KorPhaeron
c003925c24
Reflector
2015-10-24 04:49:42 -05:00
Razharas
fc4efa78c3
Merge pull request #12479 from octareenroon91/patch-27
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Area Name Propriety
2015-10-24 03:16:27 +03:00
Remie Richards
d524b4acde
Adds a special camera that can see ghosts (if the ghost is orbiting something they are skipped, this is to prevent it being used for power/meta gaming) the Chaplain spawns with one and they can be tablecrafted using a camera and holywater
2015-10-24 00:53:36 +01:00
GunHog
b10850718a
Merge remote-tracking branch 'remotes/upstream/master' into Diag_Huds
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Conflicts:
code/modules/mob/living/silicon/robot/robot.dm
2015-10-23 18:53:30 -05:00
Razharas
5b0626970c
Merge pull request #12572 from KorPhaeron/sharp
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Makes changeling armblades sharp
2015-10-24 02:48:16 +03:00
GunHog
438babc197
HUD fixes
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- Data HUDs that apply only to humans (medical, security) are now
prepared only for humans, preventing errors.
- The RD's hardsuit helmet now deactivates its own HUD if a diagnostic
HUD item is worn.
- HUDs on newly spawned entities now update properly.
2015-10-23 18:47:58 -05:00
KorPhaeron
9c482231fb
Blobfix
2015-10-23 18:40:44 -05:00
phil235
da84fcd8d2
- Fixes shadowling receiving burn messages even when dead. I've also fixed the same bug for other species and made certain spec_life() procs not run when the mob is dead. I also made slime species a subtype of jelly species since they had a lot of code in common thus reducing duplicate code.
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- Fixes odd behavior with emagging airlock and windoor animation.
- Fixes being able to bloodcrawl in oil decal.
- Fixes being deaf after bloodcrawling.
- Fixes wintercoat hood appearing below the mask.
- Fixes being able to attack another mob before the game has started (and other things which used a gamestart check that no longer works).
- Ghosts can no longer become drones before the game has started.
- Removed "bhunger" and "ajourn" mob vars, they are unused.
- Fixes admin-revived morph being invisible.
- Fixes heart attack stacking losebreath very high. Also now losebreath is reset to 0 when the mob dies.
- All mobs no longer have a default strip menu showing two hands.
2015-10-23 20:00:52 +02:00
Remie Richards
5f96e49f93
Merge pull request #12541 from Anonus/bringing_spooky_back
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Once again overhauls revenants
2015-10-23 18:12:15 +01:00
Fox-McCloud
04c9b1c90e
Lowers the Spacesuit Slowdown from 2 to 1
2015-10-23 08:27:43 -04:00
Razharas
b5120f0276
Merge pull request #12555 from Jordie0608/notallsyndicatescanaffordanukedonateyourstodayandyoucanhelpaspacestationbedestroyed
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Syndie nuke and closet mapped to shuttle
2015-10-23 12:29:44 +03:00
Jordie0608
d8cef19a05
operator, savefile and list find update
2015-10-23 18:39:29 +11:00
Nerd Lord
d05c81c2d9
This should resolve conflicts and not fail to compile woo woo
2015-10-22 22:10:29 -04:00
Shadowlight213
6bd034fbe1
Fixes comm logviewer reading human speech as untranslatable.
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Removes unused emag_acts from telecomms computers
2015-10-22 19:04:05 -07:00
Cheridan
6bfa738a24
Merge pull request #12567 from phil235/EffectSystemTweak
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Makes effect system code more OOP.
2015-10-22 21:00:10 -05:00
KorPhaeron
e17b3c8392
Burn
2015-10-22 20:57:57 -05:00
GunHog
ac7be61569
Adds Mechs and Borg cells to HUD
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- Cyborg cells are now tracked.
- Mech health, cells, and status now tracked
2015-10-22 18:45:08 -05:00
AnturK
77d3260894
Action Button Cleanup
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Removing action_type in lieu of subtypes
2015-10-22 21:34:27 +02:00
phil235
be4b3a6857
Merge pull request #12478 from Firecage/Mirrorfixing
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Adds fixing mirrors.
2015-10-22 19:16:55 +02:00
Firecage
40b149ade7
Removes one indent from the return.
2015-10-22 19:11:23 +02:00
Cheridan
1d2b60b227
Typo fix
2015-10-22 11:20:48 -05:00
Cheridan
b246835ed0
I like this path name better
2015-10-22 11:19:44 -05:00
Cheridan
5527b20a11
Upgrades SS13 to Fifth Edition
2015-10-22 11:15:46 -05:00
phil235
3c25077527
Merge branch 'master' of https://github.com/tgstation/-tg-station into ChemistryManual
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Conflicts:
icons/obj/library.dmi
2015-10-22 18:10:16 +02:00
Jordie0608
0d67f24e33
Merge branch 'master' of https://github.com/tgstation/-tg-station into notallsyndicatescanaffordanukedonateyourstodayandyoucanhelpaspacestationbedestroyed
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Conflicts:
_maps/map_files/DiscStation/DiscStation.dmm
2015-10-23 01:01:02 +11:00
Jordie0608
1f1880e3f9
selective ooc muting
2015-10-23 00:41:01 +11:00
GunHog
96317030a1
Diag HUDs 2
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Adds Diagnostic HUDs
2015-10-22 08:15:09 -05:00
phil235
c7670dc627
Merge pull request #12558 from Bawhoppen/medbaysigntypo1
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Fixes medbay sign description typo
2015-10-22 12:41:26 +02:00
Razharas
e1bad58c4a
Merge pull request #12503 from Robustin/master
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Pneumatic Nerf
2015-10-22 09:33:02 +03:00
Cheridan
ecdaeaad4c
Merge pull request #12540 from Incoming5643/this_blows
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Syndicate bomb payloads will now detonate if set on fire
2015-10-21 19:11:05 -05:00
KorPhaeron
a85f9249d5
Sharp
2015-10-21 18:53:21 -05:00
phil235
fb7ad8b38f
Merge pull request #12452 from Xhuis/radical
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Radiation tweaks and a geiger counter
2015-10-22 01:13:00 +02:00
Tkdrg
0458f939b4
Adds Chainsaws
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Happy Halloween!
Sprites by WalterJe.
These are force 21 two-handed weapons. They are sharp and can be
tablecrafted by spending one circular saw, one plasteel sheet, and one cable
coil, plus a welding tool for crafting. The sound used is from the
freesounds.org and was released into the public domain. It is available
at https://www.freesound.org/people/esperri/sounds/118972/ .
This is a rehash of PR #6320 if you're feeling dejavu.
2015-10-21 20:11:29 -03:00
phil235
4d3449dc63
Merge pull request #12513 from bgobandit/iamaclown
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Fixes bio-bags not showing up where they're supposed to.
2015-10-22 00:47:56 +02:00
phil235
261ee72cce
Merge pull request #12511 from KorPhaeron/icon
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Fixes icon not updating when you craft an explosive lance
2015-10-22 00:47:31 +02:00
phil235
21c4552576
Merge pull request #12487 from bgobandit/humanoids
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Changes the text human ==> humanoid where applicable.
2015-10-22 00:41:19 +02:00
phil235
fffec436b3
let's use the guide to chemistry wiki page instead.
2015-10-22 00:31:17 +02:00
phil235
8751f9afb5
derp
2015-10-21 23:48:23 +02:00
phil235
d3ee910211
Makes effect system code more OOP.
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obj/effect/effect is now renamed obj/effect/particle_effect for better usability.
datum/effect/system and /datum/effect/effect/system are now both /datum/effect_system.
Fixes a bug where wall mounted igniters (and other spark producing objects) didn't produce sparks sometimes.
Moved explosion_particles.dm into the effect_system folder, because it has effect_systems code.
2015-10-21 23:28:29 +02:00
Nerd Lord
c21fd722e9
Defile now rusts normal and rwalls at a very low chance.
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Revenant abilities cause purple sparkles now.
Incidentally fixed up EMP pulses so they don't set the name and duration of the object they spawn for everything that spawns the object.
2015-10-21 14:05:59 -04:00
phil235
3466a0630d
Adds a chemistry manual. It gives basic info on how to make chems and lists all chemical reactions in alphabetical order.
2015-10-21 18:44:40 +02:00
Lularian
40c9527211
Annoying desc for medbay sign
2015-10-21 09:31:39 -05:00
Jordie0608
1dee35a5f9
syndie nuke and closet mapped to shuttle
2015-10-21 18:27:29 +11:00
Cheridan
b31f114940
Merge pull request #12510 from Core0verload/tankytanksoftank
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Buffs big air/oxy tanks damage to 10
2015-10-20 17:47:30 -05:00
as334
42971f8fd6
Merge https://github.com/tgstation/-tg-station
2015-10-20 16:51:24 -04:00
Incoming
1db3c0c18b
Syndicate bomb payloads will now detonate if set on fire long enough. Note that the casings for the bombs is fireproof, so if you want to set fire to a bombcore you'll need to remove it from the case first.
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Fixes #12468 while I'm here to avoid another box pull
2015-10-20 15:52:38 -04:00
Jordie
8a35115f1d
Merge pull request #12493 from Shadowlight213/Banhancements
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Adds alien jobbans and adds jobban and pref support to various events
2015-10-20 15:21:40 +11:00
Cheridan
bb544c6c92
Merge pull request #12494 from Anonus/timestop
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Fixes untoggled switchblade force
2015-10-19 20:54:47 -05:00
phil235
f0f3d0f266
Fixes error in SetupGenetics proc
2015-10-20 01:07:35 +02:00
bgobandit
b554319d6a
biobag hotfix
2015-10-19 18:02:57 -04:00