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import from UXP: [Image] Add some additional locks to ImgFrame (ba0e98e3)
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+11
-4
@@ -192,6 +192,7 @@ imgFrame::InitForDecoder(const nsIntSize& aImageSize,
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// warn for properties related to bad content.
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if (!AllowedImageAndFrameDimensions(aImageSize, aRect)) {
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NS_WARNING("Should have legal image size");
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MonitorAutoLock lock(mMonitor);
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mAborted = true;
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return NS_ERROR_FAILURE;
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}
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@@ -281,6 +282,7 @@ imgFrame::InitWithDrawable(gfxDrawable* aDrawable,
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// warn for properties related to bad content.
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if (!AllowedImageSize(aSize.width, aSize.height)) {
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NS_WARNING("Should have legal image size");
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MonitorAutoLock lock(mMonitor);
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mAborted = true;
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return NS_ERROR_FAILURE;
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}
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@@ -297,6 +299,7 @@ imgFrame::InitWithDrawable(gfxDrawable* aDrawable,
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gfxPlatform::GetPlatform()->CanRenderContentToDataSurface();
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if (canUseDataSurface) {
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MonitorAutoLock lock(mMonitor);
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// It's safe to use data surfaces for content on this platform, so we can
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// get away with using volatile buffers.
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MOZ_ASSERT(!mImageSurface, "Called imgFrame::InitWithDrawable() twice?");
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@@ -338,7 +341,12 @@ imgFrame::InitWithDrawable(gfxDrawable* aDrawable,
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// surface instead. This means if someone later calls RawAccessRef(), we
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// may have to do an expensive readback, but we warned callers about that in
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// the documentation for this method.
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MOZ_ASSERT(!mOptSurface, "Called imgFrame::InitWithDrawable() twice?");
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#ifdef DEBUG
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{
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MonitorAutoLock lock(mMonitor);
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MOZ_ASSERT(!mOptSurface, "Called imgFrame::InitWithDrawable() twice?");
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}
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#endif
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if (gfxPlatform::GetPlatform()->SupportsAzureContentForType(aBackend)) {
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target = gfxPlatform::GetPlatform()->
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@@ -350,6 +358,7 @@ imgFrame::InitWithDrawable(gfxDrawable* aDrawable,
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}
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if (!target || !target->IsValid()) {
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MonitorAutoLock lock(mMonitor);
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mAborted = true;
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return NS_ERROR_OUT_OF_MEMORY;
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}
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@@ -361,6 +370,7 @@ imgFrame::InitWithDrawable(gfxDrawable* aDrawable,
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ImageRegion::Create(ThebesRect(mFrameRect)),
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mFormat, aSamplingFilter, aImageFlags);
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MonitorAutoLock lock(mMonitor);
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if (canUseDataSurface && !mImageSurface) {
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NS_WARNING("Failed to create VolatileDataSourceSurface");
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mAborted = true;
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@@ -377,10 +387,7 @@ imgFrame::InitWithDrawable(gfxDrawable* aDrawable,
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mDecoded = GetRect();
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mFinished = true;
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#ifdef DEBUG
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MonitorAutoLock lock(mMonitor);
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MOZ_ASSERT(AreAllPixelsWritten());
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#endif
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return NS_OK;
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}
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