Commit Graph

10683 Commits

Author SHA1 Message Date
jughu 72e56afc90 Removes crewpinpointer from wardens locker (#31711)
* Update security.dm

* Update security.dm
2017-10-19 09:02:03 +02:00
Leo 37548e6b36 Merge pull request #31836 from AnturK/pdalogfix
Fixes recipient in pda logs
2017-10-18 10:22:44 -02:00
Leo 15dd5bf6ce Merge pull request #31842 from GunHog/GPS_Name_Fix
GPS renaming fix
2017-10-18 10:22:11 -02:00
Leo 96fa3315af Merge pull request #31838 from ShizCalev/foam-layer-fix
Fixes foam layer popping
2017-10-18 08:16:32 -02:00
AnturK bfc5a2cca8 Datum rev & related upgrades to base datum antag (#31630)
* Datum rev & related upgrades to base datum antag

* Actually starts objective tracking

* Grammer & clumsy removal things

* unifies file names

* Fixes heads displaying in every mode

* This is why i ask for reviews

* KILL ME

* proper antag detection

* Fixes admin de-revving

* Sanity

* Fix conflicts

* Fixes instant roundend

* Fixes flashes

* Waits until setup is done to declare roundend.
2017-10-18 20:25:42 +13:00
Leo c1450bbdc1 Merge pull request #31809 from ShizCalev/helper-cleanup
Cleans up some istypes not using helpers
2017-10-17 22:20:42 -02:00
Ashe Higgs 2c773d908e Fixes being able to pick up brass chairs (#31810) 2017-10-17 16:33:03 -04:00
ShizCalev 362d304714 Fixes slapper inhand (#31793) 2017-10-17 12:35:00 -06:00
GunHog 109045f53e GPS renaming fix
- The GPS now correctly changes its name along with its GPS tag.
- Removed unused Topic renaming code.
2017-10-17 07:07:18 -05:00
oranges cf3f3dc4ff Merge pull request #31699 from jughu/Misc
Increasew the size of the katana from normal to huge
2017-10-17 21:49:09 +13:00
oranges 6d6a174135 Merge pull request #31761 from tgstation/Cyberboss-patch-3
obj_break() will always be called before obj_destruction()
2017-10-17 21:43:53 +13:00
ShizCalev da131693a4 Fixes foam layer popping 2017-10-17 04:23:20 -04:00
AnturK 309d3f3bfb Fixes recipient in pda logs 2017-10-17 09:49:07 +02:00
kevinz000 cd5f983da4 Atmospherics Multilayer Pipes (#30972)
* 1

* rpd

* 3

* 4

* 5

* 6

* 7

* 8

* wew

* src. and underlays

* update

* woops

* misspelled params

* reviews

* fixes

* fixes

* better checks and layer crap

* Update RPD.dm

* Update pipe_construction.dm

* 3 layers, fixes

* woops i didn't update defines correctly

* dunc

* Fixes

* Fixes

* fixes

* fixes some more bullshit

* fixes

* fixes

* not needed

* makes attachment sprites prettier or uglier i dunno

* Unary flag

* sprite fix??

* fixes...

* sprite fixes
2017-10-16 23:48:48 -06:00
vuonojenmustaturska d3e2eae57d stops message spam (#31742) 2017-10-16 23:10:17 +02:00
KorPhaeron 8f34280c6b Fixes godhand having no inhand sprite (#31744)
* Fixes godhand having no inhand

* Correct file paths
2017-10-16 15:33:29 -04:00
ShizCalev 721df8dacf Cleans up some istypes not using helpers 2017-10-16 15:30:30 -04:00
Jordan Brown 219587afa8 Merge pull request #31765 from DaxDupont/fancythis
Fixed fancy boxes not showing proper content amount.
2017-10-16 08:13:45 -04:00
Dax Dupont e27cb76298 Removed snowflake update_icon call
also used return ..() since it seems inline with the insertion
2017-10-16 08:41:51 +02:00
kevinz000 64851d819a Moves projectile processing to a subsystem (#30599)
ITT worst coder tries not to break everything and improve the code.
fixes #29211
🆑
refactor: Legacy projectiles have been removed. Instead, all projectiles are now PIXEL PROJECTILES!
rscadd: Reflectors can now be at any angle you want. Alt click them to set angle!
/🆑

Also lets just
fixes #18133
because the shortest path from point A to B is a straight line, when projectile ranges are "number of times moved/processed" ofcourse it's going to be shorter if you fire diagonally. It will be a problem as long as range is done like that or if range are in "pixels/tiles" moved without outright using get_dist.
2017-10-16 15:50:42 +13:00
Jordan Brown f6c2330340 Removes mapping error bandaid (#31710)
* Removes mapping error bandaid

* Update conversion code
2017-10-15 20:01:53 -06:00
Jordan Brown 04c05d8e5c Adds defines for organ slots (#31737) 2017-10-15 20:33:35 -04:00
Mercenaryblue 8a3fb89daa Honkbots: The Clown's lil helpers. (#31139)
* Honkbots 0.9.0

Old code, needs testing.

* Honkbots 0.9.1

Small Fixes - Part 1

* Honkbot 0.9.1b

Fixes

* Honkbots 0.9.2

Added sound cooldown, fixes.

* Honkbots 0.9.5

Clown Box & Honkbot Assembly Code

* 0.9.5.a

oops

* Honkbots 1.0.0

Final touches and fixes.
Clown Box finished.
Assembly functioning.
Honkbots tested and ready to go.
Its time.

* Honkbots 1.0.1

Initialize and . = ..()

* Honkbots 1.0.2

Fixes and Changes
====
Nerfed Brute/Thermal Resist
Buffed Health (to avoid 1-shot)
Added HONK_BOT define

* Honkbots 1.0.3

Removed the cardboard assembly from death gibs.
Admin Bwoink removed from emagged soundtrack.
Honkbot now release an evil laugh when emagged.
Fixed strange behaviors on emagged level 1
Added a check against stamping multiple cardboard sheets.
Stamping a Clown Box now plays the bike horn, once.
Clown Boxes no longer get automatically placed in hands.
Various other fixes.

* Honkbots 1.0.3a

* Honkbots 1.0.3.b

Fixes.

* Honkbots 1.0.4

*Added an emote ping upon assembly creation.
*Enabled either Theatre or Robotics for access. ((fixing needing both))
*Honkbots are now more forgiving after being hit.
**Airhorn stun_attack now deals slight ear damage, for about 5 seconds.
**Cardboard no longer drops upon death. Robot arms have 50% chance.
**Using a new get_sfx() list when emagged.
**Optimization and other minor fixes.

* Honkbots 1.0.4.a

Missed it.

* Honkbots 1.0.4.b

use(1) and (client)

* Honkbots 1.0.4.c

Moved proc

* Honkbots 1.0.5

*Code Optimization
*Renaming w/ Pen (how could I even forget this)
*Assembly Defines

I'm afraid I'm simply out of my depth with the suggested use(1) rework.

* Honkbots 1.0.5.c

Reworked cardboard stamping.

It now works in the hands and on the ground, either solo or in stacks, and prevent itself being used in backpacks.

* Honkbots 1.0.5.d

Final

* Honkbots 1.0.5.e

comment

* 1.0.5.f

Optimization

* Honkbots 1.0.5.g

Missed requested stuff

* Honkbots 1.0.6

Requested changes.

* Honkbots 1.0.6a

Oops.

* Honkbots 1.0.6.c

Bugfix - Prevent building in backpacks.
Make sure they spawn on turf.

* Honkbots 1.0.7

one less spawn(0)
flag optimization
else return ..()

* Honkbots 1.0.7.a

Get rids of a lot of client checks at the cost of automatic AI retoration.

* Honkbots 1.0.7.b

Added judgment_criteria()
changed assess_threat to use judgment

* Honkbots 1.0.7.c

final = NONE
2017-10-15 23:43:58 +02:00
Dax Dupont 80bc4243a9 Removed all of the unneccesary src. in the fancy boxes code 2017-10-15 20:18:27 +02:00
Dax Dupont 922621ec26 Should probably delete unused variable 2017-10-15 20:04:55 +02:00
Dax Dupont 906175db2a Fixed fancy boxes not showing proper contents 2017-10-15 20:01:13 +02:00
Jordan Brown ecbaca0626 obj_break() will always be called before obj_destruction() 2017-10-15 12:46:51 -04:00
Jordan Brown f68956c546 Merge pull request #31695 from ninjanomnom/directional-windows
Makes directional windows only block air if anchored
2017-10-15 12:32:41 -04:00
Jordan Brown 2145af9760 Merge pull request #31707 from ShizCalev/bombsuit
Restores security bombsuit & white bombsuit
2017-10-15 12:31:56 -04:00
Jordan Brown ffc1da3876 Merge pull request #31713 from vuonojenmustaturska/initializefixesoct
Fixes a bunch of runtimes involving supermatter suicides, also some initialize fixes
2017-10-15 12:30:52 -04:00
ninjanomnom eec17d02b0 super window nerf 2017-10-14 21:16:33 -04:00
Mercenaryblue a6b6fa5868 Golden Bike Horns now have a small delay between each flips. (#31652)
* flip timer on GBH

Added a slight timer on the flip effect, allowing its victims to finish the flip before being forced to jump again.

* GBH Fix 1.0.1

if (!flip_flag)

* world.time instead of a timer
2017-10-14 19:51:03 -04:00
jughu 27ea23dd4a Adds petcollars to the cmo, captain, and bartender's locker (#31679)
* Update medical.dm

* Update job_closets.dm

* Update security.dm

* Update job_closets.dm
2017-10-14 19:00:19 -04:00
Emmett Gaines 9d17e9c102 Fixes camera mobs becoming contaminated and other tweaks (#31731) 2017-10-14 19:39:51 -03:00
vuonojenmustaturska 3fac6440bd Allows mobs to get shocked when they smash things (#31677)
also fixes an unrelated runtime involving magillitis
2017-10-14 16:18:07 -04:00
vuonojenmustaturska 104c208574 I WISH I WERE A BIRD 2017-10-14 20:06:39 +03:00
ShizCalev 6e0e047fb2 Even more explosive stuff... 2017-10-14 11:02:24 -04:00
jughu bac0576345 Update weaponry.dm 2017-10-14 11:34:32 +02:00
Armhulen edd66e1320 New Chaplain Weapon: Hammer of Pride! (#31454)
* cool beans

* i think this works

* i'm only human after all

don't put the blame on me

* is this what you wanted??

* ya

* K
2017-10-14 17:44:31 +13:00
kevinz000 8d647ff524 Flying mobs now clip past non flying mobs, various flightsuit/iontrail/movement tweaks/code improvements/bugfixes (#30570)
* this will end horribly

* s

* kek

* wew

* i dont know what an atomized pr is

* lets hope this doesnt blow up

* ok

* Update living.dm

* Update flightsuit.dm

* Update living.dm

* Update living.dm
2017-10-13 18:09:20 -06:00
ShizCalev a533196c71 Invisible wirecutters and made screwdrivers hivis (#31649) 2017-10-13 17:34:40 -06:00
AlecW 7982ceddb2 Adds Toggle Underline button to PDA menu (#31604)
* Add Toggle Underline button to PDA.dm

-Adds Toggle Underline button to PDA menu that, when pressed, applies underline styling to all <a> elements.

* Changed 1/0 to bools

Now using TRUE and FALSE, also cleaned some HTML I missed the first time
2017-10-13 15:51:17 -06:00
nicbn 0fa8587f83 Bullet decals tweak (#31420)
* wee

* screen clock update

* resist and stop pulling

* Whoop, Joan messed up on the selection border so here's some fixed icons for that

* there we go

* Update walls.dm

* Update walls.dm

* Update walls.dm
2017-10-13 10:46:45 -04:00
Jordan Brown 963fc6b4ae Merge branch 'master' into patch/thethe 2017-10-13 10:23:55 -04:00
Emmett Gaines 456cd10d94 Radiation rework and subsystem (#30909)
* radiation rework and subsystem

* moves a few things to initialize and adds radiation insulation

* adds a radiation contamination mechanic and makes requested changes

I'm terrified by the possibilities from this

* radiated objects give off light

and hopefuly contamination is balanced

* fixes runtimes and an mc crash kek

removed the lighting part of contaminated objects
attempted some more balancing

* Collectors output power in process() gradualy

And some more balancing tweaks

* Excludes a bunch of things from becoming radioactive

* Ready for testmerge balancing

* Inverse square law was swapped

* testmerge balancing

fixes the geiger counter
buffs collector power gen
nerfs sm radiation
slightly buffs rad insulation
nerfs rad damage (and its burn)
raised the minimum radiation

* disabling the radiation subsystem won't build up rad wave datums forever

* rewrites how mobs handle radiation

upgrades geiger counter functionality
and more balance tweaks

* cleans up stuff and removes debug message

* Slight contamination buff

* Major rad wave performance boost

Also improves rad insulation
Buffs contamination, again

* Fixes insulation runtime

More balance and performance tweaks

* fixes rad collectors not receiving power

* The final balance commit

Fixes a major bug causing radiation to underperform
More geiger counter changes that will be changed more to add sounds

* Monkey business

* Geiger counter sounds

* cleanup and move components to their own initialize

* Some code cleanup

And forgotten changes

* Cleans up some trailing returns

* Mapping changes
2017-10-13 10:22:00 -04:00
kevinz000 c073486645 Fixes explosion particles causing a massive amount of runtimes (#31608) 2017-10-13 10:14:42 -04:00
vuonojenmustaturska 52239dd9fb Fixes foam darts on cardboard cutouts and shooting range targets (#31579) 2017-10-12 16:45:51 -04:00
ShizCalev 0ca203d4da Fixes plastic explosive issues (#31549) 2017-10-12 11:37:15 -06:00
kevinz000 c43e205959 loc -- > forcemove (#31176)
* manually done

* Update syndicatebomb.dm

* Update robot.dm

* Update atoms_movable.dm

* Update syndicatebomb.dm

* Update devil.dm

* Update bedsheet_bin.dm

* Update vending.dm

* Update bedsheet_bin.dm

* Update atoms_movable.dm

* Update syndicatebomb.dm

* Update vending.dm

* Update bedsheet_bin.dm

* Update devil.dm

* Update door_assembly.dm
2017-10-13 00:12:03 +13:00
Tad Hardesty c1794bb402 Fix many instances of "the the"
All uses of "the [src]" have been fixed, as well as other bad string
interpolation directly adjacent to such uses.

In addition to its message, the circumstances under which the tracking
implant locator fails have been updated to use the correct define,
malfunctioning on CentCom rather than on the station.
2017-10-11 21:55:44 -07:00