Cheridan
3a5cde5988
Merge pull request #10901 from CosmicScientist/mobcostumes
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Adds carp and Ian costumes
2015-08-11 18:16:49 -05:00
MMMiracles
35b78b1209
Revamps bioterror darts into a non-lethal syringe form. Removed the coniine and spore toxin to make it solely for quiet take-downs (in thoery).
2015-08-11 01:56:38 -04:00
Remie Richards
9ca1f2f262
VV and VV Mass Modify now accept variables when editing a string variable, this allows you to embed variables in string variables, variableception.
2015-08-11 04:52:48 +01:00
SconesC
f80c92c5aa
Corrects number mistake
2015-08-10 17:13:05 -07:00
SconesC
fcf3405c6b
Phlog nerf + negative firestack bug fix
2015-08-10 17:09:34 -07:00
Aranclanos
cd63eb2769
Fixes mobs not getting the gas mixture from cryotubes to change their temperature
2015-08-10 19:50:20 -03:00
bgobandit
1d20eb2ccf
Removes redundant variable.
2015-08-10 15:42:29 -04:00
Miauw
ad1da7c157
Removes tape recorder wires to fix a server-crashing bug.
2015-08-10 14:00:05 +02:00
phil235
e922f510c5
Fixes not getting the hit message and sound (and logging) when the item embeds itself in a human.
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Throwing a big item at an alien no longer pushes it.
If the item embeds itself in you, it doesn't push you.
Fixes an old argument in item/throw_impact() that I forgot to remove.
Rename the skip argument of hitby() to skipcatch (more explicit).
2015-08-09 20:30:47 +02:00
phil235
23a3ef7994
Fixes item embedding not working.
2015-08-09 15:57:36 +02:00
phil235
d2a4024e7f
reagent reaction() now use more methods. Instead of just INGEST or TOUCH, we now have INGEST (for injection, ingestion), TOUCH (for splashing), PATCH (for patch application and blob attack), and VAPOR (for smoke, foam and spray application).
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- TOUCH no longer transfer reagent by default, it's now only used for touch based effect like being flammable when touched by fuel or you and your stuff being acided when touched by acid).
- PATCH does no transfer of its own (but actual patches code do make a transfer) but is used for touch effect that ignore clothes and protection (blob attacks, patches effect going through hardsuits)
- VAPOR does reagent transfer but it takes into account clothing protection
Fixes a typo in humanoid/get_permeability_prot
Fixes acid splashing on objects not destroying it. Fixes acid splashing on turf not destroying objects on the turf.
Changed damp rag smothering code a bit.
Blob Smoke now doesn't do anything.
2015-08-09 14:23:12 +02:00
Cheridan
346848b875
Merge pull request #11084 from bgobandit/goofbotany
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Adds several new reagent reactions to hydroponics.
2015-08-09 02:46:38 -05:00
GunHog
b5c05d8c0f
Gives the AI shuttle call prompt a cancel button
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- AIs can now properly cancel a shuttle call.
2015-08-08 21:40:22 -05:00
c0
2e5cedef74
Added alien organs
2015-08-09 01:12:32 +03:00
AnturK
a797fa80d7
words
2015-08-08 21:20:18 +02:00
AnturK
8a1e4435b6
Adds admin verb to reset latejoin spawns
2015-08-08 18:52:57 +02:00
CosmicScientist
445e8c5657
Update miscellaneous.dm
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Adds to the hardsuit description to tell of its melee incapability.
2015-08-08 16:01:39 +01:00
CosmicScientist
2844c80ed5
Fixing merge conflicts
2015-08-08 15:43:38 +01:00
bgobandit
4212eb0e61
Ice cream and cones now contain proper reagents.
2015-08-08 01:01:59 -04:00
xxalpha
008c70acea
Fixed inbuilt jetpacks dropping when suit is deleted.
2015-08-08 04:05:51 +01:00
phil235
866cdbcd34
Fixes plasma cutter firing sound, as well as lack of sound when slicing girder/statues.
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Rearrange girders.dm
Singularity_pull() no longer unanchors anchored objects (because it breaks the deconstruction of table/girder/states/etc, and make mech pullable by mobs), but it still pulls them.
2015-08-07 23:14:45 +02:00
Jim Boonie
ebea552319
- Rebalances RCD construction costs around metal construction menu cost values
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- Makes matter cartridges worth twice as much matter as metal/glass sheets
2015-08-08 06:15:35 +12:00
bgobandit
7a613fc2b6
Adds several new reagent reactions to hydroponics.
2015-08-07 13:44:13 -04:00
Kevin Chen
0a65e62ce4
Merge branch 'master' of https://github.com/tgstation/-tg-station
2015-08-07 12:15:17 -04:00
phil235
bec7be024f
Fixes runtime when firer is null.
2015-08-07 15:54:21 +02:00
Jordie
f4b41b99bf
Merge pull request #11016 from Core0verload/mmi
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MMI ID lock removed
2015-08-07 19:38:27 +10:00
Jordie
63c545346d
Merge pull request #10992 from RemieRichards/AlternateWornLayer
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Adds alternate_worn_layer
2015-08-07 19:37:52 +10:00
Jordie
0b5223a687
Merge pull request #11041 from phil235/PlasmaCutterChange
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Plasma cutter tweaks
2015-08-07 19:35:15 +10:00
Jordie
0287f37405
Merge pull request #11049 from phil235/RunningOnYourBulletsFix
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Fixes being able to run into your own bullet
2015-08-07 19:32:06 +10:00
Cheridan
4bf33e17c2
Merge pull request #11056 from KorPhaeron/thismustbetheworkofanenemystand
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Guardian Fixes/Ranged Simple Animal Fixes
2015-08-07 00:33:00 -05:00
KorPhaeron
842339dbc6
More slight nerfs
2015-08-07 00:28:06 -05:00
KorPhaeron
616f3da3f4
Extra punctuation
2015-08-07 00:21:14 -05:00
Remie Richards
18d4a55a95
Merge pull request #11027 from MrStonedOne/patch-26
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Admins can now use marked objs with atom proc call
2015-08-07 03:41:01 +01:00
Remie Richards
4870122858
Rnd machines and Pizza boxes now use real wire datums, instead of the ancient method of list+var, Because of this they now also respond to Multitool-Pulsing.
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Adds GetColour(index) helper to wire datums.
2015-08-07 03:35:10 +01:00
KorPhaeron
fc218bcf84
Nerfs Healer, adds checks to healer/bomb
2015-08-06 18:55:15 -05:00
bgobandit
9df13a2a9a
Mobs can no longer ventcrawl while buckled to a pipe, nor can they attempt to ventcrawl in handcuffs.
2015-08-06 18:14:05 -04:00
Kevin Chen
57870d14f1
Changes uranium to radium
2015-08-06 14:26:48 -04:00
KorPhaeron
97543db0ed
Words
2015-08-06 10:21:13 -05:00
phil235
5fdf491441
Merge pull request #11034 from francinum/patch-3
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Fixes Orion Trail design datum
2015-08-06 16:56:17 +02:00
phil235
b90fcaa765
Remove mech immobilization when shooting.
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Changed the fix to delete bullets the user is on the target loc while he fires so we don't get floating bullets.
2015-08-06 16:31:30 +02:00
c0
d6e69dabfe
Some tweaks & changelog
2015-08-06 10:28:01 +03:00
c0
691f6fb66d
Surgery & Organs Rework: Phase 2
2015-08-06 09:56:54 +03:00
KorPhaeron
e9bec804a8
Ranged Version gets its own projectile
2015-08-06 00:13:36 -05:00
KorPhaeron
a8f9ddf56c
Fixes ranged simple animals
2015-08-05 22:27:36 -05:00
KorPhaeron
eb6a72a501
Guardian Fixes
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Creating bombs with dense objects will make the bomb dense
The battlecry will only activate on mobs so you can't spam it on stuff with no clickdelay
Slightly nerfed the fire type (takes more damage, spreads less firestacks). Will probably need further balancing.
Using the communicate verb will now display the message for the user as well so you can keep track of your conversations better.
2015-08-05 22:00:08 -05:00
Remie Richards
6e41222599
Merge pull request #11009 from KorPhaeron/korsbizzareadventure
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Guardian Spirits/Parasitic Nanomachine Swarm/Scarab Hive
2015-08-06 02:32:40 +01:00
KorPhaeron
cee73fb4fb
Don't need those anyway
2015-08-05 20:30:09 -05:00
KorPhaeron
593e9a1d7b
Check for null input
2015-08-05 20:26:11 -05:00
KorPhaeron
e37efcc9c8
Ancient code
2015-08-05 20:19:25 -05:00
KorPhaeron
e714ecebcd
Removes nonfunctional bolding
2015-08-05 20:14:54 -05:00