Commit Graph

7166 Commits

Author SHA1 Message Date
xxalpha 18d8cedf9b Transformed the datum into isolated procs. 2015-07-09 02:38:30 +01:00
Cheridan 2c3c8d7ae3 Merge pull request #10455 from Ikarrus/cyborgobjectives
Borging Antagonists
2015-07-08 17:40:01 -05:00
Ikarrus 7d0e61540c Gang Mode Update
- Fixes round-end message always declaring both gangs lost
- 3gang is now twice as likely to appear
- Purchased spray cans will always be the gang's color
2015-07-08 16:35:11 -06:00
Ikarrus 12eb6a06cd Squash and revert map change 2015-07-08 15:12:00 -06:00
Owen Jacobson fdc75e0725 Reverse nerfs, retain bugfixes. 2015-07-08 15:19:11 -04:00
Ikarrus 3f21a78ab7 Adds a Hugbox
You can hug it.
2015-07-08 10:30:21 -06:00
Jim Boonie 515fb80758 Fixes some other things I can't remember what I fixed right now. I'm imbibing, rev up the lawsuit. Eric once said Bloodline was a pretty good show, but I've yet to watch it. So nevermind. Fuck the opening theme of True Detective's second season is catchy though. Goddamn. Leonard. 2015-07-09 03:25:31 +12:00
Swag McYolosteinen d826a19f81 Merge pull request #9934 from nukeop/rcd
Makes RCDs more useful
2015-07-08 16:03:31 +02:00
Ikarrus 4c4d1aaae4 Rewording 2015-07-07 20:37:07 -06:00
xxalpha 7dcf3623e5 Removed image instantiation for faster smoothing. 2015-07-08 02:17:16 +01:00
xxalpha e7a90863b7 Repath grass. 2015-07-08 02:06:14 +01:00
xxalpha ab1227625f Merge remote-tracking branch 'upstream/master' into smoothballs
Conflicts:
	_maps/map_files/TgStation/tgstation.2.1.3.dmm
2015-07-08 00:43:02 +01:00
Iamgoofball fe7defded4 Security Lockers now start with Security Helmets.
They have everything else, but no security helmets.

This made no sense.
2015-07-07 16:18:01 -07:00
xxalpha 5a5372ed96 Repathed carpet, and other shit I forgot. 2015-07-07 23:01:13 +01:00
xxalpha b74a65ff8a Working rwall decon icons, map editor iconstates, all smooth. 2015-07-07 22:17:25 +01:00
Ikarrus 3497744234 Makes it really obvious that antags no longer have objectives after being borged
Because people were confused by their memory being shown to them after the operation, which includes their objectives.
This also puts brains on a layer just above human mobs, so they can be seen when they pop out.
2015-07-07 15:11:53 -06:00
xxalpha 0b906c6916 All walls, fakewalls, windows, carpet. 2015-07-07 19:50:31 +01:00
phil235 ea1780ce97 - Mech equipment was using its unique processing method, with specific timing for each equipment, but now it uses obj processing, I
changed the values so the equipment effect stays the same. Remove global_iterator datum.
- fiddled with equip_ready procs of mech tools.
- removed mecha/proc/do_after and /enter_after() procs.
- Renamed mech sleeper occupant var to "patient" to avoid confusion with the occupant of the mech.
- all non instant tool (drill) now show a progbar when drilling etc..
- action cooldown now use do_after_cooldown() (that itself uses do_after) and start_cooldown (for instantaneous actions).
- Removed mecha_equipment's destroy proc, it's now all in Destroy(). No confusion.
- modified mecha_equipment/proc/can_attach() to not check istype(mecha) b/c it can't not be. (so the child only have one istype check.
- Removed diamonddrill/can_attach() , all done at drill level.
- armor booster now only for combat mech, instead of all except honkmech.
- Removed dynhitby, dynbulletdamage, dynattackby, dynusepower(), dyngetcharge(), dynabsorbdamage()
- I split the tools.dm file into smaller ones: work tools, mining tools, other tools.
- I split mecha.dm into mecha.dm, mecha_topic.dm and mecha_defense.dm
- refactored mech weapon ballistic/launcher, new proj_init proc, more OOP.
- Moving consumes energy! Lights consumes energy. Fixes #9425.
- Fixed #7354 xeno not bursting if host is inside a mech.
- Added action buttons to mech. Moved toggle lights, internal tank, eject, view stats from verbs to action buttons, these can now only

be done via these buttons (removed them from the big stats window).
- Removed port connect verbs b/C it's automated now.
- regular hud is no longer hidden when inside a mech (doesn't matter b/c you can't interact with most stuff in it while in a mecha). Fixes issue 10387
- can't walk when shooting projectiles. Makes walking on your projectile a bit harder. Helps against issue 10315 (but doesn't fix it).
- also made into action buttons: the special abilities of certain combat mechs.
- Added thrown alerts for mech charge and integrity.
- Fixes teleporting occupant out not properly removing it from the mech. Fixes issue 10330
- fixes ballistic mech weapons spinning when launched. proc/throw_at() now has a spin argument instead of using var/allow_spin that was added to all atoms just for that.
- added a update_action_buttons() to ai/life() to handle ai mech.
2015-07-07 19:40:32 +02:00
xxalpha 49cb301318 Fixed plasma not stacking. 2015-07-07 17:38:23 +01:00
Cheridan 65484c6457 Merge pull request #10419 from Ikarrus/gangbadmin
Fixed Badmins being able to exceed the gang limit with excessive buttons
2015-07-07 08:57:30 -05:00
Jim Boonie f021817b8c Imagine getting stabbed in the eyes. How fucking shitty would that feel? 2015-07-07 17:48:08 +12:00
Ikarrus e67b18d93e - Fixed bug that prevented implant breakers from recruiting security.
- Gangs are reminded of imminent defeat/victory and the dominator's location when a timer drops below 3 minutes. (+3 squashed commit)

Squashed commit:

[49b614c] - Raised threshold of station damage before gang heads can no longer recall
- Implanters are now only blocked by helmets with THICKMATERIAL
- Changelog

[76f9662] Fixes runtime with gang messages sent to minds without mobs

[d81148e] Speeds up recruitment a bit (+1 squashed commits)

Squashed commits:

[d81148e] Speeds up recruitment a bit
2015-07-06 22:29:29 -06:00
Jim Boonie ecfe36f440 Removes debug lines and tweaks a few final things 2015-07-07 08:36:31 +12:00
Jim Boonie 8241a5acc5 Makes screwdriver eyeball spam less bullshit 2015-07-07 07:38:49 +12:00
xxalpha 8d96d87337 smoothed balls 2015-07-06 18:16:18 +01:00
WJohn 7ffd779b24 Merge pull request #10256 from AnturK/sword
Makes claymore back wearable
2015-07-06 11:44:56 -04:00
barackobama 58af0dd402 remove debug messages 2015-07-05 22:22:36 +01:00
xxalpha e56df69012 Restores ability to insert lighters into cigarette packs. 2015-07-05 00:44:39 +01:00
Cheridan 447d7651eb Merge pull request #10299 from xxalpha/runtimesrun
Fixed T-Scanners runtime error
2015-07-04 12:44:23 -05:00
Swag McYolosteinen a4b60449f8 Merge pull request #10129 from AnturK/ayy
Abductors fixes and improvements
2015-07-04 16:57:10 +02:00
Cheridan 7b6867bc21 Merge pull request #10328 from Ikarrus/datumgangs
Datum-Based Gangs [Ready]
2015-07-03 10:35:07 -05:00
xxalpha 8e8d9157d3 Fixed runtime with t_scanners.
Now it's fixed.
2015-07-03 12:16:22 +01:00
GunHog 033650cc47 Cyborg headlamps!
- Borg lights are now a screen button.
- Removed all borg flashlight modules.
2015-07-03 01:38:29 -05:00
Ikarrus 3814dc208a Gang-Based Datums 2015-07-02 22:18:11 -06:00
MrStonedOne ed9238600e Revert "Fixes overexcited TTV reporting" 2015-07-02 16:34:22 -07:00
Cheridan b2ab5d84d1 Merge pull request #10309 from Ikarrus/holyshitsecbuffshutitdownikarrusisshit
Flashes and Flashers
2015-07-02 22:50:28 -05:00
Razharas 572121ecc4 Merge pull request #10244 from Ikarrus/workplacesafety
Workplace "Accidents"
2015-07-03 05:05:36 +03:00
Razharas d03006d17b Merge pull request #10304 from TheVekter/dogbedwoofwoof2
Replaces the crate in HoP's office with a dog bed
2015-07-03 04:27:48 +03:00
Ikarrus 24891ba762 Reduced aoe flashes to just one tick 2015-07-02 19:05:29 -06:00
xxalpha b563d5fbf4 Added ability for items inside items to have action buttons. 2015-07-03 00:33:02 +01:00
Ikarrus 25b134581b Resolved Conflicts:
code/game/gamemodes/gang/gang_pen.dm
2015-07-02 15:15:41 -06:00
Ikarrus 2191a2c33d Datum-Based Gangs 2015-07-02 15:12:55 -06:00
xxalpha 4a86be4883 Merge remote-tracking branch 'upstream/master' into boxesofbananium
Conflicts:
	code/game/objects/items/stacks/sheets/mineral.dm
2015-07-02 18:49:41 +01:00
Razharas f54e2bee2b Merge pull request #10310 from Ikarrus/variableburntimes
Items have a variable burn time
2015-07-02 19:39:40 +03:00
Ikarrus 6595a39147 Plasma sheets can burn now 2015-07-01 13:33:05 -06:00
Ikarrus 55bec2d24d Adds a thrownby var that's used by admin logging. 2015-07-01 13:00:12 -06:00
WJohn cf921dec58 Merge pull request #10163 from RemieRichards/TableCraftingUnFucking
Table Crafting Update
2015-07-01 14:29:55 -04:00
Ikarrus 07bf0fd953 You can splash yourself with reagent glasses now 2015-07-01 12:01:58 -06:00
xxalpha cbf041c054 MATERIAL DATUM 2015-07-01 18:32:30 +01:00
Razharas ce02df75f8 Merge pull request #10285 from Ikarrus/gangimplantmania
Gang Update: Implants Edition
2015-07-01 18:43:21 +03:00