as334
ce9ea0ca46
FUCK THIS FUCK EVERYTHING
2015-11-26 22:22:07 -05:00
Bjorn Neergaard
6a6262d6b2
Finish refactor/retooling of NanoUI core
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Also:
* Fix NanoUI on IE11+
* Add missing files (oops!)
2015-11-26 22:17:53 -05:00
PKPenguin321
cf29721672
fixes conflicts, adds the ability to remove the crystal from the prod via using it when no cell is attached
2015-11-26 18:28:12 -08:00
Vincent
026e6ee772
Sets up the the ABSTRACT flag to be used by machines and structures that should not be disassembled or break into parts.
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This is specifically used by the holodeck for things that should be immune to disassembly.
Fixes invisible windoors in the holodeck.
Standardizes the fire axe's interaction with windows.
Fixes a runtime with holodeck tiles getting broken or burned.
2015-11-26 21:11:54 -05:00
PKPenguin321
7e640d3463
Merge branch 'master' of https://github.com/tgstation/-tg-station into teleprods
2015-11-26 17:42:59 -08:00
KorPhaeron
3533be60c8
Fixes lists
2015-11-26 18:15:46 -06:00
Cheridan
762568255d
Merge pull request #13102 from bgobandit/newmininggear
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Various mining additions, fixes, nerfs and buffs (ready for review/merge).
2015-11-26 18:11:26 -06:00
KorPhaeron
d8e27fb168
Reroll guardian
2015-11-26 17:18:02 -06:00
KorPhaeron
4e0fd91688
Why am I so bad at coding?
2015-11-26 15:19:11 -06:00
KorPhaeron
7b6bbbb58e
Good catch
2015-11-26 15:17:23 -06:00
KorPhaeron
90acd39626
Guardian recall
2015-11-26 15:08:54 -06:00
AnturK
e36853d7c9
Convert bots to simple animals - Updated 7.0
2015-11-26 22:06:07 +01:00
Razharas
1192aff396
Merge pull request #13205 from JJRcop/i12051
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Makes golems immune to electric shock again
2015-11-26 23:38:33 +03:00
Bjorn Neergaard
9ce7bf442e
Further UI Improvements
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Finish redesign of APC and Air Alarm
2015-11-26 12:41:16 -05:00
MMMiracles
0576bc9a0e
final changes, everything works oh boy.
2015-11-26 10:54:21 -05:00
Nerd Lord
a1e74ef1ba
Fixes revenant blight not resetting mutantrace colors properly.
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Also updates revenant tips.
2015-11-26 10:04:43 -05:00
Bjorn Neergaard
94e114fee7
Correct several oversights
2015-11-26 07:11:32 -05:00
Bjorn Neergaard
588a170c8d
Fix NanoUI debug verb
2015-11-26 07:11:32 -05:00
Bjorn Neergaard
1a44e3d851
Refactor NanoUI API
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Also update NanoUI-using code to the new API.
2015-11-26 07:11:31 -05:00
Bjorn Neergaard
5e9c0adc3b
Add NanoUI debug verb
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A quick tool that helps me reload templates.
Also refactor NanoUI resource code a bit.
2015-11-26 07:11:29 -05:00
Bjorn Neergaard
a1bae60b25
Remove Bay's minimap-generating code.
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We have our own in the crew computer we will use.
2015-11-26 07:11:28 -05:00
Bjorn Neergaard
56e359efb8
Refactor JSON
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* Move into seperate module
* Use aboslute pathing
2015-11-26 07:11:28 -05:00
Bjorn Neergaard
4e5edf396a
Update NanoUI
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* Update NanoUI to the latest version, ported from Baystation12
* Update the Air Alarm UI
* Make changes to subsystems and some machines to make the new NanoUI
work
2015-11-26 07:11:27 -05:00
Aranclanos
be5d864640
Merge pull request #13176 from neersighted/borg_toner
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Make Cyborg Toner refillable by Rechargers.
2015-11-26 08:32:39 -03:00
Aranclanos
64b7ec13da
Merge pull request #13206 from JJRcop/i12121
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Fixes camera taking pictures when you try to put them on a table
2015-11-26 07:09:58 -03:00
Kyle Spier-Swenson
7dd0f1ad7f
I shouldn't code while drunk.
2015-11-26 01:10:06 -08:00
bgobandit
1f095d0c33
Fixes facehugger-related bugs.
2015-11-26 03:46:23 -05:00
Kyle Spier-Swenson
3d64925e99
fucking event_control vs event datums confusing me
2015-11-26 00:42:30 -08:00
Kyle Spier-Swenson
63d5d82720
False Alarm compile fix
2015-11-26 00:38:02 -08:00
Kyle Spier-Swenson
ddef6bdb68
Makes False Alarm only choose events that actually have alarms
2015-11-26 00:34:46 -08:00
MMMiracles
2d94b0ff9b
feedback changes:
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added more loot
nerfed the spawn rates and health of the spawners
widened the paths of some areas for lava passages
added a medbay area to the first level incase of stupid people not coming prepared
added 2 mining rigsuits, may be difficult to get though
fixed(?) issues with dicklys drilling ladders and basalt floors causing issues
2015-11-25 23:24:42 -05:00
PKPenguin321
10f9e4af4f
adds teleprods, a way to make them with bluespace crystals and a stunprod, and a tablecrafting recipe
2015-11-25 18:36:09 -08:00
JJRcop
fd335fc045
Changeling add_profile now only adds profile
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refactored old functionality into add_new_profile and changes all previous usage to add_new_profile
2015-11-25 21:25:47 -05:00
MMMiracles
ef7dc5c6b2
rip hole, map is ready.
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added spawners for all mining mobs.
2015-11-25 18:32:05 -05:00
YotaXP
9fe9c2faa4
Remove side effects from Character Setup
2015-11-25 18:06:05 -05:00
KorPhaeron
c8f3ca728f
Adds Knight Armour
2015-11-25 15:46:54 -06:00
AnturK
d71e310390
Makes shuttle turf copy use proper helper.
2015-11-25 21:19:36 +01:00
Kyle Spier-Swenson
17d67bbf67
Fixes clients sometimes not getting verbs for a while
2015-11-25 10:28:30 -08:00
Razharas
e0508ad572
Merge pull request #13050 from MrStonedOne/connectlagfixthankspjb
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[Ready] Fixes the 2 minutes of interface lag (such as ready button not working) when a client connects.
2015-11-25 20:43:45 +03:00
Cheridan
9bc2b0a8cc
Merge pull request #13191 from Anonus/logmymemes
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Revenant say and transmit now log
2015-11-25 11:18:49 -06:00
Cheridan
67da7b7117
Merge pull request #13085 from Incoming5643/I_only_get_like_one_controversal_pull_a_year_I_better_make_this_count
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A number of nerfs and buffs to stunning spells
2015-11-25 11:13:09 -06:00
Cheridan
d876249b62
Merge pull request #13192 from PKPenguin321/patch-5
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Allows chainsaws to be used as a ghetto version of the generic sawing step
2015-11-25 11:10:23 -06:00
JJRcop
e0446d5187
Formatting fixes for camera's afterattack
2015-11-25 11:27:53 -05:00
AnturK
c9dc0b7998
Makes turret control panels buildable
2015-11-25 14:41:18 +01:00
MrStonedOne
ca4f4201e7
Asset Cache improvements!
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Adds crew monitor to the asset cache system
Adds paper to the asset cache system
Added a way to send files to the client slowly without clogging up the queue. (This isn't technically "safe", but the client would only have issues if they didn't have that file already (rare), and only if they used a window that needed that asset (currently only nanoui windows) within the first 15 to 90 seconds of connecting (depending on ping))
Makes NanoUI use this slow send system to blindly send it's asset files. (Once bay's nanoui is ported, i'll improve this so that nanoui fully implements asset cache checking)
Makes asset cache use this system to send all registered asset files, so that ui windows don't have to wait for them if the client's been connected a while.
2015-11-25 02:11:04 -08:00
MrStonedOne
f5deff001b
Removes debugging asset cache line
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Keeping it in because i'm going to need it when I bring nanoui in to this system.
2015-11-24 23:41:25 -08:00
MrStonedOne
4ffb421bb7
Adds client skin and topic for asset cache.
2015-11-24 23:31:44 -08:00
JJRcop
c30b70e785
Fixes bug with cameras and containers/structures
2015-11-25 00:44:52 -05:00
Cheridan
e526a4fa40
Merge pull request #13164 from MrStonedOne/patch-65
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Fixes library computers thinking they already built their menu
2015-11-24 23:42:41 -06:00
JJRcop
f65db1d772
Removes skeleton shock immunity
2015-11-24 23:40:50 -05:00