3 Commits

Author SHA1 Message Date
CrunkLord420 a57ed3f168 Merge branch 'master' into 'master'
Do not unmute sound when hit by enemy bullet

See merge request CrunkLord420/blazeitfgt2!1
2022-08-16 04:19:36 +00:00
dec05eba aa5ebfcf9f Do not unmute sound when hit by enemy bullet
Right now it forcefully sets sound instead of using the SetSnd function
that checks if audio is muted.
2022-08-13 21:33:40 +02:00
CrunkLord420 9403d64739 init 2022-08-11 04:02:45 -07:00