::Type::Uint16;
case LOCAL_GL_INT:
return jsType == js::Scalar::Type::Int32;
case LOCAL_GL_UNSIGNED_INT:
case LOCAL_GL_UNSIGNED_INT_2_10_10_10_REV:
case LOCAL_GL_UNSIGNED_INT_10F_11F_11F_REV:
case LOCAL_GL_UNSIGNED_INT_5_9_9_9_REV:
case LOCAL_GL_UNSIGNED_INT_24_8:
return jsType == js::Scalar::Type::Uint32;
case LOCAL_GL_FLOAT:
return jsType == js::Scalar::Type::Float32;
default:
return false;
}
}
static bool
ValidateUnpackArrayType(WebGLContext* webgl, const char* funcName, GLenum unpackType,
js::Scalar::Type jsType)
{
if (DoesJSTypeMatchUnpackType(unpackType, jsType))
return true;
const auto& fua = webgl->mFormatUsage;
const GLenum fakeUnpackFormat = LOCAL_GL_RGBA;
if (!fua->AreUnpackEnumsValid(fakeUnpackFormat, unpackType)) {
webgl->ErrorInvalidEnum("%s: Invalid unpack type: 0x%04x", funcName, unpackType);
return false;
}
webgl->ErrorInvalidOperation("%s: `pixels` be compatible with unpack `type`.",
funcName);
return false;
}
static UniquePtr<webgl::TexUnpackBlob>
UnpackBlobFromMaybeView(WebGLContext* webgl, const char* funcName, GLsizei width,
GLsizei height, GLsizei depth, GLenum unpackType,
const dom::Nullable<dom::ArrayBufferView>& maybeView)
{
size_t dataSize;
const void* data;
if (maybeView.IsNull()) {
dataSize = 0;
data = nullptr;
} else {
const auto& view = maybeView.Value();
view.ComputeLengthAndData();
data = view.DataAllowShared();
dataSize = view.LengthAllowShared();
js::Scalar::Type jsType = JS_GetArrayBufferViewType(view.Obj());
if (!ValidateUnpackArrayType(webgl, funcName, unpackType, jsType))
return nullptr;
}
UniquePtr<webgl::TexUnpackBlob> ret;
// Warning: Possibly shared memory. See bug 1225033.
ret.reset(new webgl::TexUnpackBytes(width, height, depth, dataSize, data));
return Move(ret);
}
void
WebGLTexture::TexOrSubImage(bool isSubImage, const char* funcName, TexImageTarget target,
GLint level, GLenum internalFormat, GLint xOffset,
GLint yOffset, GLint zOffset, GLsizei width, GLsizei height,
GLsizei depth, GLint border, GLenum unpackFormat,
GLenum unpackType,
const dom::Nullable<dom::ArrayBufferView>& maybeView)
{
UniquePtr<webgl::TexUnpackBlob> blob;
blob = UnpackBlobFromMaybeView(mContext, funcName, width, height, depth, unpackType,
maybeView);
if (!blob)
return;
TexOrSubImage(isSubImage, funcName, target, level, internalFormat, xOffset, yOffset,
zOffset, border, unpackFormat, unpackType, blob.get());
}
////////////////////////////////////////
// ImageData
static UniquePtr<webgl::TexUnpackBlob>
UnpackBlobFromImageData(WebGLContext* webgl, const char* funcName, GLenum unpackType,
dom::ImageData* imageData, dom::Uint8ClampedArray* scopedArr)
{
if (!imageData) {
// Spec says to generate an INVALID_VALUE error
webgl->ErrorInvalidValue("%s: null ImageData", funcName);
return nullptr;
}
DebugOnly<bool> inited = scopedArr->Init(imageData->GetDataObject());
MOZ_ASSERT(inited);
scopedArr->ComputeLengthAndData();
const DebugOnly<size_t> dataSize = scopedArr->Length();
const void* const data = scopedArr->Data();
const gfx::IntSize size(imageData->Width(), imageData->Height());
const size_t stride = size.width * 4;
const gfx::SurfaceFormat surfFormat = gfx::SurfaceFormat::R8G8B8A8;
const bool ownsData = false;
MOZ_ASSERT(dataSize == stride * size.height);
const RefPtr<gfx::SourceSurfaceRawData> surf = new gfx::SourceSurfaceRawData;
uint8_t* wrappableData = (uint8_t*)data;
surf->InitWrappingData(wrappableData, size, stride, surfFormat, ownsData);
// WhatWG "HTML Living Standard" (30 October 2015):
// "The getImageData(sx, sy, sw, sh) method [...] Pixels must be returned as
// non-premultiplied alpha values."
const bool surfIsAlphaPremult = false;
UniquePtr<webgl::TexUnpackBlob> ret;
ret.reset(new webgl::TexUnpackSurface(surf, surfIsAlphaPremult));
return Move(ret);
}
void
WebGLTexture::TexOrSubImage(bool isSubImage, const char* funcName, TexImageTarget target,
GLint level, GLenum internalFormat, GLint xOffset,
GLint yOffset, GLint zOffset, GLenum unpackFormat,
GLenum unpackType, dom::ImageData* imageData)
{
dom::RootedTypedArray<dom::Uint8ClampedArray> scopedArr(
nsContentUtils::RootingCxForThread());
UniquePtr<webgl::TexUnpackBlob> blob;
blob = UnpackBlobFromImageData(mContext, funcName, unpackType, imageData, &scopedArr);
if (!blob)
return;
const GLint border = 0;
TexOrSubImage(isSubImage, funcName, target, level, internalFormat, xOffset, yOffset,
zOffset, border, unpackFormat, unpackType, blob.get());
}
////////////////////////////////////////
// dom::Element
void
WebGLTexture::TexOrSubImage(bool isSubImage, const char* funcName, TexImageTarget target,
GLint level, GLenum internalFormat, GLint xOffset,
GLint yOffset, GLint zOffset, GLenum unpackFormat,
GLenum unpackType, dom::Element* elem,
ErrorResult* const out_error)
{
auto sfer = mContext->SurfaceFromElement(elem);
// While it's counter-intuitive, the shape of the SFEResult API means that we should
// try to pull out a surface first, and then, if we do pull out a surface, check
// CORS/write-only/etc..
UniquePtr<webgl::TexUnpackBlob> blob;
const bool isAlphaPremult = sfer.mIsPremultiplied;
const auto& layersImage = sfer.mLayersImage;
if (layersImage && !gfxPrefs::WebGLDisableDOMBlitUploads()) {
blob.reset(new webgl::TexUnpackImage(layersImage, isAlphaPremult));
} else if (sfer.GetSourceSurface()) {
blob.reset(new webgl::TexUnpackSurface(sfer.GetSourceSurface(), isAlphaPremult));
}
if (blob) {
if (!sfer.mCORSUsed) {
auto& srcPrincipal = sfer.mPrincipal;
nsIPrincipal* dstPrincipal = mContext->GetCanvas()->NodePrincipal();
if (!dstPrincipal->Subsumes(srcPrincipal)) {
mContext->GenerateWarning("%s: Cross-origin elements require CORS.",
funcName);
out_error->Throw(NS_ERROR_DOM_SECURITY_ERR);
return;
}
}
if (sfer.mIsWriteOnly) {
// mIsWriteOnly defaults to true, and so will be true even if SFE merely
// failed. Thus we must test mIsWriteOnly after successfully retrieving an
// Image or SourceSurface.
mContext->GenerateWarning("%s: Element is write-only, thus cannot be"
" uploaded.",
funcName);
out_error->Throw(NS_ERROR_DOM_SECURITY_ERR);
return;
}
} else {
mContext->GenerateWarning("%s: Failed to get data from DOM element. Implicit"
" width and height for this upload will be zero.",
funcName);
const uint32_t width = 0;
const uint32_t height = 0;
const uint32_t depth = 1; // Implicit depth for DOM uploads is always 1.
const size_t byteCount = 0;
blob.reset(new webgl::TexUnpackBytes(width, height, depth, byteCount, nullptr));
}
MOZ_ASSERT(blob);
const GLint border = 0;
TexOrSubImage(isSubImage, funcName, target, level, internalFormat, xOffset, yOffset,
zOffset, border, unpackFormat, unpackType, blob.get());
}
//////////////////////////////////////////////////////////////////////////////////////////
void
WebGLTexture::TexOrSubImage(bool isSubImage, const char* funcName, TexImageTarget target,
GLint level, GLenum internalFormat, GLint xOffset,
GLint yOffset, GLint zOffset, GLint border,
GLenum unpackFormat, GLenum unpackType,
webgl::TexUnpackBlob* blob)
{
if (isSubImage) {
TexSubImage(funcName, target, level, xOffset, yOffset, zOffset, unpackFormat,
unpackType, blob);
} else {
TexImage(funcName, target, level, internalFormat, border, unpackFormat,
unpackType, blob);
}
}
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
static bool
ValidateTexImage(WebGLContext* webgl, WebGLTexture* texture, const char* funcName,
TexImageTarget target, GLint level,
WebGLTexture::ImageInfo** const out_imageInfo)
{
// Check level
if (level < 0) {
webgl->ErrorInvalidValue("%s: `level` must be >= 0.", funcName);
return false;
}
if (level >= WebGLTexture::kMaxLevelCount) {
webgl->ErrorInvalidValue("%s: `level` is too large.", funcName);
return false;
}
WebGLTexture::ImageInfo& imageInfo = texture->ImageInfoAt(target, level);
*out_imageInfo = &imageInfo;
return true;
}
// For *TexImage*
bool
WebGLTexture::ValidateTexImageSpecification(const char* funcName, TexImageTarget target,
GLint level, GLsizei width, GLsizei height,
GLsizei depth, GLint border,
WebGLTexture::ImageInfo** const out_imageInfo)
{
if (mImmutable) {
mContext->ErrorInvalidOperation("%s: Specified texture is immutable.", funcName);
return false;
}
// Do this early to validate `level`.
WebGLTexture::ImageInfo* imageInfo;
if (!ValidateTexImage(mContext, this, funcName, target, level, &imageInfo))
return false;
// Check border
if (border != 0) {
mContext->ErrorInvalidValue("%s: `border` must be 0.", funcName);
return false;
}
if (width < 0 || height < 0 || depth < 0) {
/* GL ES Version 2.0.25 - 3.7.1 Texture Image Specification
* "If wt and ht are the specified image width and height,
* and if either wt or ht are less than zero, then the error
* INVALID_VALUE is generated."
*/
mContext->ErrorInvalidValue("%s: `width`/`height`/`depth` must be >= 0.",
funcName);
return false;
}
if (mTarget == LOCAL_GL_TEXTURE_CUBE_MAP &&
width != height)
{
mContext->ErrorInvalidValue("%s: Cube map images must be square.", funcName);
return false;
}
/* GLES 3.0.4, p133-134:
* GL_MAX_TEXTURE_SIZE is *not* the max allowed texture size. Rather, it is the
* max (width/height) size guaranteed not to generate an INVALID_VALUE for too-large
* dimensions. Sizes larger than GL_MAX_TEXTURE_SIZE *may or may not* result in an
* INVALID_VALUE, or possibly GL_OOM.
*
* However, we have needed to set our maximums lower in the past to prevent resource
* corruption. Therefore we have mImplMaxTextureSize, which is neither necessarily
* lower nor higher than MAX_TEXTURE_SIZE.
*
* Note that mImplMaxTextureSize must be >= than the advertized MAX_TEXTURE_SIZE.
* For simplicity, we advertize MAX_TEXTURE_SIZE as mImplMaxTextureSize.
*/
uint32_t maxWidthHeight = 0;
uint32_t maxDepth = 0;
MOZ_ASSERT(level <= 31);
switch (target.get()) {
case LOCAL_GL_TEXTURE_2D:
maxWidthHeight = mContext->mImplMaxTextureSize >> level;
maxDepth = 1;
break;
case LOCAL_GL_TEXTURE_3D:
maxWidthHeight = mContext->mImplMax3DTextureSize >> level;
maxDepth = maxWidthHeight;
break;
case LOCAL_GL_TEXTURE_2D_ARRAY:
maxWidthHeight = mContext->mImplMaxTextureSize >> level;
// "The maximum number of layers for two-dimensional array textures (depth)
// must be at least MAX_ARRAY_TEXTURE_LAYERS for all levels."
maxDepth = mContext->mImplMaxArrayTextureLayers;
break;
default: // cube maps
MOZ_ASSERT(IsCubeMap());
maxWidthHeight = mContext->mImplMaxCubeMapTextureSize >> level;
maxDepth = 1;
break;
}
if (uint32_t(width) > maxWidthHeight ||
uint32_t(height) > maxWidthHeight ||
uint32_t(depth) > maxDepth)
{
mContext->ErrorInvalidValue("%s: Requested size at this level is unsupported.",
funcName);
return false;
}
{
/* GL ES Version 2.0.25 - 3.7.1 Texture Image Specification
* "If level is greater than zero, and either width or
* height is not a power-of-two, the error INVALID_VALUE is
* generated."
*
* This restriction does not apply to GL ES Version 3.0+.
*/
bool requirePOT = (!mContext->IsWebGL2() && level != 0);
if (requirePOT) {
if (!IsPowerOfTwo(uint32_t(width)) || !IsPowerOfTwo(uint32_t(height))) {
mContext->ErrorInvalidValue("%s: For level > 0, width and height must be"
" powers of two.",
funcName);
return false;
}
}
}
*out_imageInfo = imageInfo;
return true;
}
// For *TexSubImage*
bool
WebGLTexture::ValidateTexImageSelection(const char* funcName, TexImageTarget target,
GLint level, GLint xOffset, GLint yOffset,
GLint zOffset, GLsizei width, GLsizei height,
GLsizei depth,
WebGLTexture::ImageInfo** const out_imageInfo)
{
// The conformance test wants bad arg checks before imageInfo checks.
if (xOffset < 0 || yOffset < 0 || zOffset < 0 ||
width < 0 || height < 0 || depth < 0)
{
mContext->ErrorInvalidValue("%s: Offsets and dimensions must be >=0.", funcName);
return false;
}
WebGLTexture::ImageInfo* imageInfo;
if (!ValidateTexImage(mContext, this, funcName, target, level, &imageInfo))
return false;
if (!imageInfo->IsDefined()) {
mContext->ErrorInvalidOperation("%s: The specified TexImage has not yet been"
" specified.",
funcName);
return false;
}
const auto totalX = CheckedUint32(xOffset) + width;
const auto totalY = CheckedUint32(yOffset) + height;
const auto totalZ = CheckedUint32(zOffset) + depth;
if (!totalX.isValid() || totalX.value() > imageInfo->mWidth ||
!totalY.isValid() || totalY.value() > imageInfo->mHeight ||
!totalZ.isValid() || totalZ.value() > imageInfo->mDepth)
{
mContext->ErrorInvalidValue("%s: Offset+size must be <= the size of the existing"
" specified image.",
funcName);
return false;
}
*out_imageInfo = imageInfo;
return true;
}
static bool
ValidateCompressedTexUnpack(WebGLContext* webgl, const char* funcName, GLsizei width,
GLsizei height, GLsizei depth,
const webgl::FormatInfo* format, size_t dataSize)
{
auto compression = format->compression;
auto bytesPerBlock = compression->bytesPerBlock;
auto blockWidth = compression->blockWidth;
auto blockHeight = compression->blockHeight;
auto widthInBlocks = CheckedUint32(width) / blockWidth;
auto heightInBlocks = CheckedUint32(height) / blockHeight;
if (width % blockWidth) widthInBlocks += 1;
if (height % blockHeight) heightInBlocks += 1;
const CheckedUint32 blocksPerImage = widthInBlocks * heightInBlocks;
const CheckedUint32 bytesPerImage = bytesPerBlock * blocksPerImage;
const CheckedUint32 bytesNeeded = bytesPerImage * depth;
if (!bytesNeeded.isValid()) {
webgl->ErrorOutOfMemory("%s: Overflow while computing the needed buffer size.",
funcName);
return false;
}
if (dataSize != bytesNeeded.value()) {
webgl->ErrorInvalidValue("%s: Provided buffer's size must match expected size."
" (needs %u, has %u)",
funcName, bytesNeeded.value(), dataSize);
return false;
}
return true;
}
static bool
DoChannelsMatchForCopyTexImage(const webgl::FormatInfo* srcFormat,
const webgl::FormatInfo* dstFormat)
{
// GLES 3.0.4 p140 Table 3.16 "Valid CopyTexImage source framebuffer/destination
// texture base internal format combinations."
switch (srcFormat->unsizedFormat) {
case webgl::UnsizedFormat::RGBA:
switch (dstFormat->unsizedFormat) {
case webgl::UnsizedFormat::A:
case webgl::UnsizedFormat::L:
case webgl::UnsizedFormat::LA:
case webgl::UnsizedFormat::R:
case webgl::UnsizedFormat::RG:
case webgl::UnsizedFormat::RGB:
case webgl::UnsizedFormat::RGBA:
return true;
default:
return false;
}
case webgl::UnsizedFormat::RGB:
switch (dstFormat->unsizedFormat) {
case webgl::UnsizedFormat::L:
case webgl::UnsizedFormat::R:
case webgl::UnsizedFormat::RG:
case webgl::UnsizedFormat::RGB:
return true;
default:
return false;
}
case webgl::UnsizedFormat::RG:
switch (dstFormat->unsizedFormat) {
case webgl::UnsizedFormat::L:
case webgl::UnsizedFormat::R:
case webgl::UnsizedFormat::RG:
return true;
default:
return false;
}
case webgl::UnsizedFormat::R:
switch (dstFormat->unsizedFormat) {
case webgl::UnsizedFormat::L:
case webgl::UnsizedFormat::R:
return true;
default:
return false;
}
default:
return false;
}
}
static bool
EnsureImageDataInitializedForUpload(WebGLTexture* tex, const char* funcName,
TexImageTarget target, GLint level, GLint xOffset,
GLint yOffset, GLint zOffset, uint32_t width,
uint32_t height, uint32_t depth,
WebGLTexture::ImageInfo* imageInfo,
bool* const out_uploadWillInitialize)
{
*out_uploadWillInitialize = false;
if (!imageInfo->IsDataInitialized()) {
const bool isFullUpload = (!xOffset && !yOffset && !zOffset &&
width == imageInfo->mWidth &&
height == imageInfo->mHeight &&
depth == imageInfo->mDepth);
if (isFullUpload) {
*out_uploadWillInitialize = true;
} else {
WebGLContext* webgl = tex->mContext;
webgl->GenerateWarning("%s: Texture has not been initialized prior to a"
" partial upload, forcing the browser to clear it."
" This may be slow.",
funcName);
if (!tex->InitializeImageData(funcName, target, level)) {
MOZ_ASSERT(false, "Unexpected failure to init image data.");
return false;
}
}
}
return true;
}
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Actual calls
static inline GLenum
DoTexStorage(gl::GLContext* gl, TexTarget target, GLsizei levels, GLenum sizedFormat,
GLsizei width, GLsizei height, GLsizei depth)
{
gl::GLContext::LocalErrorScope errorScope(*gl);
switch (target.get()) {
case LOCAL_GL_TEXTURE_2D:
case LOCAL_GL_TEXTURE_CUBE_MAP:
MOZ_ASSERT(depth == 1);
gl->fTexStorage2D(target.get(), levels, sizedFormat, width, height);
break;
case LOCAL_GL_TEXTURE_3D:
case LOCAL_GL_TEXTURE_2D_ARRAY:
gl->fTexStorage3D(target.get(), levels, sizedFormat, width, height, depth);
break;
default:
MOZ_CRASH("bad target");
}
return errorScope.GetError();
}
static bool
Is3D(TexImageTarget target)
{
switch (target.get()) {
case LOCAL_GL_TEXTURE_2D:
case LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X:
case LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
case LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
case LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
case LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
case LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
return false;
case LOCAL_GL_TEXTURE_3D:
case LOCAL_GL_TEXTURE_2D_ARRAY:
return true;
default:
MOZ_CRASH("bad target");
}
}
GLenum
DoTexImage(gl::GLContext* gl, TexImageTarget target, GLint level,
const webgl::DriverUnpackInfo* dui, GLsizei width, GLsizei height,
GLsizei depth, const void* data)
{
const GLint border = 0;
gl::GLContext::LocalErrorScope errorScope(*gl);
if (Is3D(target)) {
gl->fTexImage3D(target.get(), level, dui->internalFormat, width, height, depth,
border, dui->unpackFormat, dui->unpackType, data);
} else {
MOZ_ASSERT(depth == 1);
gl->fTexImage2D(target.get(), level, dui->internalFormat, width, height, border,
dui->unpackFormat, dui->unpackType, data);
}
return errorScope.GetError();
}
GLenum
DoTexSubImage(gl::GLContext* gl, TexImageTarget target, GLint level, GLint xOffset,
GLint yOffset, GLint zOffset, GLsizei width, GLsizei height, GLsizei depth,
const webgl::PackingInfo& pi, const void* data)
{
gl::GLContext::LocalErrorScope errorScope(*gl);
if (Is3D(target)) {
gl->fTexSubImage3D(target.get(), level, xOffset, yOffset, zOffset, width, height,
depth, pi.format, pi.type, data);
} else {
MOZ_ASSERT(zOffset == 0);
MOZ_ASSERT(depth == 1);
gl->fTexSubImage2D(target.get(), level, xOffset, yOffset, width, height,
pi.format, pi.type, data);
}
return errorScope.GetError();
}
static inline GLenum
DoCompressedTexImage(gl::GLContext* gl, TexImageTarget target, GLint level,
GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLsizei dataSize, const void* data)
{
gl::GLContext::LocalErrorScope errorScope(*gl);
if (Is3D(target)) {
gl->fCompressedTexImage3D(target.get(), level, internalFormat, width, height,
depth, border, dataSize, data);
} else {
MOZ_ASSERT(depth == 1);
gl->fCompressedTexImage2D(target.get(), level, internalFormat, width, height,
border, dataSize, data);
}
return errorScope.GetError();
}
GLenum
DoCompressedTexSubImage(gl::GLContext* gl, TexImageTarget target, GLint level,
GLint xOffset, GLint yOffset, GLint zOffset, GLsizei width,
GLsizei height, GLsizei depth, GLenum sizedUnpackFormat,
GLsizei dataSize, const void* data)
{
gl::GLContext::LocalErrorScope errorScope(*gl);
if (Is3D(target)) {
gl->fCompressedTexSubImage3D(target.get(), level, xOffset, yOffset, zOffset,
width, height, depth, sizedUnpackFormat, dataSize,
data);
} else {
MOZ_ASSERT(zOffset == 0);
MOZ_ASSERT(depth == 1);
gl->fCompressedTexSubImage2D(target.get(), level, xOffset, yOffset, width,
height, sizedUnpackFormat, dataSize, data);
}
return errorScope.GetError();
}
static inline GLenum
DoCopyTexImage2D(gl::GLContext* gl, TexImageTarget target, GLint level,
GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height,
GLint border)
{
gl::GLContext::LocalErrorScope errorScope(*gl);
MOZ_ASSERT(!Is3D(target));
gl->fCopyTexImage2D(target.get(), level, internalFormat, x, y, width, height,
border);
return errorScope.GetError();
}
static inline GLenum
DoCopyTexSubImage(gl::GLContext* gl, TexImageTarget target, GLint level, GLint xOffset,
GLint yOffset, GLint zOffset, GLint x, GLint y, GLsizei width,
GLsizei height)
{
gl::GLContext::LocalErrorScope errorScope(*gl);
if (Is3D(target)) {
gl->fCopyTexSubImage3D(target.get(), level, xOffset, yOffset, zOffset, x, y,
width, height);
} else {
MOZ_ASSERT(zOffset == 0);
gl->fCopyTexSubImage2D(target.get(), level, xOffset, yOffset, x, y, width,
height);
}
return errorScope.GetError();
}
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Actual (mostly generic) function implementations
static bool
ValidateCompressedTexImageRestrictions(const char* funcName, WebGLContext* webgl,
TexImageTarget target, uint32_t level,
const webgl::FormatInfo* format, uint32_t width,
uint32_t height, uint32_t depth)
{
const auto fnIsDimValid_S3TC = [level](uint32_t size, uint32_t blockSize) {
if (size % blockSize == 0)
return true;
if (level == 0)
return false;
return (size == 0 || size == 1 || size == 2);
};
switch (format->compression->family) {
case webgl::CompressionFamily::PVRTC:
if (!IsPowerOfTwo(width) || !IsPowerOfTwo(height)) {
webgl->ErrorInvalidValue("%s: %s requires power-of-two width and height.",
funcName, format->name);
return false;
}
break;
case webgl::CompressionFamily::S3TC:
if (!fnIsDimValid_S3TC(width, format->compression->blockWidth) ||
!fnIsDimValid_S3TC(height, format->compression->blockHeight))
{
webgl->ErrorInvalidOperation("%s: %s requires that width and height are"
" block-aligned, or, if level>0, equal to 0, 1,"
" or 2.",
funcName, format->name);
return false;
}
break;
// Default: There are no restrictions on CompressedTexImage.
default: // ATC, ETC1, ES3
break;
}
return true;
}
static bool
ValidateTargetForFormat(const char* funcName, WebGLContext* webgl, TexImageTarget target,
const webgl::FormatInfo* format)
{
// GLES 3.0.4 p127:
// "Textures with a base internal format of DEPTH_COMPONENT or DEPTH_STENCIL are
// supported by texture image specification commands only if `target` is TEXTURE_2D,
// TEXTURE_2D_ARRAY, or TEXTURE_CUBE_MAP. Using these formats in conjunction with any
// other `target` will result in an INVALID_OPERATION error."
switch (format->effectiveFormat) {
// TEXTURE_2D_ARRAY but not TEXTURE_3D:
// D and DS formats
case webgl::EffectiveFormat::DEPTH_COMPONENT16:
case webgl::EffectiveFormat::DEPTH_COMPONENT24:
case webgl::EffectiveFormat::DEPTH_COMPONENT32F:
case webgl::EffectiveFormat::DEPTH24_STENCIL8:
case webgl::EffectiveFormat::DEPTH32F_STENCIL8:
// CompressionFamily::ES3
case webgl::EffectiveFormat::COMPRESSED_R11_EAC:
case webgl::EffectiveFormat::COMPRESSED_SIGNED_R11_EAC:
case webgl::EffectiveFormat::COMPRESSED_RG11_EAC:
case webgl::EffectiveFormat::COMPRESSED_SIGNED_RG11_EAC:
case webgl::EffectiveFormat::COMPRESSED_RGB8_ETC2:
case webgl::EffectiveFormat::COMPRESSED_SRGB8_ETC2:
case webgl::EffectiveFormat::COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
case webgl::EffectiveFormat::COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
case webgl::EffectiveFormat::COMPRESSED_RGBA8_ETC2_EAC:
case webgl::EffectiveFormat::COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
// CompressionFamily::S3TC
case webgl::EffectiveFormat::COMPRESSED_RGB_S3TC_DXT1_EXT:
case webgl::EffectiveFormat::COMPRESSED_RGBA_S3TC_DXT1_EXT:
case webgl::EffectiveFormat::COMPRESSED_RGBA_S3TC_DXT3_EXT:
case webgl::EffectiveFormat::COMPRESSED_RGBA_S3TC_DXT5_EXT:
if (target == LOCAL_GL_TEXTURE_3D) {
webgl->ErrorInvalidOperation("%s: Format %s cannot be used with TEXTURE_3D.",
funcName, format->name);
return false;
}
break;
// No 3D targets:
// CompressionFamily::ATC
case webgl::EffectiveFormat::ATC_RGB_AMD:
case webgl::EffectiveFormat::ATC_RGBA_EXPLICIT_ALPHA_AMD:
case webgl::EffectiveFormat::ATC_RGBA_INTERPOLATED_ALPHA_AMD:
// CompressionFamily::PVRTC
case webgl::EffectiveFormat::COMPRESSED_RGB_PVRTC_4BPPV1:
case webgl::EffectiveFormat::COMPRESSED_RGBA_PVRTC_4BPPV1:
case webgl::EffectiveFormat::COMPRESSED_RGB_PVRTC_2BPPV1:
case webgl::EffectiveFormat::COMPRESSED_RGBA_PVRTC_2BPPV1:
// CompressionFamily::ETC1
case webgl::EffectiveFormat::ETC1_RGB8_OES:
if (target == LOCAL_GL_TEXTURE_3D ||
target == LOCAL_GL_TEXTURE_2D_ARRAY)
{
webgl->ErrorInvalidOperation("%s: Format %s cannot be used with TEXTURE_3D or"
" TEXTURE_2D_ARRAY.",
funcName, format->name);
return false;
}
break;
default:
break;
}
return true;
}
void
WebGLTexture::TexStorage(const char* funcName, TexTarget target, GLsizei levels,
GLenum sizedFormat, GLsizei width, GLsizei height, GLsizei depth)
{
// Check levels
if (levels < 1) {
mContext->ErrorInvalidValue("%s: `levels` must be >= 1.", funcName);
return;
}
if (!width || !height || !depth) {
mContext->ErrorInvalidValue("%s: Dimensions must be non-zero.", funcName);
return;
}
const TexImageTarget testTarget = IsCubeMap() ? LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X
: target.get();
const GLint testLevel = 0;
const GLint border = 0;
WebGLTexture::ImageInfo* testImageInfo;
if (!ValidateTexImageSpecification(funcName, testTarget, testLevel, width, height,
depth, border, &testImageInfo))
{
return;
}
MOZ_ASSERT(testImageInfo);
mozilla::Unused << testImageInfo;
auto dstUsage = mContext->mFormatUsage->GetSizedTexUsage(sizedFormat);
if (!dstUsage) {
mContext->ErrorInvalidEnum("%s: Invalid internalformat: 0x%04x", funcName,
sizedFormat);
return;
}
auto dstFormat = dstUsage->format;
if (!ValidateTargetForFormat(funcName, mContext, testTarget, dstFormat))
return;
if (dstFormat->compression) {
if (!ValidateCompressedTexImageRestrictions(funcName, mContext, testTarget,
testLevel, dstFormat, width, height,
depth))
{
return;
}
}
////////////////////////////////////
const auto lastLevel = levels - 1;
MOZ_ASSERT(lastLevel <= 31, "Right-shift is only defined for bits-1.");
const uint32_t lastLevelWidth = uint32_t(width) >> lastLevel;
const uint32_t lastLevelHeight = uint32_t(height) >> lastLevel;
const uint32_t lastLevelDepth = uint32_t(depth) >> lastLevel;
// If these are all zero, then some earlier level was the final 1x1x1 level.
if (!lastLevelWidth && !lastLevelHeight && !lastLevelDepth) {
mContext->ErrorInvalidOperation("%s: Too many levels requested for the given"
" dimensions. (levels: %u, width: %u, height: %u,"
" depth: %u)",
funcName, levels, width, height, depth);
return;
}
////////////////////////////////////
// Do the thing!
mContext->gl->MakeCurrent();
GLenum error = DoTexStorage(mContext->gl, target.get(), levels, sizedFormat, width,
height, depth);
if (error == LOCAL_GL_OUT_OF_MEMORY) {
mContext->ErrorOutOfMemory("%s: Ran out of memory during texture allocation.",
funcName);
return;
}
if (error) {
MOZ_RELEASE_ASSERT(false, "We should have caught all other errors.");
mContext->ErrorInvalidOperation("%s: Unexpected error during texture allocation.",
funcName);
return;
}
////////////////////////////////////
// Update our specification data.
const bool isDataInitialized = false;
const WebGLTexture::ImageInfo newInfo(dstUsage, width, height, depth,
isDataInitialized);
SetImageInfosAtLevel(0, newInfo);
PopulateMipChain(0, levels-1);
mImmutable = true;
}
////////////////////////////////////////
// Tex(Sub)Image
void
WebGLTexture::TexImage(const char* funcName, TexImageTarget target, GLint level,
GLenum internalFormat, GLint border, GLenum unpackFormat,
GLenum unpackType, webgl::TexUnpackBlob* blob)
{
////////////////////////////////////
// Get dest info
WebGLTexture::ImageInfo* imageInfo;
if (!ValidateTexImageSpecification(funcName, target, level, blob->mWidth,
blob->mHeight, blob->mDepth, border, &imageInfo))
{
return;
}
MOZ_ASSERT(imageInfo);
const webgl::PackingInfo srcPacking = { unpackFormat, unpackType };
const auto& fua = mContext->mFormatUsage;
auto dstUsage = fua->GetSizedTexUsage(internalFormat);
if (!dstUsage) {
if (internalFormat != unpackFormat) {
if (!fua->AreUnpackEnumsValid(unpackFormat, unpackType)) {
mContext->ErrorInvalidEnum("%s: Invalid unpack format/type:"
" 0x%04x/0x%04x",
funcName, unpackFormat, unpackType);
return;
}
if (!fua->IsInternalFormatEnumValid(internalFormat)) {
mContext->ErrorInvalidValue("%s: Invalid internalformat: 0x%04x",
funcName, internalFormat);
return;
}
/* GL ES Version 3.0.4 - 3.8.3 Texture Image Specification
* "Specifying a combination of values for format, type, and
* internalformat that is not listed as a valid combination
* in tables 3.2 or 3.3 generates the error INVALID_OPERATION."
*/
mContext->ErrorInvalidOperation("%s: Unsized internalFormat must match"
" unpack format.",
funcName);
return;
}
dstUsage = fua->GetUnsizedTexUsage(srcPacking);
}
if (!dstUsage) {
if (!fua->IsInternalFormatEnumValid(internalFormat)) {
mContext->ErrorInvalidValue("%s: Invalid internalformat: 0x%04x",
funcName, internalFormat);
return;
}
if (!fua->AreUnpackEnumsValid(unpackFormat, unpackType)) {
mContext->ErrorInvalidEnum("%s: Invalid unpack format/type:"
" 0x%04x/0x%04x",
funcName, unpackFormat, unpackType);
return;
}
mContext->ErrorInvalidOperation("%s: Invalid internalformat/format/type:"
" 0x%04x/0x%04x/0x%04x",
funcName, internalFormat, unpackFormat,
unpackType);
return;
}
const webgl::DriverUnpackInfo* driverUnpackInfo;
if (!dstUsage->IsUnpackValid(srcPacking, &driverUnpackInfo)) {
mContext->ErrorInvalidOperation("%s: Mismatched internalFormat and format/type:"
" 0x%04x and 0x%04x/0x%04x",
funcName, internalFormat, unpackFormat,
unpackType);
return;
}
////////////////////////////////////
// Get source info
const bool isFunc3D = Is3D(target);
if (!blob->ValidateUnpack(mContext, funcName, isFunc3D, srcPacking))
return;
////////////////////////////////////
// Check that source and dest info are compatible
auto dstFormat = dstUsage->format;
if (!ValidateTargetForFormat(funcName, mContext, target, dstFormat))
return;
if (!mContext->IsWebGL2() && dstFormat->hasDepth) {
if (target != LOCAL_GL_TEXTURE_2D ||
blob->mHasData ||
level != 0)
{
mContext->ErrorInvalidOperation("%s: With format %s, this function may only"
" be called with target=TEXTURE_2D,"
" data=null, and level=0.",
funcName, dstFormat->name);
return;
}
}
////////////////////////////////////
// Do the thing!
MOZ_ALWAYS_TRUE( mContext->gl->MakeCurrent() );
MOZ_ASSERT(mContext->gl->IsCurrent());
// It's tempting to do allocation first, and TexSubImage second, but this is generally
// slower.
const ImageInfo newImageInfo(dstUsage, blob->mWidth, blob->mHeight, blob->mDepth,
blob->mHasData);
const bool isSubImage = false;
const bool needsRespec = (imageInfo->mWidth != newImageInfo.mWidth ||
imageInfo->mHeight != newImageInfo.mHeight ||
imageInfo->mDepth != newImageInfo.mDepth ||
imageInfo->mFormat != newImageInfo.mFormat);
const GLint xOffset = 0;
const GLint yOffset = 0;
const GLint zOffset = 0;
GLenum glError;
blob->TexOrSubImage(isSubImage, needsRespec, funcName, this, target, level,
driverUnpackInfo, xOffset, yOffset, zOffset, &glError);
if (glError == LOCAL_GL_OUT_OF_MEMORY) {
mContext->ErrorOutOfMemory("%s: Driver ran out of memory during upload.",
funcName);
return;
}
if (glError) {
mContext->ErrorInvalidOperation("%s: Unexpected error during upload: 0x%04x",
funcName, glError);
printf_stderr("%s: dui: %x/%x/%x\n", funcName, driverUnpackInfo->internalFormat,
driverUnpackInfo->unpackFormat, driverUnpackInfo->unpackType);
MOZ_ASSERT(false, "Unexpected GL error.");
return;
}
////////////////////////////////////
// Update our specification data.
SetImageInfo(imageInfo, newImageInfo);
}
void
WebGLTexture::TexSubImage(const char* funcName, TexImageTarget target, GLint level,
GLint xOffset, GLint yOffset, GLint zOffset,
GLenum unpackFormat, GLenum unpackType,
webgl::TexUnpackBlob* blob)
{
////////////////////////////////////
// Get dest info
WebGLTexture::ImageInfo* imageInfo;
if (!ValidateTexImageSelection(funcName, target, level, xOffset, yOffset, zOffset,
blob->mWidth, blob->mHeight, blob->mDepth, &imageInfo))
{
return;
}
MOZ_ASSERT(imageInfo);
auto dstUsage = imageInfo->mFormat;
auto dstFormat = dstUsage->format;
if (dstFormat->compression) {
mContext->ErrorInvalidEnum("%s: Specified TexImage must not be compressed.",
funcName);
return;
}
if (!mContext->IsWebGL2() && dstFormat->hasDepth) {
mContext->ErrorInvalidOperation("%s: Function may not be called on a texture of"
" format %s.",
funcName, dstFormat->name);
return;
}
////////////////////////////////////
// Get source info
const webgl::PackingInfo srcPacking = { unpackFormat, unpackType };
const webgl::DriverUnpackInfo* driverUnpackInfo;
if (!dstUsage->IsUnpackValid(srcPacking, &driverUnpackInfo)) {
const auto& fua = mContext->mFormatUsage;
if (!fua->AreUnpackEnumsValid(unpackFormat, unpackType)) {
mContext->ErrorInvalidEnum("%s: Invalid unpack format/type:"
" 0x%04x/0x%04x",
funcName, unpackFormat, unpackType);
return;
}
mContext->ErrorInvalidOperation("%s: Mismatched internalFormat and format/type:"
" %s and 0x%04x/0x%04x",
funcName, dstFormat->name, unpackFormat,
unpackType);
return;
}
const bool isFunc3D = Is3D(target);
if (!blob->ValidateUnpack(mContext, funcName, isFunc3D, srcPacking))
return;
////////////////////////////////////
// Do the thing!
mContext->gl->MakeCurrent();
bool uploadWillInitialize;
if (!EnsureImageDataInitializedForUpload(this, funcName, target, level, xOffset,
yOffset, zOffset, blob->mWidth,
blob->mHeight, blob->mDepth, imageInfo,
&uploadWillInitialize))
{
return;
}
const bool isSubImage = true;
const bool needsRespec = false;
GLenum glError;
blob->TexOrSubImage(isSubImage, needsRespec, funcName, this, target, level,
driverUnpackInfo, xOffset, yOffset, zOffset, &glError);
if (glError == LOCAL_GL_OUT_OF_MEMORY) {
mContext->ErrorOutOfMemory("%s: Driver ran out of memory during upload.",
funcName);
return;
}
if (glError) {
mContext->ErrorInvalidOperation("%s: Unexpected error during upload: 0x04x",
funcName, glError);
MOZ_ASSERT(false, "Unexpected GL error.");
return;
}
////////////////////////////////////
// Update our specification data?
if (uploadWillInitialize) {
imageInfo->SetIsDataInitialized(true, this);
}
}
////////////////////////////////////////
// CompressedTex(Sub)Image
void
WebGLTexture::CompressedTexImage(const char* funcName, TexImageTarget target, GLint level,
GLenum internalFormat, GLsizei width, GLsizei height,
GLsizei depth, GLint border,
const dom::ArrayBufferView& view)
{
////////////////////////////////////
// Get dest info
WebGLTexture::ImageInfo* imageInfo;
if (!ValidateTexImageSpecification(funcName, target, level, width, height, depth,
border, &imageInfo))
{
return;
}
MOZ_ASSERT(imageInfo);
auto usage = mContext->mFormatUsage->GetSizedTexUsage(internalFormat);
if (!usage) {
mContext->ErrorInvalidEnum("%s: Invalid internalFormat: 0x%04x", funcName,
internalFormat);
return;
}
auto format = usage->format;
if (!format->compression) {
mContext->ErrorInvalidEnum("%s: Specified internalFormat must be compressed.",
funcName);
return;
}
if (!ValidateTargetForFormat(funcName, mContext, target, format))
return;
////////////////////////////////////
// Get source info
view.ComputeLengthAndData();
const void* data = view.DataAllowShared();
size_t dataSize = view.LengthAllowShared();
if (!ValidateCompressedTexUnpack(mContext, funcName, width, height, depth, format,
dataSize))
{
return;
}
////////////////////////////////////
// Check that source is compatible with dest
if (!ValidateCompressedTexImageRestrictions(funcName, mContext, target, level, format,
width, height, depth))
{
return;
}
////////////////////////////////////
// Do the thing!
mContext->gl->MakeCurrent();
// Warning: Possibly shared memory. See bug 1225033.
GLenum error = DoCompressedTexImage(mContext->gl, target, level, internalFormat,
width, height, depth, border, dataSize, data);
if (error == LOCAL_GL_OUT_OF_MEMORY) {
mContext->ErrorOutOfMemory("%s: Ran out of memory during upload.", funcName);
return;
}
if (error) {
MOZ_RELEASE_ASSERT(false, "We should have caught all other errors.");
mContext->GenerateWarning("%s: Unexpected error during texture upload. Context"
" lost.",
funcName);
mContext->ForceLoseContext();
return;
}
////////////////////////////////////
// Update our specification data.
const bool isDataInitialized = true;
const ImageInfo newImageInfo(usage, width, height, depth, isDataInitialized);
SetImageInfo(imageInfo, newImageInfo);
}
static inline bool
IsSubImageBlockAligned(const webgl::CompressedFormatInfo* compression,
const WebGLTexture::ImageInfo* imageInfo, GLint xOffset,
GLint yOffset, uint32_t width, uint32_t height)
{
if (xOffset % compression->blockWidth != 0 ||
yOffset % compression->blockHeight != 0)
{
return false;
}
if (width % compression->blockWidth != 0 && xOffset + width != imageInfo->mWidth)
return false;
if (height % compression->blockHeight != 0 && yOffset + height != imageInfo->mHeight)
return false;
return true;
}
void
WebGLTexture::CompressedTexSubImage(const char* funcName, TexImageTarget target,
GLint level, GLint xOffset, GLint yOffset,
GLint zOffset, GLsizei width, GLsizei height,
GLsizei depth, GLenum sizedUnpackFormat,
const dom::ArrayBufferView& view)
{
////////////////////////////////////
// Get dest info
WebGLTexture::ImageInfo* imageInfo;
if (!ValidateTexImageSelection(funcName, target, level, xOffset, yOffset, zOffset,
width, height, depth, &imageInfo))
{
return;
}
MOZ_ASSERT(imageInfo);
auto dstUsage = imageInfo->mFormat;
auto dstFormat = dstUsage->format;
////////////////////////////////////
// Get source info
view.ComputeLengthAndData();
size_t dataSize = view.LengthAllowShared();
const void* data = view.DataAllowShared();
auto srcUsage = mContext->mFormatUsage->GetSizedTexUsage(sizedUnpackFormat);
if (!srcUsage->format->compression) {
mContext->ErrorInvalidEnum("%s: Specified format must be compressed.", funcName);
return;
}
if (srcUsage != dstUsage) {
mContext->ErrorInvalidOperation("%s: `format` must match the format of the"
" existing texture image.",
funcName);
return;
}
auto format = srcUsage->format;
MOZ_ASSERT(format == dstFormat);
if (!ValidateCompressedTexUnpack(mContext, funcName, width, height, depth, format,
dataSize))
{
return;
}
////////////////////////////////////
// Check that source is compatible with dest
switch (format->compression->family) {
// Forbidden:
case webgl::CompressionFamily::ETC1:
case webgl::CompressionFamily::ATC:
mContext->ErrorInvalidOperation("%s: Format does not allow sub-image"
" updates.", funcName);
return;
// Block-aligned:
case webgl::CompressionFamily::ES3: // Yes, the ES3 formats don't match the ES3
case webgl::CompressionFamily::S3TC: // default behavior.
if (!IsSubImageBlockAligned(dstFormat->compression, imageInfo, xOffset, yOffset,
width, height))
{
mContext->ErrorInvalidOperation("%s: Format requires block-aligned sub-image"
" updates.",
funcName);
return;
}
break;
// Full-only: (The ES3 default)
default: // PVRTC
if (xOffset || yOffset ||
uint32_t(width) != imageInfo->mWidth ||
uint32_t(height) != imageInfo->mHeight)
{
mContext->ErrorInvalidOperation("%s: Format does not allow partial sub-image"
" updates.",
funcName);
return;
}
break;
}
////////////////////////////////////
// Do the thing!
mContext->gl->MakeCurrent();
bool uploadWillInitialize;
if (!EnsureImageDataInitializedForUpload(this, funcName, target, level, xOffset,
yOffset, zOffset, width, height, depth,
imageInfo, &uploadWillInitialize))
{
return;
}
// Warning: Possibly shared memory. See bug 1225033.
GLenum error = DoCompressedTexSubImage(mContext->gl, target, level, xOffset, yOffset,
zOffset, width, height, depth,
sizedUnpackFormat, dataSize, data);
if (error == LOCAL_GL_OUT_OF_MEMORY) {
mContext->ErrorOutOfMemory("%s: Ran out of memory during upload.", funcName);
return;
}
if (error) {
MOZ_RELEASE_ASSERT(false, "We should have caught all other errors.");
mContext->GenerateWarning("%s: Unexpected error during texture upload. Context"
" lost.",
funcName);
mContext->ForceLoseContext();
return;
}
////////////////////////////////////
// Update our specification data?
if (uploadWillInitialize) {
imageInfo->SetIsDataInitialized(true, this);
}
}
////////////////////////////////////////
// CopyTex(Sub)Image
static bool
ValidateCopyTexImageFormats(WebGLContext* webgl, const char* funcName,
const webgl::FormatInfo* srcFormat,
const webgl::FormatInfo* dstFormat)
{
MOZ_ASSERT(!srcFormat->compression);
if (dstFormat->compression) {
webgl->ErrorInvalidEnum("%s: Specified destination must not have a compressed"
" format.",
funcName);
return false;
}
if (dstFormat->effectiveFormat == webgl::EffectiveFormat::RGB9_E5) {
webgl->ErrorInvalidOperation("%s: RGB9_E5 is an invalid destination for"
" CopyTex(Sub)Image. (GLES 3.0.4 p145)",
funcName);
return false;
}
if (!DoChannelsMatchForCopyTexImage(srcFormat, dstFormat)) {
webgl->ErrorInvalidOperation("%s: Destination channels must be compatible with"
" source channels. (GLES 3.0.4 p140 Table 3.16)",
funcName);
return false;
}
return true;
}
////////////////////////////////////////////////////////////////////////////////
class ScopedCopyTexImageSource
{
WebGLContext* const mWebGL;
GLuint mRB;
GLuint mFB;
public:
ScopedCopyTexImageSource(WebGLContext* webgl, const char* funcName, uint32_t srcWidth,
uint32_t srcHeight, const webgl::FormatInfo* srcFormat,
const webgl::FormatUsageInfo* dstUsage);
~ScopedCopyTexImageSource();
};
ScopedCopyTexImageSource::ScopedCopyTexImageSource(WebGLContext* webgl,
const char* funcName,
uint32_t srcWidth, uint32_t srcHeight,
const webgl::FormatInfo* srcFormat,
const webgl::FormatUsageInfo* dstUsage)
: mWebGL(webgl)
, mRB(0)
, mFB(0)
{
switch (dstUsage->format->unsizedFormat) {
case webgl::UnsizedFormat::L:
case webgl::UnsizedFormat::A:
case webgl::UnsizedFormat::LA:
webgl->GenerateWarning("%s: Copying to a LUMINANCE, ALPHA, or LUMINANCE_ALPHA"
" is deprecated, and has severely reduced performance"
" on some platforms.",
funcName);
break;
default:
MOZ_ASSERT(!dstUsage->textureSwizzleRGBA);
return;
}
if (!dstUsage->textureSwizzleRGBA)
return;
gl::GLContext* gl = webgl->gl;
GLenum sizedFormat;
switch (srcFormat->componentType) {
case webgl::ComponentType::NormUInt:
sizedFormat = LOCAL_GL_RGBA8;
break;
case webgl::ComponentType::Float:
if (webgl->IsExtensionEnabled(WebGLExtensionID::WEBGL_color_buffer_float)) {
sizedFormat = LOCAL_GL_RGBA32F;
break;
}
if (webgl->IsExtensionEnabled(WebGLExtensionID::EXT_color_buffer_half_float)) {
sizedFormat = LOCAL_GL_RGBA16F;
break;
}
MOZ_CRASH("Should be able to request CopyTexImage from Float.");
default:
MOZ_CRASH("Should be able to request CopyTexImage from this type.");
}
gl::ScopedTexture scopedTex(gl);
gl::ScopedBindTexture scopedBindTex(gl, scopedTex.Texture(), LOCAL_GL_TEXTURE_2D);
gl->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_MIN_FILTER, LOCAL_GL_NEAREST);
gl->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_MAG_FILTER, LOCAL_GL_NEAREST);
GLint blitSwizzle[4] = {LOCAL_GL_ZERO};
switch (dstUsage->format->unsizedFormat) {
case webgl::UnsizedFormat::L:
blitSwizzle[0] = LOCAL_GL_RED;
break;
case webgl::UnsizedFormat::A:
blitSwizzle[0] = LOCAL_GL_ALPHA;
break;
case webgl::UnsizedFormat::LA:
blitSwizzle[0] = LOCAL_GL_RED;
blitSwizzle[1] = LOCAL_GL_ALPHA;
break;
default:
MOZ_CRASH("Unhandled unsizedFormat.");
}
gl->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_SWIZZLE_R, blitSwizzle[0]);
gl->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_SWIZZLE_G, blitSwizzle[1]);
gl->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_SWIZZLE_B, blitSwizzle[2]);
gl->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_SWIZZLE_A, blitSwizzle[3]);
gl->fCopyTexImage2D(LOCAL_GL_TEXTURE_2D, 0, sizedFormat, 0, 0, srcWidth,
srcHeight, 0);
// Now create the swizzled FB we'll be exposing.
GLuint rgbaRB = 0;
gl->fGenRenderbuffers(1, &rgbaRB);
gl::ScopedBindRenderbuffer scopedRB(gl, rgbaRB);
gl->fRenderbufferStorage(LOCAL_GL_RENDERBUFFER, sizedFormat, srcWidth, srcHeight);
GLuint rgbaFB = 0;
gl->fGenFramebuffers(1, &rgbaFB);
gl->fBindFramebuffer(LOCAL_GL_FRAMEBUFFER, rgbaFB);
gl->fFramebufferRenderbuffer(LOCAL_GL_FRAMEBUFFER, LOCAL_GL_COLOR_ATTACHMENT0,
LOCAL_GL_RENDERBUFFER, rgbaRB);
const GLenum status = gl->fCheckFramebufferStatus(LOCAL_GL_FRAMEBUFFER);
if (status != LOCAL_GL_FRAMEBUFFER_COMPLETE) {
MOZ_CRASH("Temp framebuffer is not complete.");
}
// Restore RB binding.
scopedRB.Unwrap(); // This function should really have a better name.
// Draw-blit rgbaTex into rgbaFB.
const gfx::IntSize srcSize(srcWidth, srcHeight);
gl->BlitHelper()->DrawBlitTextureToFramebuffer(scopedTex.Texture(), rgbaFB,
srcSize, srcSize);
// Restore Tex2D binding and destroy the temp tex.
scopedBindTex.Unwrap();
scopedTex.Unwrap();
// Leave RB and FB alive, and FB bound.
mRB = rgbaRB;
mFB = rgbaFB;
}
template<typename T>
static inline GLenum
ToGLHandle(const T& obj)
{
return (obj ? obj->mGLName : 0);
}
ScopedCopyTexImageSource::~ScopedCopyTexImageSource()
{
if (!mFB) {
MOZ_ASSERT(!mRB);
return;
}
MOZ_ASSERT(mRB);
gl::GLContext* gl = mWebGL->gl;
// If we're swizzling, it's because we're on a GL core (3.2+) profile, which has
// split framebuffer support.
gl->fBindFramebuffer(LOCAL_GL_DRAW_FRAMEBUFFER,
ToGLHandle(mWebGL->mBoundDrawFramebuffer));
gl->fBindFramebuffer(LOCAL_GL_READ_FRAMEBUFFER,
ToGLHandle(mWebGL->mBoundReadFramebuffer));
gl->fDeleteFramebuffers(1, &mFB);
gl->fDeleteRenderbuffers(1, &mRB);
}
////////////////////////////////////////////////////////////////////////////////
// There is no CopyTexImage3D.
void
WebGLTexture::CopyTexImage2D(TexImageTarget target, GLint level, GLenum internalFormat,
GLint x, GLint y, GLsizei width, GLsizei height,
GLint border)
{
const char funcName[] = "CopyTexImage2D";
const uint8_t depth = 1;
////////////////////////////////////
// Get dest info
WebGLTexture::ImageInfo* imageInfo;
if (!ValidateTexImageSpecification(funcName, target, level, width, height, depth,
border, &imageInfo))
{
return;
}
MOZ_ASSERT(imageInfo);
////////////////////////////////////
// Get source info
const webgl::FormatUsageInfo* srcUsage;
uint32_t srcWidth;
uint32_t srcHeight;
GLenum srcMode;
if (!mContext->ValidateCurFBForRead(funcName, &srcUsage, &srcWidth, &srcHeight,
&srcMode))
return;
auto srcFormat = srcUsage->format;
// GLES 3.0.4 p145:
// "Calling CopyTexSubImage3D, CopyTexImage2D, or CopyTexSubImage2D will result in an
// INVALID_OPERATION error if any of the following conditions is true: READ_BUFFER
// is NONE"
if (srcMode == LOCAL_GL_NONE) {
mContext->ErrorInvalidOperation("%s: READ_BUFFER is NONE. ", funcName);
return;
}
////////////////////////////////////
// Check that source and dest info are compatible
const auto& fua = mContext->mFormatUsage;
auto dstUsage = fua->GetSizedTexUsage(internalFormat);
if (!dstUsage) {
// It must be an unsized format then...
webgl::PackingInfo pi = {internalFormat, 0};
switch (srcFormat->componentType) {
case webgl::ComponentType::NormUInt:
pi.type = LOCAL_GL_UNSIGNED_BYTE;
break;
case webgl::ComponentType::Float:
pi.type = LOCAL_GL_FLOAT;
break;
default:
break;
}
dstUsage = fua->GetUnsizedTexUsage(pi);
}
if (!dstUsage) {
mContext->ErrorInvalidEnum("%s: Invalid internalFormat 0x%04x for FB format %s.",
funcName, internalFormat, srcFormat->name);
return;
}
auto dstFormat = dstUsage->format;
if (!ValidateTargetForFormat(funcName, mContext, target, dstFormat))
return;
if (!mContext->IsWebGL2() && dstFormat->hasDepth) {
mContext->ErrorInvalidOperation("%s: Function may not be called with format %s.",
funcName, dstFormat->name);
return;
}
if (!ValidateCopyTexImageFormats(mContext, funcName, srcFormat, dstFormat))
return;
////////////////////////////////////
// Do the thing!
gl::GLContext* gl = mContext->gl;
gl->MakeCurrent();
ScopedCopyTexImageSource maybeSwizzle(mContext, funcName, srcWidth, srcHeight,
srcFormat, dstUsage);
uint32_t readX, readY;
uint32_t writeX, writeY;
uint32_t rwWidth, rwHeight;
Intersect(srcWidth, x, width, &readX, &writeX, &rwWidth);
Intersect(srcHeight, y, height, &readY, &writeY, &rwHeight);
GLenum error;
if (rwWidth == uint32_t(width) && rwHeight == uint32_t(height)) {
MOZ_ASSERT(dstUsage->idealUnpack);
error = DoCopyTexImage2D(gl, target, level, dstUsage->idealUnpack->internalFormat, x, y, width, height,
border);
} else {
// 1. Zero the texture data.
// 2. CopyTexSubImage the subrect.
const bool respecifyTexture = true;
const uint8_t zOffset = 0;
if (!ZeroTextureData(mContext, funcName, respecifyTexture, mGLName, target, level,
dstUsage, 0, 0, zOffset, width, height, depth))
{
mContext->ErrorOutOfMemory("%s: Failed to zero texture data.", funcName);
MOZ_ASSERT(false, "Failed to zero texture data.");
return;
}
if (!rwWidth || !rwHeight) {
// There aren't any, so we're 'done'.
mContext->DummyReadFramebufferOperation(funcName);
return;
}
error = DoCopyTexSubImage(gl, target, level, writeX, writeY, zOffset, readX,
readY, rwWidth, rwHeight);
}
if (error == LOCAL_GL_OUT_OF_MEMORY) {
mContext->ErrorOutOfMemory("%s: Ran out of memory during texture copy.",
funcName);
return;
}
if (error) {
MOZ_RELEASE_ASSERT(false, "We should have caught all other errors.");
mContext->GenerateWarning("%s: Unexpected error during texture copy. Context"
" lost.",
funcName);
mContext->ForceLoseContext();
return;
}
////////////////////////////////////
// Update our specification data.
const bool isDataInitialized = true;
const ImageInfo newImageInfo(dstUsage, width, height, depth, isDataInitialized);
SetImageInfo(imageInfo, newImageInfo);
}
void
WebGLTexture::CopyTexSubImage(const char* funcName, TexImageTarget target, GLint level,
GLint xOffset, GLint yOffset, GLint zOffset, GLint x,
GLint y, GLsizei width, GLsizei height)
{
const GLsizei depth = 1;
////////////////////////////////////
// Get dest info
WebGLTexture::ImageInfo* imageInfo;
if (!ValidateTexImageSelection(funcName, target, level, xOffset, yOffset, zOffset,
width, height, depth, &imageInfo))
{
return;
}
MOZ_ASSERT(imageInfo);
auto dstUsage = imageInfo->mFormat;
MOZ_ASSERT(dstUsage);
auto dstFormat = dstUsage->format;
if (!mContext->IsWebGL2() && dstFormat->hasDepth) {
mContext->ErrorInvalidOperation("%s: Function may not be called on a texture of"
" format %s.",
funcName, dstFormat->name);
return;
}
////////////////////////////////////
// Get source info
const webgl::FormatUsageInfo* srcUsage;
uint32_t srcWidth;
uint32_t srcHeight;
GLenum srcMode;
if (!mContext->ValidateCurFBForRead(funcName, &srcUsage, &srcWidth, &srcHeight,
&srcMode))
return;
auto srcFormat = srcUsage->format;
// GLES 3.0.4 p145:
// "Calling CopyTexSubImage3D, CopyTexImage2D, or CopyTexSubImage2D will result in an
// INVALID_OPERATION error if any of the following conditions is true: READ_BUFFER
// is NONE"
if (srcMode == LOCAL_GL_NONE) {
mContext->ErrorInvalidOperation("%s: READ_BUFFER is NONE. ", funcName);
return;
}
////////////////////////////////////
// Check that source and dest info are compatible
if (!ValidateCopyTexImageFormats(mContext, funcName, srcFormat, dstFormat))
return;
////////////////////////////////////
// Do the thing!
mContext->gl->MakeCurrent();
ScopedCopyTexImageSource maybeSwizzle(mContext, funcName, srcWidth, srcHeight,
srcFormat, dstUsage);
uint32_t readX, readY;
uint32_t writeX, writeY;
uint32_t rwWidth, rwHeight;
Intersect(srcWidth, x, width, &readX, &writeX, &rwWidth);
Intersect(srcHeight, y, height, &readY, &writeY, &rwHeight);
if (!rwWidth || !rwHeight) {
// There aren't any, so we're 'done'.
mContext->DummyReadFramebufferOperation(funcName);
return;
}
bool uploadWillInitialize;
if (!EnsureImageDataInitializedForUpload(this, funcName, target, level, xOffset,
yOffset, zOffset, width, height, depth,
imageInfo, &uploadWillInitialize))
{
return;
}
GLenum error = DoCopyTexSubImage(mContext->gl, target, level, xOffset + writeX,
yOffset + writeY, zOffset, readX, readY, rwWidth,
rwHeight);
if (error == LOCAL_GL_OUT_OF_MEMORY) {
mContext->ErrorOutOfMemory("%s: Ran out of memory during texture copy.",
funcName);
return;
}
if (error) {
MOZ_RELEASE_ASSERT(false, "We should have caught all other errors.");
mContext->GenerateWarning("%s: Unexpected error during texture copy. Context"
" lost.",
funcName);
mContext->ForceLoseContext();
return;
}
////////////////////////////////////
// Update our specification data?
if (uploadWillInitialize) {
imageInfo->SetIsDataInitialized(true, this);
}
}
} // namespace mozilla