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import from UXP: Issue #438: Add an IsRectilinear helper method to gfxMatrix. (0343460b)
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@@ -112,6 +112,18 @@ public:
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_31 == 0.0 && _32 == 0.0;
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}
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/* Returns true if the matrix is a rectilinear transformation (i.e.
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* grid-aligned rectangles are transformed to grid-aligned rectangles)
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*/
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bool IsRectilinear() const {
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if (FuzzyEqual(_12, 0) && FuzzyEqual(_21, 0)) {
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return true;
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} else if (FuzzyEqual(_22, 0) && FuzzyEqual(_11, 0)) {
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return true;
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}
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return false;
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}
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/**
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* Inverts this matrix, if possible. Otherwise, the matrix is left
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* unchanged.
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