Anyways I'm not planning to keep touching this for a while, if you want to remove the copypasta, please, do it.
If there's a wall on top of the exit of a disposal pipe, the disposal pipe will now shoot the stuff to the wall anyways because being stuck in the holder inside of pipe sucks.
*Added missing air alarm to the bar.
*Updated mining and stacker machines to use new input/output vars.
*Changed tiles in hydroponics to grey from white.
*Made the toxins test site camera give off light.
*Adjusted tile colours on the main hallways slightly.
*Adjusted securitron waypoints so they no longer travel through the execution chamber.
*Fixed privacy shutter on the firing range appearing above grille.
*Fixed unnecessary reinforced table in botany.
*Other small fixes.
Phew, this one hits a few things:
Removes the now-unnecessary input/output landmarks for mining equipment.
Replaces the instances of turf/simulated/mineral (which do not create ores) on the asteroid with turf/simulated/mineral/random.
Replaces the bloated toxins test area, with the one trialled on Metastation.
HoP office and Away Mission area equipped with shutters, inspired by Metastation.
*Overhauled a lot of the crew quarters areas.
*Updated clown shuttle to current BoxStation variant.
*Updated tcommsat z-level teleport to current BoxStation variant.
*Swapped locations of tech storage and auxiliary tool storage.
*Added another lightbulb to the west side of the cryo room.
*Added a reclassification board to robotics.
*Added robocop, quarantine, safeguard, and T.Y.R.A.N.T. boards to the AI Upload.
*Added a bucket and mop to medbay.
*Added a teleport beacon to mining.
*Added Wags-His-Tail to the janitorial closet.
*Added fore, aft, starboard and central teleporter beacons to the station.
*Added a sink to virology.
*Added a PDA cartridge dispenser to the HoP's office
*Added a coin-press to mining.
*Added tower-cap seeds to the garden.
*Added stools at the kitchen hatch.
*Fixed shield generators in engineering secure storage starting bolted to the ground.
*Fixed new toxins filter being dense (you can now walk over it) and moved it slightly.
*Fixed HoS office blast doors not being dense (you can no longer walk over them).
*Fixed incorrectly aligned tiles in research.
*Fixed missing hazard plating east of kitchen/botany.
*Fixed layer var of the PANDEMIC, beakers shouldn't appear below it now.
*Fixed incorrect belt type in a locker in maint, it is now a regular tool-belt.
*Fixed unconnected air vent in the unisex showers.
*Fixed duplicated bulb in janitor's closet.
*Moved the captain's spare ID from their desk to their quarters.
*Moved lighting around in the bar to try and make it darker and seedier.
*Moved the fire alarm under the status display in cargo office.
*Removed gag from theatre storage.
*Removed a table under the MiniSat borg charger that was blocking it.
*Removed access requirements for the mining shuttle computer.
*Adjusted the bridge slightly.
*Adjusted blast door button in nuke-op shuttle so it can be used from outside too.