Files
palemoon27/gfx/layers/client/SingleTiledContentClient.cpp
T
roytam1 ca19b65a80 import changes from `dev' branch of rmottola/Arctic-Fox:
- Bug 1250873 - Rename HasInternalBuffer into HasIntermediateBuffer in layers. r=sotaro (578235105f)
- Bug 1256045 - Add a null-check in BufferTextureHost::EnsureWrappingTextureSource. r=jnicol (943c73559d)
- Bug 1251726 - Check if Compositor is set r=nical (550d5b0164)
- Bug 1251427 - Require a full update when a TextureHost switches from a TextureSource to another. r=sotaro (bc59ac4cd7)
- Bug 1256693 - ISurfaceAllocator cleanup. r=sotaro (098e824d4d)
- Bug 1257939 - initialize BGRX alpha channel to opaque when clearing and ignore uninitialized alpha in texture clients. r=mchang (73d778496f)
- more of reapply Bug 1200595 - Consolidate the TextureClient's destruction logic (74517415ed)
- Bug 1256693 - Refer to ClientIPCAllocator instead of ISurfaceAllocator where it makes sense. r=sotaro (e81f2dd923)
- Bug 1236112 - Block on d3d9 video frames to complete before returning them from the decoder. r=cpearce (25114bb3c4)
- Bug 1196409 - Disable D3D11-DXVA for resolutions not supported in hardware. r=jya (3007b1ebff)
- Bug 1196411 - Disable DXVA on 60fps 1080p videos for AMD cards that can't decode quick enough. r=jya (9f8f67e12b)
- Bug 1200775 - Check intel specific h264 decoder when checking for DXVA support. r=cpearce (e7bcbb10be)
- Bug 1257013 - Part 1: Use readback to synchronize d3d9 video. r=cpearce,Bas (d247a9bed6)
- Bug 1257013 - Part 2: Use readback to synchronize d3d11 video. r=cpearce,Bas (43883c1607)
- missing bit of Bug 1206568: P2 (58de11b22f)
- Bug 1239093 - Add pref to allow overriding of hardcoded DXVA blacklist. r=jrmuizel (dfd5e57c2f)
- Bug 1217185: To allow for sandboxing, use null HWNDs when creating the D3D device for video decoding. r=mattwoodrow (0c96e66a47)
- Bug 1200775 - Followup to fix typo and indent issues (b1d1c76788)
- bits of  Bug 1207245 - part 3 (52a1939b74)
- Bug 1224199 - Don't make the TextureClient wait for compositor recycle if the GLContext is shutting down - r=nical (9a0081f217)
- more of Bug 1200595 (047201fd60)
- Bug 1253094, part 2 - Stop using DebugOnly for class/struct members in gfx/. r=Bas (bab6569366)
2024-02-01 10:25:42 +08:00

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/layers/SingleTiledContentClient.h"
#include "ClientTiledPaintedLayer.h"
namespace mozilla {
namespace layers {
SingleTiledContentClient::SingleTiledContentClient(ClientTiledPaintedLayer* aPaintedLayer,
ClientLayerManager* aManager)
: TiledContentClient(aManager, "Single")
{
MOZ_COUNT_CTOR(SingleTiledContentClient);
mTiledBuffer = new ClientSingleTiledLayerBuffer(aPaintedLayer, this, aManager);
}
void
SingleTiledContentClient::ClearCachedResources()
{
CompositableClient::ClearCachedResources();
mTiledBuffer->DiscardBuffers();
}
void
SingleTiledContentClient::UpdatedBuffer(TiledBufferType aType)
{
// Take a ReadLock on behalf of the TiledContentHost. This
// reference will be adopted when the descriptor is opened in
// TiledLayerBufferComposite.
mTiledBuffer->ReadLock();
mForwarder->UseTiledLayerBuffer(this, mTiledBuffer->GetSurfaceDescriptorTiles());
mTiledBuffer->ClearPaintedRegion();
}
/* static */ bool
SingleTiledContentClient::ClientSupportsLayerSize(const gfx::IntSize& aSize, ClientLayerManager* aManager)
{
int32_t maxTextureSize = aManager->GetMaxTextureSize();
return aSize.width <= maxTextureSize && aSize.height <= maxTextureSize;
}
bool
SingleTiledContentClient::SupportsLayerSize(const gfx::IntSize& aSize, ClientLayerManager* aManager) const
{
return ClientSupportsLayerSize(aSize, aManager);
}
ClientSingleTiledLayerBuffer::ClientSingleTiledLayerBuffer(ClientTiledPaintedLayer* aPaintedLayer,
CompositableClient* aCompositableClient,
ClientLayerManager* aManager)
: ClientTiledLayerBuffer(aPaintedLayer, aCompositableClient)
, mManager(aManager)
, mFormat(gfx::SurfaceFormat::UNKNOWN)
{
}
void
ClientSingleTiledLayerBuffer::ReadLock() {
if (!mTile.IsPlaceholderTile()) {
mTile.ReadLock();
}
}
void
ClientSingleTiledLayerBuffer::ReleaseTiles()
{
if (!mTile.IsPlaceholderTile()) {
mTile.DiscardBuffers();
}
mTile.SetTextureAllocator(nullptr);
}
void
ClientSingleTiledLayerBuffer::DiscardBuffers()
{
if (!mTile.IsPlaceholderTile()) {
mTile.DiscardFrontBuffer();
mTile.DiscardBackBuffer();
}
}
SurfaceDescriptorTiles
ClientSingleTiledLayerBuffer::GetSurfaceDescriptorTiles()
{
InfallibleTArray<TileDescriptor> tiles;
TileDescriptor tileDesc = mTile.GetTileDescriptor();
tiles.AppendElement(tileDesc);
mTile.mUpdateRect = gfx::IntRect();
return SurfaceDescriptorTiles(mValidRegion,
tiles,
mTilingOrigin,
mSize,
0, 0, 1, 1,
1.0,
mFrameResolution.xScale,
mFrameResolution.yScale);
}
already_AddRefed<TextureClient>
ClientSingleTiledLayerBuffer::GetTextureClient()
{
MOZ_ASSERT(mFormat != gfx::SurfaceFormat::UNKNOWN);
return mCompositableClient->CreateTextureClientForDrawing(
gfx::ImageFormatToSurfaceFormat(mFormat), mSize, BackendSelector::Content,
TextureFlags::DISALLOW_BIGIMAGE | TextureFlags::IMMEDIATE_UPLOAD);
}
void
ClientSingleTiledLayerBuffer::PaintThebes(const nsIntRegion& aNewValidRegion,
const nsIntRegion& aPaintRegion,
const nsIntRegion& aDirtyRegion,
LayerManager::DrawPaintedLayerCallback aCallback,
void* aCallbackData)
{
// Compare layer valid region size to current backbuffer size, discard if not matching.
gfx::IntSize size = aNewValidRegion.GetBounds().Size();
gfx::IntPoint origin = aNewValidRegion.GetBounds().TopLeft();
nsIntRegion paintRegion = aPaintRegion;
if (mSize != size ||
mTilingOrigin != origin) {
ResetPaintedAndValidState();
mSize = size;
mTilingOrigin = origin;
paintRegion = aNewValidRegion;
}
SurfaceMode mode;
gfxContentType content = GetContentType(&mode);
mFormat = gfxPlatform::GetPlatform()->OptimalFormatForContent(content);
if (mTile.IsPlaceholderTile()) {
mTile.SetLayerManager(mManager);
mTile.SetTextureAllocator(this);
}
mTile.SetCompositableClient(mCompositableClient);
// The dirty region relative to the top-left of the tile.
nsIntRegion tileDirtyRegion = paintRegion.MovedBy(-mTilingOrigin);
nsIntRegion extraPainted;
RefPtr<TextureClient> backBufferOnWhite;
RefPtr<TextureClient> backBuffer =
mTile.GetBackBuffer(tileDirtyRegion,
content, mode,
extraPainted,
&backBufferOnWhite);
mTile.mUpdateRect = tileDirtyRegion.GetBounds().Union(extraPainted.GetBounds());
extraPainted.MoveBy(mTilingOrigin);
extraPainted.And(extraPainted, aNewValidRegion);
mPaintedRegion.OrWith(paintRegion);
mPaintedRegion.OrWith(extraPainted);
if (!backBuffer) {
return;
}
RefPtr<gfx::DrawTarget> dt = backBuffer->BorrowDrawTarget();
RefPtr<gfx::DrawTarget> dtOnWhite;
if (backBufferOnWhite) {
dtOnWhite = backBufferOnWhite->BorrowDrawTarget();
}
if (mode != SurfaceMode::SURFACE_OPAQUE) {
for (auto iter = tileDirtyRegion.RectIter(); !iter.Done(); iter.Next()) {
const gfx::IntRect& rect = iter.Get();
if (dtOnWhite) {
dt->FillRect(gfx::Rect(rect.x, rect.y, rect.width, rect.height),
gfx::ColorPattern(gfx::Color(0.0, 0.0, 0.0, 1.0)));
dtOnWhite->FillRect(gfx::Rect(rect.x, rect.y, rect.width, rect.height),
gfx::ColorPattern(gfx::Color(1.0, 1.0, 1.0, 1.0)));
} else {
dt->ClearRect(gfx::Rect(rect.x, rect.y, rect.width, rect.height));
}
}
}
if (dtOnWhite) {
dt = gfx::Factory::CreateDualDrawTarget(dt, dtOnWhite);
dtOnWhite = nullptr;
}
{
RefPtr<gfxContext> ctx = new gfxContext(dt);
ctx->SetMatrix(ctx->CurrentMatrix().Translate(-mTilingOrigin.x, -mTilingOrigin.y));
aCallback(mPaintedLayer, ctx, paintRegion, paintRegion, DrawRegionClip::DRAW, nsIntRegion(), aCallbackData);
}
// Mark the area we just drew into the back buffer as invalid in the front buffer as they're
// now out of sync.
mTile.mInvalidFront.OrWith(tileDirtyRegion);
// The new buffer is now validated, remove the dirty region from it.
mTile.mInvalidBack.SubOut(tileDirtyRegion);
dt = nullptr;
mTile.Flip();
UnlockTile(mTile);
if (backBuffer->HasIntermediateBuffer()) {
// If our new buffer has an internal buffer, we don't want to keep another
// TextureClient around unnecessarily, so discard the back-buffer.
mTile.DiscardBackBuffer();
}
mValidRegion = aNewValidRegion;
mLastPaintSurfaceMode = mode;
mLastPaintContentType = content;
}
} // namespace layers
} // namespace mozilla