Commit Graph

13853 Commits

Author SHA1 Message Date
Remie Richards edfb957bd2 Merge pull request #13088 from as334/master
Plasmamen fixes
2015-11-29 19:17:11 +00:00
as334 dc98e67f05 Just fuck my shit up fam 2015-11-29 13:48:58 -05:00
duncathan salt aa7df92150 Merge pull request #13282 from Anonus/fluxfix
Fixes flux and gravitational anomalies not shocking nondense mobs
2015-11-29 12:35:30 -06:00
duncathan salt 9e9ccf9474 Merge pull request #13268 from Anonus/teachingsofnarsie
Cult theme update
2015-11-29 12:23:07 -06:00
Nerd Lord fba1c1129a fine, fine fuck okay sure
don't sacrifice dogs, okay? nar-sie has standards, of a sort
2015-11-29 13:11:18 -05:00
MMMiracles f67dde21d5 foundation set, demands given. 2015-11-29 12:34:49 -05:00
Bjorn Neergaard f214e547cb NanoUI Airlock Electronics
Also reworks a lot of the AE code.
2015-11-29 11:32:56 -06:00
MMMiracles d4d63b7d3f start of something 2015-11-29 11:02:38 -05:00
MrStonedOne 921c9eede1 Asset cache Fixes
Fixes asset cache locking up the MC initialization at world start.
Fixes asset cache not pre-loading resources to clients that connect from a world reboot.
Fixes a null reference runtime relating to the client disconnecting at the wrong time (I still conciser this to be a byond bug)
Fixes crew monitor registering assets because they exist
Fixes crew monitor trying to send zlevel assets for zlevels it hasn't processed.
Fixes nano ui sometimes not sending the template asset to the client on open.
2015-11-29 07:19:49 -08:00
kingofkosmos edb611f53d Adds in-hand sprites for tracking beacon, pizza box and carp plushie. 2015-11-29 16:43:52 +02:00
Jordie fd96c313a7 Merge pull request #13248 from bgobandit/dominatorfix
Fixes dominator error message issue.
2015-11-29 21:08:38 +11:00
Jordie e9ea0d8dc9 Merge pull request #13275 from swankcookie/snowman
Adds Snowman costume
2015-11-29 21:08:11 +11:00
Jordie aa672d3e95 Merge pull request #13230 from JJRcop/i12317
Fixes changeling hivemind download
2015-11-29 21:07:18 +11:00
Jordie 56c2659736 Merge pull request #13187 from ktccd/master
Fixes areas blobs shouldn't win from spreading to.
2015-11-29 21:06:46 +11:00
Jordie 38eddb1421 Merge pull request #13179 from AnturK/academy
Wizard Academy Away Update
2015-11-29 21:06:34 +11:00
Jordie da0c466f82 Merge pull request #13149 from Firecage/toolspeed
Adds toolspeed
2015-11-29 21:06:15 +11:00
Jordie 06134d5f19 Merge pull request #13104 from GunHog/OfTeleportsAndNames
Hand Tele now displays its destination.
2015-11-29 21:06:01 +11:00
Jordie 97a3b3f3c7 Merge pull request #13097 from RemieRichards/patch-2
Updates Holopad code to use AltClick
2015-11-29 21:05:50 +11:00
Jordie ee3e5c4d3f Merge pull request #13074 from Yolopanther12/lightReplacerUpgrade
Adds Light Replacer Refilling With Box of Lights
2015-11-29 21:04:43 +11:00
Razharas 4314b0924a Merge pull request #13203 from Incoming5643/g_absorbing_the_joke
Removes Accidental IC in OOC
2015-11-29 12:14:10 +03:00
as334 611fb49c1c Wake me up inside 2015-11-29 00:58:30 -05:00
duncathan salt a5dfafd0d4 Merge pull request #13197 from MrStonedOne/revert-12977-reverttimedinjectors
Revert "Properly reverts timed injectors"
2015-11-28 22:46:36 -06:00
Cheridan 2abaa2b0f1 Merge pull request #13045 from KorPhaeron/laserbox
Fixes reflector structure being on a low layer
2015-11-28 20:42:21 -06:00
Nerd Lord b926afc3ef Fixes rune code a little, the revival beam goes the right way now. 2015-11-28 21:24:17 -05:00
Bjorn Neergaard d400927522 Fix some NanoUI checks
Canisters require physical access and nothing else.
NanoUI checks Brain Damage by default.
2015-11-28 19:58:34 -06:00
KorPhaeron 2600371fe0 Updates mine turfs to be slightly more modular 2015-11-28 18:49:40 -06:00
KorPhaeron 4245481019 Lower layer but still higher than it was 2015-11-28 18:48:42 -06:00
PKPenguin321 8e09b00f2c Merged upstream 2015-11-28 15:49:41 -08:00
Cheridan 2fc49bbcad Merge pull request #13265 from PKPenguin321/kor-you-lazy-fuck
Mounted Chainsaw Inhands 2.0
2015-11-28 17:01:35 -06:00
PKPenguin321 36d92b8c2d fixes everything
i broke everything by giving teleprods a unique attack_self but forgetting to include the original functions of attack_self, making them unable to turn on/off. this fixes that.
2015-11-28 14:57:36 -08:00
AnturK 9a434b669c Academy Fixes 2015-11-28 23:17:57 +01:00
KorPhaeron 439fa02da9 Smooth lava 2015-11-28 14:21:47 -06:00
Nerd Lord 33e6fe073e Cross() isn't called anywhere even though it might be useful! workarounds! 2015-11-28 12:49:44 -05:00
Nerd Lord 98e3cdeabd Fixes flux and gravitational anomalies sometimes not shocking mobs. 2015-11-28 12:41:28 -05:00
AnturK b662b470a9 Enables ghost to go through ladders
Adds Cold snow turf
Adds Infinite Candles
2015-11-28 18:14:52 +01:00
AnturK b14e9133d2 Academy Update 2015-11-28 12:35:41 +01:00
AnturK 9fd9e5c21d Makes user explicit in spell code 2015-11-28 12:35:40 +01:00
Razharas e715e1cc57 Merge pull request #13195 from neersighted/nanoui_update
[WIP|DNM] Update NanoUI
2015-11-28 14:17:49 +03:00
swankcookie 0b7b49d8c4 fixes issue of missing suit and hat in vendor 2015-11-28 03:11:05 -06:00
swankcookie 192460d4a9 fixed space 2015-11-28 02:50:58 -06:00
swankcookie ac820f4ec2 adds snowman hat and suit to autodrobe 2015-11-28 02:40:03 -06:00
Tkdrg 7c6abedfee Ports the /vg/ pooling resetVars by Clusterfack
Fixes #12198
2015-11-28 05:05:06 -03:00
Nerd Lord cdd93677f9 Corgis no longer do anything special when being sacrificed. Fuck that.
Removes sac_act for being entirely unused.
2015-11-27 23:05:54 -05:00
Nerd Lord f9a92c1215 Fixes.
You can sacrifice corgis with no punishment if you've gotten the sacrifice target or there is no sacrifice objective.
2015-11-27 22:33:38 -05:00
Nerd Lord 1414070115 Cult theme update;
Cult stuff uses cult span classes for the most part.
There are beams when using blood drain on a target and when reviving a target with the raise dead rune.
There's a nar-sie maw when you sac something, holy shit.
Sac invocation is now the old invocation, and it worked in testing I promise.
Updates construct descriptions to match what they tend to do.
There's like one or two bugfixes, you can examine talismans as a cultist without the paper menu popping up.
The supply talisman popup is like 50% smaller.
2015-11-27 21:53:56 -05:00
Bjorn Neergaard 2feedfa009 Update Cryo, NanoUI states, add new contains() helper 2015-11-27 21:21:52 -05:00
ktccd 6fe6db75be Brings code up to current specs
Also removes some of my unneded comments.
2015-11-28 01:57:28 +01:00
ktccd b269e5bab8 Update to bring code in line with standards
Removes some unecessary text as well.
2015-11-28 01:27:29 +01:00
ktccd 395cd5a68c Rewrote a bit of blob code to fix... a lot
Stuff fixed: My sad attempt at fixing #13126.
The expand() proc for blobs is hopefully less intensive now (WHY did it
used to spawn a blob only to destroy it? That must've been such a
waste...).
Destroy code no longer needs to adjust for the expand() proc doing weird
things.
The antag panel will now show the correct variable used to determine
blob progress.
Renamed the variables I used so they're not so similar to each other.
blob_legit and blobs_legit was WAY to easy to mix up.
2015-11-28 01:06:27 +01:00
PKPenguin321 5382db940d adds mounted chainsaw inhands, repaths mounted chainsaws to actually use them, makes the lines for mounted chainsaws use tabs instead of filthy spaces 2015-11-27 14:56:23 -08:00