Commit Graph

13853 Commits

Author SHA1 Message Date
Nerd Lord 3a96d9bd8c No delay on examining objects with a nanoui interface as a ghost 2015-12-02 22:53:33 -05:00
Jordie bfe4d41554 Merge pull request #13408 from neersighted/hotfix
Hotfix for SStimer lag
2015-12-03 14:34:45 +11:00
Jordie 4705037955 Merge pull request #13358 from neersighted/map_name
Add map_name to areas
2015-12-03 14:18:34 +11:00
Bjorn Neergaard 6ec257c360 Hotfix for SStimer lag
SStimer can now check dupes
Also fix ghosts not being inquisitive with objects...
2015-12-02 21:23:45 -05:00
Cheridan dd768b9046 Merge pull request #13369 from neersighted/caps
Capitals for Tank logging
2015-12-02 19:09:30 -06:00
Cheridan 08a8115790 Merge pull request #13271 from KorPhaeron/new_mining_turfs
New mining turf sprites
2015-12-02 18:11:46 -06:00
AnturK 056dfe51f3 Makes buttons work on away missions
Makes spawned buttons simplier to use
2015-12-02 23:55:42 +01:00
Cheridan f634890457 Merge pull request #13335 from Incoming5643/fudge_dice
Fudge dice
2015-12-02 16:40:25 -06:00
GunHog 4b7b8a0e94 Adds Bots to Diagnostic HUDs
- Adds bots to the Diagnostic HUD.
- Fixes mode tracking issues with AI's botcall interface
- Added Sentience tracking to bots in PDA and AI displays
- New HUD sprites by WJohnston
- Moved bot defines to its own file so it can be used properly.
2015-12-02 16:16:33 -06:00
spudboy555 f4fb0f2886 Fixed the message alert on the librarian's PDA. 2015-12-02 13:33:41 -08:00
duncathan salt fd5423e0cc Merge pull request #13340 from KorPhaeron/oxy_tank
Internals start at 16 pressure
2015-12-02 14:16:29 -06:00
octareenroon91 3693759187 Correct crayon comment
For /obj/item/toy/crayon , uses == 0 means a mundane crayon has been used up.
Uses < 0 implies unlimited uses.
2015-12-02 11:38:38 -06:00
MrStonedOne a1bfb37f0c Tweaks lighting some more.
This should be ready to go.
2015-12-02 07:12:37 -08:00
Remie Richards 29d1684757 Merge pull request #13343 from GunHog/L2TestNoob
Fixes inability to upgrade gun rechargers
2015-12-02 14:16:34 +00:00
Remie Richards d909c1e82d Merge pull request #13348 from neersighted/spooky_nanoui
Allow ghosts to use any NanoUI interface.
2015-12-02 14:15:33 +00:00
KorPhaeron 3ef452d8c3 Shooting while adjacent to barricade 2015-12-02 02:36:32 -06:00
Jordie ae54bedc30 Merge pull request #13345 from neersighted/sstimer_lovin
Fix up SStimer, make Crew Console use SStimer
2015-12-02 15:53:53 +11:00
kingofkosmos 0b1aa47adc Adds in-hand sprite to transfer tank valve. 2015-12-02 06:23:55 +02:00
kingofkosmos ee522d61d7 Merge branch 'master' of https://github.com/tgstation/-tg-station into fewinhandsprites 2015-12-02 06:05:40 +02:00
Bjorn Neergaard b7ad1452ed Caps for Tank logging 2015-12-01 18:48:35 -05:00
MMMiracles 77b36e2415 iced windows, more ice variants of shit in general.
more stuff, ice everything.

wew

conflict fix
2015-12-01 16:45:09 -05:00
duncathan salt d616885241 Merge pull request #13338 from Incoming5643/tis_the_season_for_horrible_manual_placement
[Touching all the maps oh god] The reason for the season
2015-12-01 15:15:49 -06:00
Vincent bf530cc3dd Fixes untouchable windows
Sorry about that.  Fixes #13354
2015-12-01 11:54:09 -05:00
Incoming5643 091acb5b6e Removes the |~| string work around, as apparently the problem it was fixing doesn't actually exist. 2015-12-01 11:41:40 -05:00
Bjorn Neergaard c36b70afe0 Fix up comments 2015-12-01 10:37:37 -06:00
Bjorn Neergaard 8cc3a856a2 Add map_name to areas
Fixes #12713
2015-12-01 10:03:03 -06:00
Incoming5643 8df0899f57 I don't think this is actually needed for whatever reason, but lets be safe. 2015-12-01 03:12:55 -05:00
Incoming 716ed77501 Changes up how OOC checks to see that you agreed that a message isn't accidental IC.
It now passes a special string, "|~|", in front of your message and runs it through OOC again. The string saves the message from further scrutiny, and is then cut off.
2015-12-01 03:07:34 -05:00
Bjorn Neergaard 6f098e8298 Allow ghosts to use any NanoUI interface. 2015-11-30 23:34:59 -05:00
Bjorn Neergaard 47e9a7771a Fix up SStimer, make Crew Console use SStimer
Remove crappy proc queue as well...
2015-11-30 20:56:45 -05:00
GunHog c09b880fa4 Fixes inability to upgrade gun rechargers
Adds missing exchange_parts() proc
2015-11-30 19:54:41 -06:00
Vincent 16303c1c1f Changes flag name from ABSTRACT to NODECONSTRUCT
Removes holo-tables and holo-windows since those typepaths are no longer needed.
Updates Z2 to reflect this.  Removes spurious tag tags in Z2.
2015-11-30 20:26:03 -05:00
Incoming 42da16a003 adds swankcookie's snowman stuff to the gifts that will spawn on christmas should the trees exist which hopefully they will! 2015-11-30 19:21:53 -05:00
KorPhaeron c29f2ef837 Internals start at 16 pressure 2015-11-30 18:12:32 -06:00
Vincent b31b5e3f77 Fix Conflicts:
code/game/machinery/doors/windowdoor.dm
2015-11-30 18:56:43 -05:00
KorPhaeron 6be3a6fd58 Cleans up copypaste but this time it compiles 2015-11-30 16:50:17 -06:00
KorPhaeron fab3cdc3a2 Cleans up copypaste, adds missing block chances 2015-11-30 16:39:02 -06:00
KorPhaeron 2609adb29d Blocking overhaul 2015-11-30 16:22:31 -06:00
Incoming d8f6039834 Accidental remnant of another pull got in 2015-11-30 15:22:58 -05:00
Incoming 0c1d7272d5 Adds fudge dice
They're six sided dice with two pluses, two minusii, and two blank sides.

They're also a jokey recipe you can create with any dice and a chocolate bar. Once you eat the literal fudge die you get a fudge die no matter what kind of die you used into its creation. This is INTENTIONAL AND PART OF THE JOKE.

Adds them to the "rare dice" spawn in dice bags.

Formally defines a d6 as a separate thing from the generic parent die. the generic parent die is still a d6 for all intents and purposes except for the fact that it's now just called a generic "die" instead of a d6. This was so the recipe didn't list a d6 as needed for the fudge dice recipe when really any die would do.

Doesn't replace existent generic die with d6eses on the maps because I don't want this to conflict for a million years. I'll swap out the generic dies at some future point after this is added.
2015-11-30 15:19:25 -05:00
YotaXP 75f87f370f Added template and some tweaks. 2015-11-30 14:16:05 -05:00
Razharas 78c95ab035 Merge pull request #13317 from neersighted/airlock_electronics
NanoUI Airlock Electronics
2015-11-30 20:43:33 +03:00
YotaXP 5b170c8bc0 4am will do that to ya 2015-11-30 04:25:20 -05:00
YotaXP 7de857b476 Upgrades the space heater! 2015-11-30 04:11:10 -05:00
duncathan salt ad410e39d8 Merge pull request #13296 from neersighted/nanoui_checks
Fix some NanoUI checks
2015-11-29 18:36:18 -06:00
Vincent 05ae680b06 Fixing conflicts:
code/game/machinery/computer/computer.dm
	code/game/machinery/doors/windowdoor.dm
	code/game/objects/structures/window.dm
2015-11-29 19:02:30 -05:00
Bjorn Neergaard 06e5df9336 Fix NanoUI missing assignment; use two-line ifs 2015-11-29 18:20:10 -05:00
MMMiracles 4fb081826f shh 2015-11-29 15:55:26 -05:00
MMMiracles e6cfba70a2 iced variant of regular walls added 2015-11-29 15:45:22 -05:00
Razharas a2bcbf5db7 Merge pull request #13279 from tkdrg/PUTTING_YOUR_VARS_IN_A_POOL
Ports the /vg/ pooling resetVars by Clusterfack
2015-11-29 23:36:07 +03:00