Commit Graph

24890 Commits

Author SHA1 Message Date
Cheridan 10b82ee45b Merge pull request #12304 from Incoming5643/utility_aint_gonna_cut_it
Adding Charge and Staff of Healing to the spellbook + category reshuffle
2015-10-25 05:23:03 -05:00
Cheridan b10368c3e3 Merge pull request #12306 from Incoming5643/RTD
Adds d1 and d100 dice
2015-10-25 05:19:17 -05:00
Cheridan 0f3c83b250 Merge pull request #12601 from KorPhaeron/burn
No access restrictions on crematorium button
2015-10-25 05:08:49 -05:00
Shadowlight213 f52bb39674 Adds OOC banning 2015-10-25 00:45:48 -07:00
Incoming ef24943bc9 SUPERMATTER SWORD!
It's a sword made of supermatter! It'll dust nearly anything! It's hilariously lethal to actually attack with without radiation shielding! It's still eventually lethal even WITH radiation shielding! Admin Only! Good Ideas!
2015-10-25 03:15:07 -04:00
Tkdrg 7fc81c0ea4 Fixes extra checks for objectives
Fixes #4725
Reopens #11444 @Dorsisdwarf
@Cheridan please.
2015-10-25 02:57:07 -03:00
Tkdrg c2093e3709 Improves starlight performance
Still laggy, but now quite a bit better.
Fixes #8154
2015-10-25 01:55:04 -03:00
Incoming5643 c4af09089c no comment 2015-10-24 23:44:22 -04:00
Incoming 5b3215a6d7 @memo incoming wow making sure you update to master sure is hard huh? 2015-10-24 23:43:26 -04:00
Incoming ddbfec6fbc Merge branch 'master' of https://github.com/tgstation/-tg-station into flapping_intensifies
Conflicts:
	code/game/machinery/computer/shuttle.dm
2015-10-24 23:32:55 -04:00
Shadowlight213 4b4a658352 Fixes sabr path in summon guns 2015-10-24 19:14:00 -07:00
blobbernaut 57eae7d70d Update cloaks.dm 2015-10-24 21:37:13 -04:00
blobbernaut e046023a21 Update cloaks.dm 2015-10-24 21:35:27 -04:00
KorPhaeron a41682ab4c Fixes spam 2015-10-24 20:11:51 -05:00
Vincent de68ad1085 Security officer scaling is altered.
Previously, security officer scaling was between 5-12 no matter what was configured.
Now, security officers will have (spawn positions)-12 spawn and total position slots.
This can be set in jobs.txt or admin set through the jobs controller while in the lobby.
This is only used when officer scaling is set.

Also, the number of extra security equipment closets spawned is relative to the number of total job positions configured, with or without officer scaling.  Previously if officer scaling was not set, no additional closets could spawn.

Adds myself to admins.txt after like 3 years of contributing
2015-10-24 21:05:06 -04:00
Vincent 3e6f641ec3 Should fix loading from jobs.txt
The jobs controller's list of occupations was reset during roundstart which completely undid that whole load from file thing.  It also would have undone any admin edits done while sitting in the lobby.

Also fixed a couple instances where people thought that lists get copied with the = operator instead of passing by reference.
2015-10-24 19:46:44 -04:00
blobbernaut ac5c67d2a8 Update human_defense.dm 2015-10-24 13:26:44 -04:00
Tkdrg 29f42778dd Improves performance of set_airlock_overlays
They will now only update when they actually change. On my testing, this
made performance improve about 3-15 times, depending on the use case.

I could have made this a loop if I turned the overlays into a list with
defines but I was lazy and this copy-paste is probably slightly faster
than a list as well (despite being harder to read and to maintain).
2015-10-24 13:55:58 -03:00
MrPerson 73c0f5d462 Remove tags from some maps
Disc was left completely untouched. Dream was given only a single edit to keep the syndiebomb working. Meta and Bird are also both cleaned up now too. All map-specific custom z's were cleaned too.

Source of these tags is DM being stupid. When you use the "Generate instances based on icon states" option, for some ungodly reason it gives those instances a tag. Which is retarded, tags are supposed to be unique to each object.

I tried searching for legit uses of tag in code and found only a few landmarks and giving mobs a tag. In any event, setting tags on map objects is probably a really bad idea anyway.

Exact regex used to find these so you guys can check my work

; tag = "[^"]*"
#end/middle

(?<=\{)tag = "[^"]*";
#begin

\{tag = "[^"]*"\}
#solo
2015-10-24 09:07:32 -07:00
Tkdrg 10dae485bc Stops fire alarms from triggering every tick
This was triggering fire alarms every tick whenever there was a fire,
which lagged quite a bit. Thanks to Aranclanos for pointing it out.
2015-10-24 12:55:30 -03:00
AnturK a172ad841b Beam Code Cleanup 2015-10-24 14:03:30 +02:00
KorPhaeron eb37baeb64 Cleanup, beams only 2015-10-24 06:44:31 -05:00
KorPhaeron c003925c24 Reflector 2015-10-24 04:49:42 -05:00
blobbernaut 66d724a9b3 Update human_defense.dm 2015-10-24 03:50:44 -04:00
Incoming 711cac68a8 Fixes an oversight where the traitor panel would show a station aligned changeling as a traitor no matter if it actually was an antag or not. It will still admit the ling is a ling, but at the very least it will say they aren't an antag. 2015-10-24 03:32:10 -04:00
blobbernaut 32641c20fd Update human_defense.dm 2015-10-24 03:29:56 -04:00
blobbernaut c8030a274c Update human_defense.dm 2015-10-24 03:28:09 -04:00
blobbernaut 7e1f9b1409 Merge remote-tracking branch 'refs/remotes/tgstation/master' into Blobbernaut 2015-10-24 03:26:34 -04:00
Incoming e641abeaf3 Fixes a goofy bug(?) where if you let yourself be killed by an NPC headslug you, the dead guy getting gibbed, gain control of the resulting ling. While said ling would still technically be "station aligned" people could use this to "add" changeling status to any other kind of antag, which is a really dangerous/hilarious situation.
Kudos and apologies to those that managed to figure this out.
2015-10-24 03:01:09 -04:00
Tkdrg 35d09e7cc0 Adds Admin-only Antag HUDs
Togglable by a verb in the Admin tab. Only Rev, Cult, Ops and Shadowling
atm because the others don't have huds/have more than one hud and I'm
too lazy to handle it properly here. Also adds a debug verb for huds.
2015-10-24 02:53:38 -03:00
Razharas fc4efa78c3 Merge pull request #12479 from octareenroon91/patch-27
Area Name Propriety
2015-10-24 03:16:27 +03:00
Razharas eeef634a35 Merge pull request #12505 from phil235/AlcoholTweak
Changed the effects of alcohol to be more realistic.
2015-10-24 03:15:55 +03:00
Razharas a837494646 Merge pull request #12542 from KorPhaeron/xenobio
Gold slime extract buff
2015-10-24 03:14:59 +03:00
Incoming 87cae6557a Merge branch 'master' of https://github.com/tgstation/-tg-station into slime_time_live
Conflicts:
	icons/mob/actions.dmi
2015-10-23 20:06:31 -04:00
Remie Richards d524b4acde Adds a special camera that can see ghosts (if the ghost is orbiting something they are skipped, this is to prevent it being used for power/meta gaming) the Chaplain spawns with one and they can be tablecrafted using a camera and holywater 2015-10-24 00:53:36 +01:00
GunHog b10850718a Merge remote-tracking branch 'remotes/upstream/master' into Diag_Huds
Conflicts:
	code/modules/mob/living/silicon/robot/robot.dm
2015-10-23 18:53:30 -05:00
Razharas 7763eed114 Merge pull request #12621 from tgstation/RemieRichards-DroneInhandFix
Fixes drone inhands all being on the right
2015-10-24 02:50:31 +03:00
Razharas 5b0626970c Merge pull request #12572 from KorPhaeron/sharp
Makes changeling armblades sharp
2015-10-24 02:48:16 +03:00
GunHog 438babc197 HUD fixes
- Data HUDs that apply only to humans (medical, security) are now
prepared only for humans, preventing errors.
- The RD's hardsuit helmet now deactivates its own HUD if a diagnostic
HUD item is worn.
- HUDs on newly spawned entities now update properly.
2015-10-23 18:47:58 -05:00
KorPhaeron 9c482231fb Blobfix 2015-10-23 18:40:44 -05:00
Remie Richards c164e41a21 Fixes drone inhands all being on the right 2015-10-24 00:39:19 +01:00
Robustin 2f48487df3 Update hydroitemdefines.dm 2015-10-23 17:29:51 -04:00
Robustin 0664761bab Update hydroitemdefines.dm 2015-10-23 17:28:42 -04:00
Robustin 8ca04f834e Update hydroitemdefines.dm 2015-10-23 17:09:50 -04:00
JJRcop d265ab71f3 Merge remote-tracking branch 'upstream/master' into chronosuit_phase_better 2015-10-23 17:00:12 -04:00
blobbernaut f327514d3d Fixes cloaks.
Cloaks actually provide the armor that they're supposed to now, hooray!
2015-10-23 16:50:37 -04:00
JJRcop 8e7007a9d4 Chronosuit uses next_move instead of next_click
face_atom doesn't do anything if notransform is nonzero
Added Timeline Eradication Agent outfit
2015-10-23 16:26:49 -04:00
phil235 5ab3ad56db Merge pull request #12557 from RemieRichards/Ports-GoonTooltips-ByWireWraith
Ports goon tooltips made by Wirewraith
2015-10-23 22:16:22 +02:00
GunHog d37805e093 Adds HUD items
- Adds Diagnostic HUD to Sci
- Adds NV Diagnostic HUD as well
2015-10-23 14:19:17 -05:00
phil235 8f45876c96 Merge pull request #12499 from Shadowlight213/memeglasses
Adds an override var to glasses to allow them to see higher invis levels
2015-10-23 20:47:42 +02:00