Cheridan
89680225c0
Merge pull request #12590 from phil235/TransferAmountFix
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Fixes changing transfer amounts not working for shaker
2015-10-23 13:33:13 -05:00
phil235
da84fcd8d2
- Fixes shadowling receiving burn messages even when dead. I've also fixed the same bug for other species and made certain spec_life() procs not run when the mob is dead. I also made slime species a subtype of jelly species since they had a lot of code in common thus reducing duplicate code.
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- Fixes odd behavior with emagging airlock and windoor animation.
- Fixes being able to bloodcrawl in oil decal.
- Fixes being deaf after bloodcrawling.
- Fixes wintercoat hood appearing below the mask.
- Fixes being able to attack another mob before the game has started (and other things which used a gamestart check that no longer works).
- Ghosts can no longer become drones before the game has started.
- Removed "bhunger" and "ajourn" mob vars, they are unused.
- Fixes admin-revived morph being invisible.
- Fixes heart attack stacking losebreath very high. Also now losebreath is reset to 0 when the mob dies.
- All mobs no longer have a default strip menu showing two hands.
2015-10-23 20:00:52 +02:00
Razharas
62b4177b22
Merge pull request #12455 from TheDreamweaver/master
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Dwarves can crawl on tables like monkeys
2015-10-23 20:52:01 +03:00
Remie Richards
5f96e49f93
Merge pull request #12541 from Anonus/bringing_spooky_back
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Once again overhauls revenants
2015-10-23 18:12:15 +01:00
Nerd Lord
86aa4a49cd
World.timer is go.
2015-10-23 13:06:18 -04:00
Remie Richards
440b8b1b4e
Adds some variables to allow per-mob "reaction times" that modify the delay between clicks/actions/interactions. 1 is a flat decisecond +/- the other is a Multiplier, eg 0.5 or 2
2015-10-23 16:52:50 +01:00
Cheridan
ff05c5323f
Merge pull request #12583 from Steelpoint/Beret
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[NERF/ARMOUR] Lowers Sec Beret Defence To Helmet Value
2015-10-23 08:04:56 -05:00
Fox-McCloud
04c9b1c90e
Lowers the Spacesuit Slowdown from 2 to 1
2015-10-23 08:27:43 -04:00
Razharas
b5120f0276
Merge pull request #12555 from Jordie0608/notallsyndicatescanaffordanukedonateyourstodayandyoucanhelpaspacestationbedestroyed
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Syndie nuke and closet mapped to shuttle
2015-10-23 12:29:44 +03:00
KorPhaeron
05fe1c8515
Editing on mobile phones is bad
2015-10-23 04:05:52 -05:00
KorPhaeron
82335324f3
Nevermind
2015-10-23 04:02:30 -05:00
Jordie
94991be225
whoops
2015-10-23 18:41:29 +11:00
Jordie0608
d8cef19a05
operator, savefile and list find update
2015-10-23 18:39:29 +11:00
Cheridan
bbd9c8bcc2
Merge pull request #12553 from KorPhaeron/scanners
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Removes research scanners from cyborgs
2015-10-23 00:45:22 -05:00
JJRcop
a05bf99c8f
New chronosuit teleport mechanics
2015-10-22 22:58:41 -04:00
Nerd Lord
d05c81c2d9
This should resolve conflicts and not fail to compile woo woo
2015-10-22 22:10:29 -04:00
Shadowlight213
6bd034fbe1
Fixes comm logviewer reading human speech as untranslatable.
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Removes unused emag_acts from telecomms computers
2015-10-22 19:04:05 -07:00
Cheridan
6bfa738a24
Merge pull request #12567 from phil235/EffectSystemTweak
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Makes effect system code more OOP.
2015-10-22 21:00:10 -05:00
KorPhaeron
e17b3c8392
Burn
2015-10-22 20:57:57 -05:00
TheDreamweaver
4e72f1df3a
Update mutations.dm
2015-10-22 18:56:36 -07:00
GunHog
ac7be61569
Adds Mechs and Borg cells to HUD
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- Cyborg cells are now tracked.
- Mech health, cells, and status now tracked
2015-10-22 18:45:08 -05:00
Incoming
c854664cfe
The lich spell has been subjected to some gentle nerfing. When you die a string of energy will tie your new body to your old body for a short time, aiding others in determining your location. The duration of this beam scales with the number of deaths you've avoided.
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Additionally the post revival stun now also scales in this way.
The spell will also fail if the item and the wizard don't share the same z level, though the nature of space means the odds of the item (or the wizard) looping around back to the station is pretty high.
2015-10-22 17:46:44 -04:00
Remie Richards
2ad13eea59
Updates ToolTips system to V1.1, by Wirewraith
2015-10-22 21:40:16 +01:00
AnturK
77d3260894
Action Button Cleanup
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Removing action_type in lieu of subtypes
2015-10-22 21:34:27 +02:00
phil235
be4b3a6857
Merge pull request #12478 from Firecage/Mirrorfixing
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Adds fixing mirrors.
2015-10-22 19:16:55 +02:00
Firecage
40b149ade7
Removes one indent from the return.
2015-10-22 19:11:23 +02:00
KorPhaeron
520fedd2cf
Changed a few gun names
2015-10-22 18:52:40 +02:00
phil235
564857d3c9
Fixes changing transfer amounts not working for shaker, drinking glass and condiment bottle. And remove it from damp rag and shot glass, since they only have one possible tranfer amount. Fixes the shaker's name being capitalized for no reason (and without an \improper ).
2015-10-22 18:40:32 +02:00
Cheridan
1d2b60b227
Typo fix
2015-10-22 11:20:48 -05:00
Cheridan
b246835ed0
I like this path name better
2015-10-22 11:19:44 -05:00
Cheridan
5527b20a11
Upgrades SS13 to Fifth Edition
2015-10-22 11:15:46 -05:00
phil235
3c25077527
Merge branch 'master' of https://github.com/tgstation/-tg-station into ChemistryManual
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Conflicts:
icons/obj/library.dmi
2015-10-22 18:10:16 +02:00
Jordie0608
0d67f24e33
Merge branch 'master' of https://github.com/tgstation/-tg-station into notallsyndicatescanaffordanukedonateyourstodayandyoucanhelpaspacestationbedestroyed
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Conflicts:
_maps/map_files/DiscStation/DiscStation.dmm
2015-10-23 01:01:02 +11:00
Jordie0608
1f1880e3f9
selective ooc muting
2015-10-23 00:41:01 +11:00
GunHog
96317030a1
Diag HUDs 2
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Adds Diagnostic HUDs
2015-10-22 08:15:09 -05:00
phil235
c7670dc627
Merge pull request #12558 from Bawhoppen/medbaysigntypo1
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Fixes medbay sign description typo
2015-10-22 12:41:26 +02:00
phil235
8fb8f61674
Merge pull request #12413 from Shadowlight213/Youknowthetruthanditwearscatears
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Enables job restrictions for roundstart catpeople even if the config is off
2015-10-22 12:25:32 +02:00
KorPhaeron
154a706518
Red paint
2015-10-22 02:18:12 -05:00
Steelpoint
23f4ee77ea
BeretChange
2015-10-22 15:08:40 +08:00
Razharas
467b28d263
Merge pull request #12533 from Jordie0608/ghoststoocannowenjoypointlessexposition
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Local narrate to all mobs
2015-10-22 09:47:09 +03:00
Razharas
e1bad58c4a
Merge pull request #12503 from Robustin/master
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Pneumatic Nerf
2015-10-22 09:33:02 +03:00
Razharas
7ce5b8a42b
Merge pull request #12492 from optimumtact/patch-1
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Brings some sanity to do_after and do_mob
2015-10-22 09:32:24 +03:00
KorPhaeron
4878ddc0ee
Remove hats, human respawn, mob layer
2015-10-21 23:23:46 -05:00
Nerd Lord
773649067d
/span>
2015-10-21 22:41:23 -04:00
Cheridan
ecdaeaad4c
Merge pull request #12540 from Incoming5643/this_blows
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Syndicate bomb payloads will now detonate if set on fire
2015-10-21 19:11:05 -05:00
Cheridan
fd09e91f4c
Merge pull request #12522 from optimumtact/readds_paralyse_sting
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Readds the parasting
2015-10-21 19:06:19 -05:00
Cheridan
3128680825
Merge pull request #12547 from optimumtact/patch-3
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removes comments that do not contribute to code understanding
2015-10-21 19:01:36 -05:00
KorPhaeron
a85f9249d5
Sharp
2015-10-21 18:53:21 -05:00
phil235
fb7ad8b38f
Merge pull request #12452 from Xhuis/radical
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Radiation tweaks and a geiger counter
2015-10-22 01:13:00 +02:00
Tkdrg
0458f939b4
Adds Chainsaws
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Happy Halloween!
Sprites by WalterJe.
These are force 21 two-handed weapons. They are sharp and can be
tablecrafted by spending one circular saw, one plasteel sheet, and one cable
coil, plus a welding tool for crafting. The sound used is from the
freesounds.org and was released into the public domain. It is available
at https://www.freesound.org/people/esperri/sounds/118972/ .
This is a rehash of PR #6320 if you're feeling dejavu.
2015-10-21 20:11:29 -03:00