import from UXP: Issue #2073 - m-c 1651587: Make image::Image release efficient on main thread (9a39001c)

This commit is contained in:
2023-01-10 15:52:57 +08:00
parent 85b6097098
commit 395dd5a32b
6 changed files with 75 additions and 13 deletions
+2 -8
View File
@@ -61,14 +61,8 @@ AnimationSurfaceProvider::DropImageReference()
return; // Nothing to do.
}
// RasterImage objects need to be destroyed on the main thread. We also need
// to destroy them asynchronously, because if our surface cache entry is
// destroyed and we were the only thing keeping |mImage| alive, RasterImage's
// destructor may call into the surface cache while whatever code caused us to
// get evicted is holding the surface cache lock, causing deadlock.
RefPtr<RasterImage> image = mImage;
mImage = nullptr;
NS_ReleaseOnMainThread(image.forget(), /* aAlwaysProxy = */ true);
// RasterImage objects need to be destroyed on the main thread.
SurfaceCache::ReleaseImageOnMainThread(mImage.forget());
}
void
+2 -1
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@@ -49,7 +49,8 @@ DecodedSurfaceProvider::DropImageReference()
// get evicted is holding the surface cache lock, causing deadlock.
RefPtr<RasterImage> image = mImage;
mImage = nullptr;
NS_ReleaseOnMainThread(image.forget(), /* aAlwaysProxy = */ true);
SurfaceCache::ReleaseImageOnMainThread(image.forget(),
/* aAlwaysProxy = */ true);
}
DrawableFrameRef
+1 -1
View File
@@ -78,7 +78,7 @@ Decoder::~Decoder()
if (mImage && !NS_IsMainThread()) {
// Dispatch mImage to main thread to prevent it from being destructed by the
// decode thread.
NS_ReleaseOnMainThread(mImage.forget());
SurfaceCache::ReleaseImageOnMainThread(mImage.forget());
}
}
+1 -2
View File
@@ -437,8 +437,7 @@ RasterImage::OnSurfaceDiscarded(const SurfaceKey& aSurfaceKey)
mAnimationState && aSurfaceKey.Playback() == PlaybackType::eAnimated;
RefPtr<RasterImage> image = this;
NS_DispatchToMainThread(NS_NewRunnableFunction(
[=]() -> void {
NS_DispatchToMainThread(NS_NewRunnableFunction([=]() -> void {
image->OnSurfaceDiscardedInternal(animatedFramesDiscarded);
}));
}
+57 -1
View File
@@ -835,6 +835,32 @@ public:
}
}
void ReleaseImageOnMainThread(already_AddRefed<image::Image>&& aImage,
const StaticMutexAutoLock& aAutoLock) {
RefPtr<image::Image> image = aImage;
if (!image) {
return;
}
bool needsDispatch = mReleasingImagesOnMainThread.IsEmpty();
mReleasingImagesOnMainThread.AppendElement(image);
if (!needsDispatch) {
// There is already a ongoing task for ClearReleasingImages().
return;
}
NS_DispatchToMainThread(NS_NewRunnableFunction([]() -> void {
SurfaceCache::ClearReleasingImages();
}));
}
void TakeReleasingImages(nsTArray<RefPtr<image::Image>>& aImage,
const StaticMutexAutoLock& aAutoLock) {
MOZ_ASSERT(NS_IsMainThread());
aImage.SwapElements(mReleasingImagesOnMainThread);
}
private:
already_AddRefed<ImageSurfaceCache> GetImageCache(const ImageKey aImageKey)
{
@@ -942,7 +968,8 @@ private:
nsRefPtrHashtable<nsPtrHashKey<Image>,
ImageSurfaceCache> mImageCaches;
SurfaceTracker mExpirationTracker;
RefPtr<MemoryPressureObserver> mMemoryPressureObserver;
RefPtr<MemoryPressureObserver> mMemoryPressureObserver;
nsTArray<RefPtr<image::Image>> mReleasingImagesOnMainThread;
const uint32_t mDiscardFactor;
const Cost mMaxCost;
Cost mAvailableCost;
@@ -1160,5 +1187,34 @@ SurfaceCache::MaximumCapacity()
return sInstance->MaximumCapacity();
}
/* static */
void SurfaceCache::ReleaseImageOnMainThread(
already_AddRefed<image::Image> aImage, bool aAlwaysProxy) {
if (NS_IsMainThread() && !aAlwaysProxy) {
RefPtr<image::Image> image = std::move(aImage);
return;
}
StaticMutexAutoLock lock(sInstanceMutex);
if (sInstance) {
sInstance->ReleaseImageOnMainThread(std::move(aImage), lock);
} else {
NS_ReleaseOnMainThread(std::move(aImage), /* aAlwaysProxy */ true);
}
}
/* static */
void SurfaceCache::ClearReleasingImages() {
MOZ_ASSERT(NS_IsMainThread());
nsTArray<RefPtr<image::Image>> images;
{
StaticMutexAutoLock lock(sInstanceMutex);
if (sInstance) {
sInstance->TakeReleasingImages(images, lock);
}
}
}
} // namespace image
} // namespace mozilla
+12
View File
@@ -417,6 +417,18 @@ struct SurfaceCache
*/
static size_t MaximumCapacity();
/**
* Release image on main thread.
* The function uses SurfaceCache to release pending releasing images quickly.
*/
static void ReleaseImageOnMainThread(already_AddRefed<image::Image> aImage,
bool aAlwaysProxy = false);
/**
* Clear all pending releasing images.
*/
static void ClearReleasingImages();
private:
virtual ~SurfaceCache() = 0; // Forbid instantiation.
};