Commit Graph

12467 Commits

Author SHA1 Message Date
Bjorn Neergaard adbed52515 Tighten type signatures 2015-11-28 20:57:06 -06:00
Bjorn Neergaard a97f22c2bb TK allows you to use NanoUI at a distance ❄️
❄️
2015-11-28 20:43:41 -06:00
Bjorn Neergaard 26a9a7a32f Change NanoUI brainloss checks
Coderbus bitched... ❤️
2015-11-28 20:04:01 -06:00
Bjorn Neergaard d400927522 Fix some NanoUI checks
Canisters require physical access and nothing else.
NanoUI checks Brain Damage by default.
2015-11-28 19:58:34 -06:00
KorPhaeron 2600371fe0 Updates mine turfs to be slightly more modular 2015-11-28 18:49:40 -06:00
KorPhaeron a8d7e38b54 No xenos in gold cores 2015-11-28 18:34:04 -06:00
Nerd Lord 1e6bb6c29c Updates construct sprites for consistency.
This doesn't mean they have better lighting, just that they're consistent for the most part(sorry wj it's not that good)
2015-11-28 19:33:34 -05:00
PKPenguin321 8e09b00f2c Merged upstream 2015-11-28 15:49:41 -08:00
Bjorn Neergaard 8339d74056 Fix Chemistry NanoUIs
Whoops... Forgot to revamp these...
2015-11-28 18:09:45 -05:00
duncathan salt 123994bf8d Merge pull request #13290 from neersighted/nanoui_update
Fix up NanoUI states; add snowflake for Drones
2015-11-28 16:42:19 -06:00
GunHog 09844e6f48 NSHCRD
- The Bluespace Wormhole Projector will now teleport mobs hit by the
projectile!
2015-11-28 16:41:51 -06:00
Vincent 7bfa03a5ee Fixes #13277 Lasers beams spawning after the holdout sim ends 2015-11-28 17:39:02 -05:00
AnturK 9a434b669c Academy Fixes 2015-11-28 23:17:57 +01:00
phil235 6ba4e75b69 The ammo casings dropped by hostile ranged mobs are now empty as they should. (Courtesy of Bear1ake)
Fixes hostile ranged mobs's projectile auto-tracking the target.
Rework OpenFire() and Shoot() procs of simple_animal/hostile a bit to be less shitty.
2015-11-28 23:01:42 +01:00
AnturK 4be6a64717 Fixes AI canUseTopic 2015-11-28 22:59:06 +01:00
Bjorn Neergaard 959b96b16d Fix up NanoUI states; add snowflake for Drones
Drones are simple_animals?! Why?!

This should let drones use all the things. They have to be nearby,
though.
2015-11-28 12:27:42 -05:00
AnturK b662b470a9 Enables ghost to go through ladders
Adds Cold snow turf
Adds Infinite Candles
2015-11-28 18:14:52 +01:00
Tkdrg 598fea785e Jobban cleanup & performance improvements
Clients now cache their jobbans to save on DB queries.
Legacy jobbans and "new" (savefile) jobbans have been removed.
These are old cruft that has been unused for years, and since we require
a DB for notes anyway we might as well just get rid of the legacy stuff.

I considered removing legacy bans as well, but I was unsure if that
would go way beyond the scope of this PR (my main goal here is making
jobban_isbanned not awful).

Also note that this was basically untested, as I do not have a test
database. Any help testing this would be much appreciated.
2015-11-28 12:35:54 -03:00
AnturK b14e9133d2 Academy Update 2015-11-28 12:35:41 +01:00
AnturK 9fd9e5c21d Makes user explicit in spell code 2015-11-28 12:35:40 +01:00
Razharas e715e1cc57 Merge pull request #13195 from neersighted/nanoui_update
[WIP|DNM] Update NanoUI
2015-11-28 14:17:49 +03:00
Kyle Spier-Swenson 847b4c8931 Update false_alarm.dm 2015-11-28 02:24:19 -08:00
Kyle Spier-Swenson 89cf8fd112 Removes spawn(rand(10,150)) from client database syncing
This was a shitty way to do this, and the overhead from spawn() makes it not worth it now that the database is local to the server.
2015-11-28 00:08:28 -08:00
swankcookie 2ef127add8 Makes snowman body 2015-11-28 01:49:19 -06:00
swankcookie 1b0bfaaef9 creates snowman head
Signed-off-by: swankcookie
2015-11-28 00:30:09 -06:00
Bjorn Neergaard 6005d54d40 Update NanoUI to use the asset_cache system
Also move a bunch of folders around.
2015-11-28 00:56:30 -05:00
KorPhaeron 99df1d798d New mining turfs 2015-11-27 22:10:07 -06:00
Nerd Lord cdd93677f9 Corgis no longer do anything special when being sacrificed. Fuck that.
Removes sac_act for being entirely unused.
2015-11-27 23:05:54 -05:00
Nerd Lord 1414070115 Cult theme update;
Cult stuff uses cult span classes for the most part.
There are beams when using blood drain on a target and when reviving a target with the raise dead rune.
There's a nar-sie maw when you sac something, holy shit.
Sac invocation is now the old invocation, and it worked in testing I promise.
Updates construct descriptions to match what they tend to do.
There's like one or two bugfixes, you can examine talismans as a cultist without the paper menu popping up.
The supply talisman popup is like 50% smaller.
2015-11-27 21:53:56 -05:00
Bjorn Neergaard 2feedfa009 Update Cryo, NanoUI states, add new contains() helper 2015-11-27 21:21:52 -05:00
ktccd 395cd5a68c Rewrote a bit of blob code to fix... a lot
Stuff fixed: My sad attempt at fixing #13126.
The expand() proc for blobs is hopefully less intensive now (WHY did it
used to spawn a blob only to destroy it? That must've been such a
waste...).
Destroy code no longer needs to adjust for the expand() proc doing weird
things.
The antag panel will now show the correct variable used to determine
blob progress.
Renamed the variables I used so they're not so similar to each other.
blob_legit and blobs_legit was WAY to easy to mix up.
2015-11-28 01:06:27 +01:00
Dorsisdwarf 592553354f Merge pull request #12899 from TechnoAlchemisto/master
Makes cloaks into Exosuits as god(I) intended.v2
2015-11-27 22:22:47 +00:00
Remie Richards 53c7f8920b Merge pull request #13260 from KorPhaeron/godwillsit
Updated Templar Armour
2015-11-27 21:00:58 +00:00
Remie Richards b6209e4508 Merge pull request #13139 from AnturK/XXXFREEINSULATEDSWITHEVERYPURCHASEXXX
Adds Send To All to Lawyer/Captain cartridges
2015-11-27 20:58:03 +00:00
Remie Richards cce47616c0 Merge pull request #13217 from AnturK/shuttlelight
Makes shuttle turf copy use proper helper.
2015-11-27 20:56:55 +00:00
Remie Richards f55246e5c0 Merge pull request #12987 from AnturK/turrets
Removes gun_turret type and makes turret controls buildable
2015-11-27 20:52:59 +00:00
Remie Richards 62d301bfe5 Merge pull request #12998 from YotaXP/drone-fixes
Allows drones to use 'pick up' and watertanks
2015-11-27 20:38:23 +00:00
Bjorn Neergaard 5f108eef4e Merge remote-tracking branch 'tgstation/master' into nanoui_update 2015-11-27 15:31:35 -05:00
Bjorn Neergaard b897fb6d72 Fix NanoUIs flashing, update Tanks, Solars, and Canisters 2015-11-27 15:30:18 -05:00
KorPhaeron 49ad07b58c Aligns helmet properly 2015-11-27 14:28:44 -06:00
Remie Richards efd06ba92f Merge pull request #13165 from Menshin/login_runtimes_fix
Fixes login runtimes for round start observers
2015-11-27 20:14:49 +00:00
Remie Richards fdede51a09 Merge pull request #12954 from MMMiracles/spookycaves
New Away Mission: Caves
2015-11-27 20:11:26 +00:00
KorPhaeron 86e98947c3 Updated Templar Armour 2015-11-27 14:01:25 -06:00
duncathan salt 383e77db8a Merge pull request #13220 from KorPhaeron/godwillsit
Adds knight armour
2015-11-27 13:58:08 -06:00
KorPhaeron 79550bf8ac Updated sprites 2015-11-27 13:34:23 -06:00
phil235 c88a975c0e Merge pull request #13242 from Anonus/colorsfix
Fixes revenant blight not resetting mutantrace colors properly
2015-11-27 18:05:47 +01:00
phil235 da0ba3659f Merge pull request #13239 from AnturK/animalbots
Simple Animal Bots - Beepsky strikes back.
2015-11-27 17:37:59 +01:00
AnturK 2ae759486c Fixes 2015-11-27 17:15:55 +01:00
Jordie0608 18a2e58fbc adds on_varedit proc 2015-11-27 17:43:43 +11:00
Bjorn Neergaard 83a2d64b25 Update NanoUI Javascript libraries, SMES UI 2015-11-27 01:13:30 -05:00