KorPhaeron
67f59f2f99
Zombies
2015-10-20 14:46:38 -05:00
Remie Richards
76dbbf42e7
Fixes drone hats
2015-10-20 16:30:50 +01:00
Jordie
8a35115f1d
Merge pull request #12493 from Shadowlight213/Banhancements
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Adds alien jobbans and adds jobban and pref support to various events
2015-10-20 15:21:40 +11:00
Kyle Spier-Swenson
ae9b3de7ad
Fixes spiders locking up the MC with do_after's
2015-10-19 20:13:41 -07:00
oranges
c0ebea1f23
Readds the parasting
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as a meme for retardation affected mobs
2015-10-20 15:17:08 +13:00
Razharas
d1df0bfeff
Merge pull request #12485 from xxalpha/ultrarange
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Added ultra_range() proc.
2015-10-20 00:17:09 +03:00
Razharas
7d73392f67
Merge pull request #12509 from phil235/SecHudFix
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Fixes Sec Hud wanted status not being updated when changing identity.
2015-10-19 23:16:04 +03:00
Rui Neves Carvalho
80e7024f6c
Fixes Sec Hud wanted status not being updated when changing identity. Original PR by Astralenigma, New one by phil235.
2015-10-19 21:22:05 +02:00
xxalpha
e82a216447
Changed various instances of range() and orange() to ultra_range().
2015-10-19 20:04:14 +01:00
Razharas
16d508fe10
Merge pull request #12381 from KorPhaeron/nests
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Monster Nests
2015-10-19 21:47:52 +03:00
Razharas
78416379dd
Merge pull request #12484 from RemieRichards/Nyehhehheh
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Allows Species to set custom say spans.
2015-10-19 21:45:03 +03:00
Cheridan
83be789e47
Merge pull request #12465 from RemieRichards/LoveMeAgain
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Overlays System Update [GIANT HATS!]
2015-10-19 09:18:42 -05:00
Razharas
2ce1ec3a38
Merge pull request #12451 from xxalpha/swarmerfix
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Fix swarmer effect being affected by spacewind
2015-10-19 14:53:47 +03:00
Shadowlight213
a8aaa2b718
oops
2015-10-19 01:06:38 -07:00
Shadowlight213
16d1411de7
Adds invis_override var to allow for glasses to set higher than normal see_invisible
2015-10-19 00:25:14 -07:00
Razharas
59d88fd695
Merge pull request #12376 from Xhuis/attack_spooky
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Removes revenants calling attack_ghost() on things they click
2015-10-19 10:09:47 +03:00
Razharas
123390d640
Merge pull request #12459 from phil235/BugFixBoogalooG
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Phil's batch of fixes
2015-10-19 10:03:28 +03:00
Razharas
4bd2956c6b
Merge pull request #12466 from phil235/BugFixBoogalooH
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Bugfixes: soulstone, reagent runtimes, etc
2015-10-19 10:02:42 +03:00
Shadowlight213
9884a6624a
Adds Shadowling bans
2015-10-18 16:20:58 -07:00
Shadowlight213
35ca96331e
Adds jobban support to syndicate borg
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Adds jobban and pref checking to various events
Adds support for alien jobbans
Adds feedback to alien infestation event.
2015-10-18 15:25:14 -07:00
Shadowlight213
00ceaafbe9
Cleans up changes lines to lower lines changed.
2015-10-18 13:20:04 -07:00
Shadowlight213
2ebbca4dd9
Reverts attempt to give drones alert window.
2015-10-18 13:14:09 -07:00
Remie Richards
ec3be464f3
Allows Species to set custom say spans.
2015-10-18 17:17:27 +01:00
Remie Richards
ed2a565fd0
Fixes some logic that could cause the server's cache of uniform+undershirt sprites to be regenerated and recached, all female clothing procs now assume _s has been tacked on already, instead of adding it themselves.
2015-10-18 16:14:52 +01:00
Remie Richards
cb5458cfc3
Expands large-inhands to large-any-worn-item, Adds a system for overlays on top of inhands and other clothing (Think ammo counters, primed grenade flashing etc.), Removes almost all of the copypaste in the update_icons() system
2015-10-18 15:54:09 +01:00
Incoming
6222b4fc8b
Slimepeople can now split if they contain 200 units of slime jelly, and slimepeople will now slowly generate slime jelly up to 200 units provided they are very well fed.
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Split slimepeople are NOT player controlled, but rather the original slime person can swap between the two mobs at will. If one of the slimepeople should die under player control, the player won't be able to swap back to their living body.
Splitting only creates a new body, any items you have on you are not duplicated.
In testing this takes longer to achieve than you might think, even under ideal "FOOD EVERYWHERE" conditions it can take nearly 10 minutes to produce a split slimeperson. The initial slimeperson is also apt to get fat if they try to do this more than once.
Slimepeople now take half damage from sources of heat, but double damage from sources of cold.
2015-10-18 03:17:09 -04:00
Shadowlight213
fc13a7cf70
Various QOL changes for drones.
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Makes drones have permanent magboot effect.
Gives drones the check station alerts verb
Allows drones to set Airlock access on RCDs
2015-10-17 19:16:00 -07:00
phil235
7c6d1b8cab
Merge branch 'master' of https://github.com/tgstation/-tg-station into AsphyxiationFIx
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Conflicts:
code/modules/mob/living/carbon/human/species.dm
2015-10-18 02:18:15 +02:00
phil235
79a814b434
Fixes some runtimes when picking candidates for certain simple_animals, especially sentience potion. If the player chose 'Yes' and then immediately disconnected, it would make the chosen client null. Same thing for xeno larva bursting (player disconnection mid bursting animation)
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Fixes runtimes with chem grenade calling prime() after being GC'd.
Fixes some hardsuits having "unacidable = 1" twice.
Fixes runtime with alien whisper.
Fixes runtime with check_shields()
Fixes runtime with Venom, Formaldehyde, corn syrup and holy water.
Fixes cult sacrifice soulstoning not working (giving a dead shade).
2015-10-18 01:28:48 +02:00
Cheridan
d7936ae52b
Merge pull request #12431 from Incoming5643/blaze_it
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Removes Plantpeople
2015-10-17 10:16:04 -05:00
Cheridan
cb7642b969
Merge pull request #12417 from phil235/SmokeChange
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Changes smoke to behave more like foam.
2015-10-17 10:07:04 -05:00
phil235
a7bc8475d8
Fixes winter coat hood sprite appearing as a bucket.
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Removing Smile, Swedish, Chav and Elvis from genetics. These mutation can still be acquired via adminspawned dna injector. Added a dna injector for laser eyes mutation.
Fixes using razor on non human shaving non existent hair.
Fixes chair deconstruction dropping too much metal.
Adding some necessary check for mob buckling in gibber, processor and monkey recycler code, and in ventcrawling proc to fix being able to enter pipe while feeding as a slime.
Fixes snapcorn not giving seeds.
Fixes portable chem dispenser.
2015-10-17 16:29:11 +02:00
xxalpha
1c0d755150
Fix swarmer effect being affected by spacewind
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Anchor
2015-10-17 14:51:04 +01:00
xxalpha
42259d6e1a
Adds a very small chance of mice chewing power cables.
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Prob15
2015-10-17 14:28:33 +01:00
Razharas
831f279865
Merge pull request #12415 from bgobandit/cuteshrooms
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Walking mushroom fixes/tweaks
2015-10-16 21:48:30 +03:00
kingofkosmos
a733924782
Makes fire screen alert resist when you click on it + fixes few typos.
2015-10-16 21:05:37 +03:00
Razharas
4dca285198
Merge pull request #12390 from KorPhaeron/AP2
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Another slight tweak to armour penetration
2015-10-16 20:09:02 +03:00
kingofkosmos
f52dd1cb1f
Merge branch 'master' of https://github.com/tgstation/-tg-station into firescreenalert
2015-10-16 19:43:34 +03:00
Incoming
fb8002f583
Removes Plant People as a race
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Plantpeople are just podpeople without the "healing in light" mechanic. I believe they were originally included in case someone wanted to develop them into a roundstart race, but since no one's done that they've just been doing two things in the code:
1. Tricking wizards who use the magic mirror into picking plant over pod and then getting confused why they aren't healing.
2. Making turning into a plant based human slightly too likely in the staff of change.
2015-10-16 03:57:54 -04:00
Razharas
257af908fb
Merge pull request #12284 from KorPhaeron/spookyscary
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Night Vision for revanants
2015-10-16 09:08:56 +03:00
Razharas
653dcbc0f4
Merge pull request #12380 from MrPerson/alert_rewrite
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Mild rewrite of screen alerts to enable more functionality
2015-10-16 09:04:50 +03:00
Aranclanos
d1cac57f96
Merge pull request #12405 from feemjmeem/bugfixes-oct14
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Some itty bitty bugfixes (Oct 14)
2015-10-15 23:47:31 -03:00
as334
bc9b2484d7
Initial Commit
2015-10-15 22:43:05 -04:00
phil235
feb81696ec
Fixes human not taking oxyloss damage when not breathing enough oxygen.
2015-10-16 01:28:26 +02:00
phil235
47909d525f
Changes smoke to behave more like foam. Each covered tile has one smoke cloud. This makes smoke clouds much less random, especially in terms of reagent application.
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Also smoke reaction now uses the TOUCH method instead of VAPOR, to differentiate smoke and foam. Mob without internals or gas masks also ingests reagents in the smoke.
Moved nanofrost smoke code to effects/effect_system/effects_smoke.dm
2015-10-15 21:52:37 +02:00
bgobandit
cdd1cac39a
walking mushroom stuff
2015-10-15 14:43:43 -04:00
Razharas
1bbc8944b3
Merge pull request #12387 from Shadowlight213/Revmes
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Makes revenant malfunction ability not affect SMES
2015-10-15 16:05:15 +03:00
Razharas
cea2a5ad22
Merge pull request #12358 from bgobandit/xenowhisperfix
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Fixes xenos being able to whisper to ghosts, for real this time.
2015-10-15 16:04:33 +03:00
Razharas
9f492ea30f
Merge pull request #12352 from KorPhaeron/parasitefix
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Guardian/Parasite Fixes
2015-10-15 16:03:36 +03:00
Shadowlight213
bae2c30cb8
Makes mutant human job checks be done even if the mutant human config is off.
2015-10-14 22:59:38 -07:00