Files
palemoon27/gfx/layers/client/TextureClientRecycleAllocator.cpp
T
roytam1 96836f9b35 import changes from `dev' branch of rmottola/Arctic-Fox:
- Bug 1149185 - override GetMessageLoop() r=nical (42bec9405)
- Add a "blacklisted" property to d3d11 telemetry. (bug 1187453, r=mattwoodrow) (83bcb0e8e)
- Don't create a D3D11 compositor device on content processes. (bug 1183910 part 8, r=bas,mattwoodrow) (c03d496a6)
- Bug 1168889 - ContentClientSingleBuffered needs to upload during the transaction. r=nical (35171fe14)
- Bug 1176077 - Only recompute PaintedLayer item visibility when display list has changed. r=mattwoodrow (0ea691594)
- Bug 1179298. ClientTiledPaintedLayer should allow empty transactions to succeed if it doesn't need to draw anything. r=mattwoodrow (4aaad97b2)
- Bug 1169200 - Send OpRemoveTextureAsync before actor destroyed r=nical (86007156c)
- Bug 1158838 - Add some gfxCriticalError logging. r=milan (32bf80848)
- Bug 1129871 - Avoid copying TileClient when not necessary. r=BenWa (1ac30bcc2)
- Bug 1186911 - Fix progressive paint when using tiled-drawtarget. r=nical (87649fb8d)
- Bug 1118876 - Add edge padding with DrawTargetTiled. r=jrmuizel (64b12cf6a)
- Bug 1157677 - Fix uninitialized members warning in ClientTiledLayerBuffer. r=nical (d11d0da30)
- Bug 1151071 - Make sure low-resolution tiles are transparent. r=mattwoodrow (164446378)
- Bug 1170390 - Use Optimal2DFormatForContent over OptimalFormatForContent to avoid enum conversions. r=jrmuizel (db7ee2c31)
- Bug 1180326 - Part 1: Abstract parts of the client side tiling that we need. r=jrmuizel (0ad7651fe)
- Bug 1179987 - Remove painted region from SurfaceDescriptorTiles since it isn't used any more. r=nical (653e9389e)
- Bug 1180326 - Part 2: Add support for variable tile sizes. r=jrmuizel (081349a5e)
- Bug 1180326 - Part 3: Move repeated code into GetBackBuffer. r=jrmuizel (2e9091ae1)
- Bug 1180326 - Part 4: Add new content client. r=jrmuizel (7362d805b)
- Bug 1180326 - Part 5: Support HWC with tiling when we only have 1 tile. r=jrmuizel (09ce93b7e)
- Bug 1152461 - Don't use tiled layers for overflow:hidden scroll frames. r=tn (804a683a1)
- Bug 961887 - Add some reftest fuzz. (dcd707004)
- Bug 1186061 patch 1 - Add feature to reftest harness to allow skipping the flush. r=mattwoodrow (8cefe9640)
- Bug 1176969 - Disable OMT animation for any frame in a preserve-3d scene rather than only frames whose parent and child are in a preserve-3d scene. r=mattwoodrow (693d0a518)
- Bug 1176969 followup - Annotate new reftests as intermittently fuzzy on Mac. (0269d5d8f)
- Bug 1176969 followup - Increase error amounts for intermittent fuzzy-if(cocoaWidget). (116039ed0)
- Bug 1176969 followup - Mark test as random for now until I have a chance to rewrite it. (8ba561f83)
- Bug 1176969 followup - Reorganize the timing of the reftest to make it more reliable. (f3ffc93cd)
- Bug 1186061 patch 2 - Disable compositor thread animation of transforms when backface-visibility is hidden. r=mattwoodrow (e67bed9fb)
- Bug 1169666 - Mark reftests failing due to scrollbar transparency random on GTK3. r=karlt (0c6080d55)
- Bug 1180326 - Part 6: Use SingleTiledContentClient for non-scrollable layers on b2g and OSX. r=jrmuizel (079951f0a)
- Bug 1189261 - Mark tile invalid region in coordinates relative to the tile. r=jrmuizel (7e696c911)
- Bug 1187619 - Only optmimize FrameLayerBuilder visibility calculations if correct. r=mattwoodrow (05228ad31)
- Bug 1190950: Check mappings and surfaces for UpdateFromSurface more robustly. r=mattwoodrow (c00adba10)
- Remove the backend flag to TextureClient::CreateForDrawing. (bug 1183910 part 9, r=mattwoodrow) (5df1d964c)
- Bug 1135935 - Part 1: Don't implement ISurfaceAllocator for the texture recycler. r=sotaro (bcba93d3d)
- Bug 1135935 - Part 2: Merge TextureClientRecycleAllocator into base class. r=sotaro (8f4e7b6b1)
- Bug 1135935 - Part 3: Allow overriding of allocations for texture client recycling. r=sotaro (35d7499e9)
- Bug 1135935 - Part 4: Move IDirect3DTexture9 allocations and ownership into the TextureClient. r=jrmuizel (e62cf9acf)
- Bug 1135935 - Part 5: Add D3D9 texture recycler. r=jrmuizel (8ab85b064)
- Bug 1135935 - Part 6: Wait for the compositor to stop using textures before recycling them. r=jrmuizel (ae0c45cfd)
2021-10-12 09:46:43 +08:00

148 lines
5.0 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "gfxPlatform.h"
#include "mozilla/layers/ISurfaceAllocator.h"
#include "TextureClientRecycleAllocator.h"
namespace mozilla {
namespace layers {
// Used to keep TextureClient's reference count stable as not to disrupt recycling.
class TextureClientHolder
{
~TextureClientHolder() {}
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(TextureClientHolder)
explicit TextureClientHolder(TextureClient* aClient)
: mTextureClient(aClient)
{}
TextureClient* GetTextureClient()
{
return mTextureClient;
}
void ClearTextureClient() { mTextureClient = nullptr; }
protected:
RefPtr<TextureClient> mTextureClient;
};
TextureClientRecycleAllocator::TextureClientRecycleAllocator(ISurfaceAllocator *aAllocator)
: mSurfaceAllocator(aAllocator)
, mMaxPooledSize(kMaxPooledSized)
, mLock("TextureClientRecycleAllocatorImp.mLock")
{
}
TextureClientRecycleAllocator::~TextureClientRecycleAllocator()
{
MutexAutoLock lock(mLock);
while (!mPooledClients.empty()) {
mPooledClients.pop();
}
MOZ_ASSERT(mInUseClients.empty());
}
void
TextureClientRecycleAllocator::SetMaxPoolSize(uint32_t aMax)
{
mMaxPooledSize = aMax;
}
already_AddRefed<TextureClient>
TextureClientRecycleAllocator::CreateOrRecycle(gfx::SurfaceFormat aFormat,
gfx::IntSize aSize,
BackendSelector aSelector,
TextureFlags aTextureFlags,
TextureAllocationFlags aAllocFlags)
{
// TextureAllocationFlags is actually used only by ContentClient.
// This class does not handle ConteClient's TextureClient allocation.
MOZ_ASSERT(aAllocFlags == TextureAllocationFlags::ALLOC_DEFAULT ||
aAllocFlags == TextureAllocationFlags::ALLOC_DISALLOW_BUFFERTEXTURECLIENT);
MOZ_ASSERT(!(aTextureFlags & TextureFlags::RECYCLE));
aTextureFlags = aTextureFlags | TextureFlags::RECYCLE; // Set recycle flag
RefPtr<TextureClientHolder> textureHolder;
{
MutexAutoLock lock(mLock);
if (!mPooledClients.empty()) {
textureHolder = mPooledClients.top();
mPooledClients.pop();
// If a pooled TextureClient is not compatible, release it.
if (textureHolder->GetTextureClient()->GetFormat() != aFormat ||
textureHolder->GetTextureClient()->GetSize() != aSize) {
TextureClientReleaseTask* task = new TextureClientReleaseTask(textureHolder->GetTextureClient());
textureHolder->ClearTextureClient();
textureHolder = nullptr;
// Release TextureClient.
mSurfaceAllocator->GetMessageLoop()->PostTask(FROM_HERE, task);
} else {
textureHolder->GetTextureClient()->RecycleTexture(aTextureFlags);
}
}
}
if (!textureHolder) {
// Allocate new TextureClient
RefPtr<TextureClient> texture = Allocate(aFormat, aSize, aSelector, aTextureFlags, aAllocFlags);
if (!texture) {
return nullptr;
}
textureHolder = new TextureClientHolder(texture);
}
{
MutexAutoLock lock(mLock);
MOZ_ASSERT(mInUseClients.find(textureHolder->GetTextureClient()) == mInUseClients.end());
// Register TextureClient
mInUseClients[textureHolder->GetTextureClient()] = textureHolder;
}
RefPtr<TextureClient> client(textureHolder->GetTextureClient());
// Make sure the texture holds a reference to us, and ask it to call RecycleTextureClient when its
// ref count drops to 1.
client->SetRecycleAllocator(this);
return client.forget();
}
already_AddRefed<TextureClient>
TextureClientRecycleAllocator::Allocate(gfx::SurfaceFormat aFormat,
gfx::IntSize aSize,
BackendSelector aSelector,
TextureFlags aTextureFlags,
TextureAllocationFlags aAllocFlags)
{
return TextureClient::CreateForDrawing(mSurfaceAllocator, aFormat, aSize, aSelector,
aTextureFlags, aAllocFlags);
}
void
TextureClientRecycleAllocator::RecycleTextureClient(TextureClient* aClient)
{
// Clearing the recycle allocator drops a reference, so make sure we stay alive
// for the duration of this function.
RefPtr<TextureClientRecycleAllocator> kungFuDeathGrip(this);
aClient->SetRecycleAllocator(nullptr);
RefPtr<TextureClientHolder> textureHolder;
{
MutexAutoLock lock(mLock);
if (mInUseClients.find(aClient) != mInUseClients.end()) {
textureHolder = mInUseClients[aClient]; // Keep reference count of TextureClientHolder within lock.
if (mPooledClients.size() < mMaxPooledSize) {
mPooledClients.push(textureHolder);
}
mInUseClients.erase(aClient);
}
}
}
} // namespace layers
} // namespace mozilla