Commit Graph

12467 Commits

Author SHA1 Message Date
Razharas 1f0cbbf82b Merge pull request #9571 from bear1ake/respawn-char-fix
Fix #4332. Also fixes mutant race respawn-char.
2015-05-23 13:43:49 +03:00
Razharas 3222123a9c Merge pull request #9579 from SconesC/sweeten-thy-sad-grave
Fixes egregious Shakespearean misquote
2015-05-23 13:37:12 +03:00
Jordie0608 68eda1787b fixes cells corrupt()ing maxcharge, mime spells as borg and condi botles not allowing naming 2015-05-23 19:56:03 +10:00
Aranclanos e275a65c91 Moved stopLobbySound() from code/modules/mob/mob.dm to code/game/sound.dm 2015-05-23 06:34:23 -03:00
Aranclanos bfb21553f1 Fixes #1190
Fixes a really strange case where the lobby music will play after you joined the round.
2015-05-23 06:30:28 -03:00
phil235 7c44e23f66 Fixes runtime from laser tag firing pin auth fail message.
Fixes null.return_air runtime when air alarm is destroyed while being interacted with.
2015-05-23 02:25:01 +02:00
phil235 5392a7faac Fixes runtime division by zero in add reagent proc when the amount argument is zero. It will now immediately return. 2015-05-23 01:36:07 +02:00
Aranclanos 3410d402c0 Removes leftlover debug message from previous commit 2015-05-22 11:29:43 -03:00
Aranclanos 9b4b6bc1a6 Fixes all possible exploits with the AI tracking href link
Fixes 1128
Changes the href link of the AI tracking to be just the name displayed in-game instead of the reference of the mob.
Removes faketrack from atom/movable/virtualspeaker as it becomes useless.
2015-05-22 11:26:43 -03:00
kingofkosmos 9bfe79b760 Everything under one bucket/attackby 2015-05-22 15:48:09 +03:00
Jordie0608 357b131a52 compile fix 2015-05-22 18:23:25 +10:00
Jordie0608 028308c5ca re-adds shuttle areas for teleporting to 2015-05-22 17:40:20 +10:00
xxalpha aab00c4075 Fixed changeling revival not setting stat to CONSCIOUS.
FIXED IT

Changelog.
2015-05-21 23:51:10 +01:00
xxalpha 972b488c8c Tweaked checks for borg beakers. 2015-05-21 19:39:48 +01:00
phil235 d081a810af Merge pull request #9565 from AnturK/fixmix
Misc Fixes
2015-05-21 17:43:45 +02:00
phil235 81948d5f8c Merge pull request #9505 from Firecage/rainbowjumpsuit
This fixes the issue of colored jumpsuits not being dyeable into rainbow jumpsuits.
2015-05-21 16:20:38 +02:00
phil235 37abaffb50 Merge pull request #9431 from Incoming5643/wizard_fizard
Blacklists a few races to make spontanious race changes suck a little less
2015-05-21 15:52:48 +02:00
phil235 400d79655a Merge pull request #9526 from Jordie0608/bugsarethemotheroffeatures
Various more bugfixes
2015-05-21 15:45:18 +02:00
SconesC 94814445b4 Fixes minor typo 2015-05-20 18:01:05 -07:00
Remie Richards c5e1f30656 New drone skin, Art by Skowron, Deadstate+Hatstates by myself. 2015-05-20 16:45:18 +01:00
Swag McYolosteinen b6ec3d1036 Merge pull request #9452 from Cheridan/thickmaterial
Tangential THICKMATERIAL-related fixes
2015-05-20 16:13:41 +02:00
Cheridan ce9f2be8f9 Merge pull request #9534 from Iamgoofball/patch-67
Fixes a few chems having incorrect sleep values, and fixes some flags on Ephed and Stimulants
2015-05-20 08:22:48 -05:00
Cheridan 82b290ffd5 Merge pull request #9557 from kingofkosmos/altclickghosttogglefix
Alt-click-toggles now do proper checks
2015-05-20 08:03:25 -05:00
Aranclanos 212e0c9c48 Fixes admin stealth failing to be actual stealth due to href reading or and the pop-out window.
Fixes #1121
Adds a new associative list, stealthminID, they will be associated with raw ckey text and their contents will be a random ID. The random ID is generated when an admin goes to stealth, without repeating itself.
New client procs that will handle the list, findStealthKey() and createStealthKey()
Admin-pms will use this special ID for admins who are stealthing, hiding their real ckey.
2015-05-20 09:26:26 -03:00
Carl Ivanov 2dc049b026 make hardset_dna to set blood type correctly
also hardset_dna sets species and mutant race color.
2015-05-20 19:15:08 +09:00
Incoming d1890bb79f makes the "don't kill the guy who animated your statue" message userdanger because it's ruined more than one wizard's round at this point.
That said the wizard was el nath/flesh to stone/magic missle/staff of animation/blink so I don't feel TOO bad.
2015-05-19 21:38:06 -04:00
AnturK 8461818c4a Fixes statues not being able to attack/move in darkness 2015-05-19 19:59:34 +02:00
AnturK 2d6e01b547 Fixes statues moving in front of mechs 2015-05-19 17:43:47 +02:00
Jordie0608 8329b10890 Merge branch 'master' of https://github.com/tgstation/-tg-station into bugsarethemotheroffeatures 2015-05-20 01:16:16 +10:00
Jordie0608 ffcba8cb61 damp rag can now inject or apply reagents 2015-05-20 01:12:16 +10:00
Aranclanos fe4d28a376 Newscaster code big cleanup.
Removes lots of copypaste.
Admin newscaster barely modified, they still are a gigantic copypaste from the topic.dm() of the newscaster object.
Printed diaries will now only report the information available when they were printed, including wanted status and the different types of censorship.
All datums are now under /datum/newscaster
Wanted is now a different type of datum, /datum/newscaster/wanted_message
Fixed a bug where you couldn't censor normal submissions, made by crewmembers.
Fixes #944
2015-05-19 09:32:46 -03:00
xxalpha adccdd38e9 Made a proc and fixed other buggy items. 2015-05-19 00:28:15 +01:00
xxalpha dca4fbbefd Fixed storages contents not updating in some cases. 2015-05-18 23:40:14 +01:00
Jordie0608 585535dbe2 case error 2015-05-19 05:18:14 +10:00
Jordie0608 3a02fca66c error fix, adds prompt for editing/removing entries and sql schema stuff 2015-05-19 05:13:07 +10:00
kingofkosmos 494403969e Alt-click-toggles now do proper checks
Such as if you're near the thing, conscious, alive etc.

Fixes #9238
2015-05-18 20:22:04 +03:00
Jordie0608 4763d22f5b Ports watchlist flagging for ckeys 2015-05-19 03:11:18 +10:00
AnturK 9064d2089e Adds abductees to Check antags panel. 2015-05-18 10:35:27 +02:00
Jordie0608 84eaa17ec9 reset ooc color buttons, changes how default color for admins is handled 2015-05-17 22:10:46 +10:00
Aranclanos df02e068a0 Fixes diseases not infecting people behind tables or other objects with density that do not block air.
Fixes poly from smashing herself constantly against windows trying to reach unreacheable items.
Changed the way AStar selects the adjacent turfs from each turf, taking in count the capabilities of the object or mob who will move. For example, being able to pass over tables.
The new system will use the bitflag atmos_adjacent_turfs to reach for adjacent turfs and CanPass().
Fixes #436
2015-05-17 08:49:47 -03:00
Xhuis cbc076c8e8 More work and moves ascendant shadowling file 2015-05-16 23:47:00 -04:00
Xhuis 1d0f106413 More work. 2015-05-16 22:17:43 -04:00
Xhuis df319a7469 Beginnings of new update 2015-05-16 22:06:42 -04:00
Iamgoofball da63a8acc6 Fixes some med bugs too 2015-05-16 13:07:30 -07:00
Iamgoofball 479f38fb61 Fixes a few chems having incorrect sleep values
phil forgot to change some of these when doing 1tick
2015-05-16 13:04:25 -07:00
Alek2ander 2e44f37797 Fixes grenade bullshit 2015-05-16 21:53:04 +03:00
phil235 579cc5b38e Merge pull request #9502 from MartiUK/issue9492
Fix microwave cleaning typo.
2015-05-16 19:11:18 +02:00
Jordie0608 2b9c8ac98c fixes autolathe making stacks, fuel > welding fuel, fixes some non-blue medical icons 2015-05-17 01:58:46 +10:00
xxalpha 1a79e0eafd Fixed using the wrong robotic limbs for augmentations. 2015-05-16 12:44:53 +01:00
xxalpha d661c29e04 Fixed Medborgs being able to put their beakers into chem master and cryo. 2015-05-16 12:20:48 +01:00