36d92b8c2d
i broke everything by giving teleprods a unique attack_self but forgetting to include the original functions of attack_self, making them unable to turn on/off. this fixes that.
60 lines
2.6 KiB
Plaintext
60 lines
2.6 KiB
Plaintext
/obj/item/weapon/melee/baton/cattleprod/teleprod
|
|
name = "teleprod"
|
|
desc = "A prod with a bluespace crystal on the end. The crystal doesn't look too fun to touch."
|
|
icon_state = "teleprod_nocell"
|
|
item_state = "teleprod"
|
|
origin_tech = "combat=2;bluespace=4;materials=3"
|
|
|
|
/obj/item/weapon/melee/baton/cattleprod/teleprod/attack(mob/living/carbon/M, mob/living/carbon/user)//handles making things teleport when hit
|
|
..()
|
|
if(status && user.disabilities & CLUMSY && prob(50))
|
|
user.visible_message("<span class='danger'>[user] accidentally hits themself with [src]!</span>", \
|
|
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
|
|
user.Weaken(stunforce*3)
|
|
deductcharge(hitcost)
|
|
do_teleport(user, get_turf(user), 50)//honk honk
|
|
return
|
|
else
|
|
if(status)
|
|
if(!istype(M) && M.anchored)
|
|
return .
|
|
else
|
|
do_teleport(M, get_turf(M), 15)
|
|
|
|
/obj/item/weapon/melee/baton/cattleprod/attackby(obj/item/I, mob/user, params)//handles sticking a crystal onto a stunprod to make a teleprod
|
|
..()
|
|
if(istype(I, /obj/item/weapon/ore/bluespace_crystal))
|
|
if(!bcell)
|
|
var/obj/item/weapon/melee/baton/cattleprod/teleprod/S = new /obj/item/weapon/melee/baton/cattleprod/teleprod
|
|
if(!remove_item_from_storage(user))
|
|
user.unEquip(src)
|
|
user.unEquip(I)
|
|
user.put_in_hands(S)
|
|
user << "<span class='notice'>You clamp the bluespace crystal securely with the wirecutters.</span>"
|
|
I.loc = S//places the crystal into the contents of the prod for later removal
|
|
qdel(src)
|
|
else
|
|
user.visible_message("<span class='warning'>You can't install the crystal onto the stunprod while it has a powercell installed!</span>")
|
|
|
|
/obj/item/weapon/melee/baton/cattleprod/teleprod/attack_self(mob/user, obj/item/I)//handles removing the bluespace crystal + turning the prod on and off
|
|
if(bcell && bcell.charge > hitcost)
|
|
status = !status
|
|
user << "<span class='notice'>[src] is now [status ? "on" : "off"].</span>"
|
|
playsound(loc, "sparks", 75, 1, -1)
|
|
else
|
|
status = 0
|
|
if(!bcell)
|
|
var/obj/item/weapon/melee/baton/cattleprod/S = new /obj/item/weapon/melee/baton/cattleprod
|
|
if(!remove_item_from_storage(user))
|
|
user.unEquip(src)
|
|
var/turf/floorloc = get_turf(user)
|
|
floorloc.contents += contents//drops the contents of the prod (the only content should be the crystal) at the user's feet
|
|
user.unEquip(I)
|
|
user.put_in_hands(S)
|
|
user << "<span class='notice'>You carefully remove the bluespace crystal from the teleprod.</span>"
|
|
qdel(I)
|
|
qdel(src)
|
|
else
|
|
user << "<span class='warning'>[src] is out of charge.</span>"
|
|
update_icon()
|
|
add_fingerprint(user) |