Incoming
a9138e84c1
*Adds supermatter sword sprites
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*Makes bullets that hit the supermatter sword get eaten
*Fixes some edge cases where a sword could eat itself
*Improves atmos handling
2015-10-31 19:48:24 -04:00
Razharas
9ee8d1c256
Merge pull request #12589 from Cheridan/5e
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Upgrades Paladin to Fifth Edition
2015-11-01 02:09:01 +03:00
Cheridan
6d437a4d52
Merge pull request #12728 from GunHog/Hardsuits-are-cool
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RAD/EMP/Bomb Hardsuit messages
2015-10-31 17:27:31 -05:00
AnturK
70222112f8
Makes mechs use some of pilot huds (job,wanted,loyalty,antag)
2015-10-31 23:02:50 +01:00
AnturK
331d8d9acd
Fixes one nuke kit per round.
2015-10-31 20:57:49 +01:00
AnturK
a7334f95b6
Adds POI List, makes orbit use it.
2015-10-31 20:02:06 +01:00
Razharas
590644c06e
Merge pull request #12686 from Firecage/jetpackobjective
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Changes jetpack objective
2015-10-31 21:42:07 +03:00
Razharas
aa3198afd1
Merge pull request #12749 from GunHog/This-is-why-you-remember-to-SYNC!
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Missing Diagnostic HUDs commit
2015-10-31 21:37:29 +03:00
Xhuis
4cb2ddc513
Removes shadowling talking in Chiller, fixes conflicts
2015-10-31 12:32:20 -04:00
Xhuis
2621397c41
Some fixes, makes shadowling speak in Chiller
2015-10-31 12:30:54 -04:00
Xhuis
55021fc27d
Conflicts 2/2
2015-10-31 11:32:12 -04:00
Xhuis
f2291a1194
Shadowling update 5
2015-10-31 11:30:29 -04:00
AnturK
d139f8c6ee
Mecha Speech Bubbles
2015-10-31 14:42:12 +01:00
Razharas
615275f71f
Merge pull request #12496 from kingofkosmos/interactivescreenalerts
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More interactive screen alerts and workarounds for the resist-button
2015-10-31 15:13:15 +03:00
Razharas
1e3aa40015
Merge pull request #12714 from MrPerson/lastarea's_last_ride
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Removes the unused lastarea mob var
2015-10-31 15:05:40 +03:00
MrStonedOne
8c755da84f
Adds a way to make certain area/space areas not force 100% brightness
2015-10-31 02:30:49 -07:00
MrStonedOne
ee4d24130e
Bumps starlight down one notch
2015-10-30 21:30:21 -07:00
Razharas
1151d09a5f
Merge pull request #12724 from Incoming5643/80_win_rate
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Lack of security now impacts head rev scaling
2015-10-31 05:10:35 +03:00
Razharas
f78289c60e
Merge pull request #12716 from GunHog/Charge-ALL-The-Guns!
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Buildable Rechargers!
2015-10-31 05:10:04 +03:00
PKPenguin321
76a6e55622
Makes lubed floors have the wet overlay, take two
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Remake of #12767 but without the commit fuckyness. See #12767 for details. That's #12767 .
2015-10-30 16:32:21 -07:00
Razharas
8f8daae3f3
Merge pull request #12715 from AnturK/oneturrettorulethemall
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Removes deprecated area turret code
2015-10-30 15:21:07 +03:00
KorPhaeron
354a03ea37
Headset
2015-10-30 05:30:42 -05:00
KorPhaeron
d87803fdb4
Slime blueprints
2015-10-30 04:42:20 -05:00
GunHog
336b57bd5a
Missing Diagnostic HUDs commit
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For some reason, the final commit for DiagHUDs was lost. This adds
Diagnostic HUDs to roboticist lockers, the protolathe properly, fixes
the night HUD's onmob sprite and adds a quick changelog.
2015-10-30 00:45:31 -05:00
MrStonedOne
03ff22fbbc
Adds the ability to set a light source's high end
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Makes starlight use new system to have far spreading low levels of light rather then near spreading high levels of light.
2015-10-29 22:31:08 -07:00
Razharas
fc0ea9311b
Merge pull request #12614 from GunHog/Diag_Huds
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Diagnostic HUDs
2015-10-30 06:25:48 +03:00
GunHog
f0f16426b9
Gold requirement
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- Circuit board design now requires gold.
- Origin and Required tech levels made consistent with a board that
takes gold.
2015-10-29 08:20:32 -05:00
GunHog
faf315328a
Fixes
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Uses show_message() so blindness is respected.
Touches up the messages themselves a little.
2015-10-29 08:05:32 -05:00
Incoming
c909ac6ffe
The lack of security is now taken into account in revolution head rev scaling.
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See the pull request for technical details.
2015-10-29 00:10:18 -04:00
Jordie
a09d69e985
Merge pull request #12330 from feemjmeem/tanksuicide-refactor
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re-enable tank suicide, but retain body and all objects
2015-10-29 14:27:37 +11:00
Cheridan
62527884ed
Merge pull request #12702 from optimumtact/pkpenguin
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Adds a surgery to attach a chainsaw to your hand
2015-10-28 18:08:36 -05:00
Cheridan
f00b6101e7
Merge pull request #12698 from Firecage/youcandoitlilmonkey
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Allows monkeys to use ointments and brute packs.
2015-10-28 17:51:56 -05:00
AnturK
6a00a9768c
Removes area turrets
2015-10-28 23:15:44 +01:00
Cheridan
89f8b0eea5
Merge pull request #12697 from KorPhaeron/biobag
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Moves biobags under biosuits
2015-10-28 16:37:19 -05:00
GunHog
ea36718bc3
Buildable Rechargers!
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- Rechargers can now be constructed/deconstructed as a machine. Requires
the board and a capacitor.
- Rechargers can now be upgraded with superior capacitors to increase
recharge rates!
2015-10-28 14:55:38 -05:00
kingofkosmos
2c0f178e31
Embedded object -alert can be clicked to remove the object.
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When handcuffed, a handcuffed-alert appears and clicking it is the same as clicking on resist. Same with legcuffing.
Moving in a Suit Storage Unit or welded/locked locker or morgue tray is now the equivalent of pressing resist.
2015-10-28 21:10:50 +02:00
Razharas
a59d4c47f0
Merge pull request #12234 from Incoming5643/flapping_intensifies
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Modifies plastic flaps to defeat the secret box technique.
2015-10-28 19:39:45 +03:00
Razharas
980b3ec4a3
Merge pull request #12071 from KorPhaeron/captainqol
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Small tweaks to captains starting equipment
2015-10-28 19:36:09 +03:00
GunHog
20120417d3
Hardsuit upgrades!
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- Hardsuits now respond to EMP and Radiation, warning the user.
- The Prototype Hardsuit now has a bomb detector.
2015-10-28 11:33:47 -05:00
Razharas
6aba66d26a
Merge pull request #12679 from Jordie0608/idkwhatiwasthinkinghere
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Fixes #12652 , ignore not working
2015-10-28 19:32:21 +03:00
Razharas
6d89f6cd69
Merge pull request #12687 from tkdrg/uncreative_branch_name
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Fixes chainsaws losing force when dropped
2015-10-28 19:30:22 +03:00
MrPerson
2f9c5b38f0
Removes the unused lastarea mob var
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I think it was used for ambience music a long time ago.
2015-10-28 04:25:18 -07:00
GunHog
3255334cdb
Sprites and fixes
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- New sprites by WJohn! Yay!
- Fixes borg cells not updating
2015-10-28 00:31:32 -05:00
Razharas
9357602233
Merge pull request #12665 from tkdrg/ghost_medsechuds
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[READY] Adds a ghost on-screen HUD
2015-10-28 05:19:19 +03:00
Tkdrg
dd20530f0e
Adds ghost alerts.
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Adds ghost alerts for revival (cloning, MMIs, nar-sie, drones, etc).
2015-10-27 23:07:41 -03:00
KiwiFarms
fe8d0e58cd
Adds a surgery to attach a chainsaw to your hand
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Once added you cannot remove the chainsaw and the hand will be forever
used
2015-10-28 12:16:58 +13:00
Mike Long
b1ea1c698f
Adds new reagent application method, INJECT. This will hopefully prevent people from thinking they shouldn't have eaten Styptic powder after being injected with it.
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Also, as a side effect, fixes #9305 for itching powder, but if the problem still exists for other chemicals, then it's still around.
2015-10-27 18:51:07 -04:00
Firecage
69ed8e756d
Allows monkeys to use ointments and brute packs.
2015-10-28 00:10:11 +02:00
KorPhaeron
fe6adf6cc1
Biobag
2015-10-27 16:13:43 -05:00
MMMiracles
2bcc3aeb9e
Embed chance of 75% because having less than 1/2 of a chance of your magic death stick being tossed into your enemy's hand could only go right.
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Also changelog.
2015-10-27 16:06:02 -04:00