Commit Graph

14295 Commits

Author SHA1 Message Date
Cheridan 3a5cde5988 Merge pull request #10901 from CosmicScientist/mobcostumes
Adds carp and Ian costumes
2015-08-11 18:16:49 -05:00
MMMiracles 35b78b1209 Revamps bioterror darts into a non-lethal syringe form. Removed the coniine and spore toxin to make it solely for quiet take-downs (in thoery). 2015-08-11 01:56:38 -04:00
Remie Richards 9ca1f2f262 VV and VV Mass Modify now accept variables when editing a string variable, this allows you to embed variables in string variables, variableception. 2015-08-11 04:52:48 +01:00
SconesC f80c92c5aa Corrects number mistake 2015-08-10 17:13:05 -07:00
SconesC fcf3405c6b Phlog nerf + negative firestack bug fix 2015-08-10 17:09:34 -07:00
Aranclanos cd63eb2769 Fixes mobs not getting the gas mixture from cryotubes to change their temperature 2015-08-10 19:50:20 -03:00
bgobandit 1d20eb2ccf Removes redundant variable. 2015-08-10 15:42:29 -04:00
Miauw ad1da7c157 Removes tape recorder wires to fix a server-crashing bug. 2015-08-10 14:00:05 +02:00
phil235 e922f510c5 Fixes not getting the hit message and sound (and logging) when the item embeds itself in a human.
Throwing a big item at an alien no longer pushes it.
If the item embeds itself in you, it doesn't push you.
Fixes an old argument in item/throw_impact() that I forgot to remove.
Rename the skip argument of hitby() to skipcatch (more explicit).
2015-08-09 20:30:47 +02:00
phil235 23a3ef7994 Fixes item embedding not working. 2015-08-09 15:57:36 +02:00
phil235 d2a4024e7f reagent reaction() now use more methods. Instead of just INGEST or TOUCH, we now have INGEST (for injection, ingestion), TOUCH (for splashing), PATCH (for patch application and blob attack), and VAPOR (for smoke, foam and spray application).
- TOUCH no longer transfer reagent by default, it's now only used for touch based effect like being flammable when touched by fuel or you and your stuff being acided when touched by acid).

- PATCH does no transfer of its own (but actual patches code do make a transfer) but is used for touch effect that ignore clothes and protection (blob attacks, patches effect going through hardsuits)

- VAPOR does reagent transfer but it takes into account clothing protection

Fixes a typo in humanoid/get_permeability_prot
Fixes acid splashing on objects not destroying it. Fixes acid splashing on turf not destroying objects on the turf.

Changed damp rag smothering code a bit.

Blob Smoke now doesn't do anything.
2015-08-09 14:23:12 +02:00
Cheridan 346848b875 Merge pull request #11084 from bgobandit/goofbotany
Adds several new reagent reactions to hydroponics.
2015-08-09 02:46:38 -05:00
GunHog b5c05d8c0f Gives the AI shuttle call prompt a cancel button
- AIs can now properly cancel a shuttle call.
2015-08-08 21:40:22 -05:00
c0 2e5cedef74 Added alien organs 2015-08-09 01:12:32 +03:00
AnturK a797fa80d7 words 2015-08-08 21:20:18 +02:00
AnturK 8a1e4435b6 Adds admin verb to reset latejoin spawns 2015-08-08 18:52:57 +02:00
CosmicScientist 445e8c5657 Update miscellaneous.dm
Adds to the hardsuit description to tell of its melee incapability.
2015-08-08 16:01:39 +01:00
CosmicScientist 2844c80ed5 Fixing merge conflicts 2015-08-08 15:43:38 +01:00
bgobandit 4212eb0e61 Ice cream and cones now contain proper reagents. 2015-08-08 01:01:59 -04:00
xxalpha 008c70acea Fixed inbuilt jetpacks dropping when suit is deleted. 2015-08-08 04:05:51 +01:00
phil235 866cdbcd34 Fixes plasma cutter firing sound, as well as lack of sound when slicing girder/statues.
Rearrange girders.dm
Singularity_pull() no longer unanchors anchored objects (because it breaks the deconstruction of table/girder/states/etc, and make mech pullable by mobs), but it still pulls them.
2015-08-07 23:14:45 +02:00
Jim Boonie ebea552319 - Rebalances RCD construction costs around metal construction menu cost values
- Makes matter cartridges worth twice as much matter as metal/glass sheets
2015-08-08 06:15:35 +12:00
bgobandit 7a613fc2b6 Adds several new reagent reactions to hydroponics. 2015-08-07 13:44:13 -04:00
Kevin Chen 0a65e62ce4 Merge branch 'master' of https://github.com/tgstation/-tg-station 2015-08-07 12:15:17 -04:00
phil235 bec7be024f Fixes runtime when firer is null. 2015-08-07 15:54:21 +02:00
Jordie f4b41b99bf Merge pull request #11016 from Core0verload/mmi
MMI ID lock removed
2015-08-07 19:38:27 +10:00
Jordie 63c545346d Merge pull request #10992 from RemieRichards/AlternateWornLayer
Adds alternate_worn_layer
2015-08-07 19:37:52 +10:00
Jordie 0b5223a687 Merge pull request #11041 from phil235/PlasmaCutterChange
Plasma cutter tweaks
2015-08-07 19:35:15 +10:00
Jordie 0287f37405 Merge pull request #11049 from phil235/RunningOnYourBulletsFix
Fixes being able to run into your own bullet
2015-08-07 19:32:06 +10:00
Cheridan 4bf33e17c2 Merge pull request #11056 from KorPhaeron/thismustbetheworkofanenemystand
Guardian Fixes/Ranged Simple Animal  Fixes
2015-08-07 00:33:00 -05:00
KorPhaeron 842339dbc6 More slight nerfs 2015-08-07 00:28:06 -05:00
KorPhaeron 616f3da3f4 Extra punctuation 2015-08-07 00:21:14 -05:00
Remie Richards 18d4a55a95 Merge pull request #11027 from MrStonedOne/patch-26
Admins can now use marked objs with atom proc call
2015-08-07 03:41:01 +01:00
Remie Richards 4870122858 Rnd machines and Pizza boxes now use real wire datums, instead of the ancient method of list+var, Because of this they now also respond to Multitool-Pulsing.
Adds GetColour(index) helper to wire datums.
2015-08-07 03:35:10 +01:00
KorPhaeron fc218bcf84 Nerfs Healer, adds checks to healer/bomb 2015-08-06 18:55:15 -05:00
bgobandit 9df13a2a9a Mobs can no longer ventcrawl while buckled to a pipe, nor can they attempt to ventcrawl in handcuffs. 2015-08-06 18:14:05 -04:00
Kevin Chen 57870d14f1 Changes uranium to radium 2015-08-06 14:26:48 -04:00
KorPhaeron 97543db0ed Words 2015-08-06 10:21:13 -05:00
phil235 5fdf491441 Merge pull request #11034 from francinum/patch-3
Fixes Orion Trail design datum
2015-08-06 16:56:17 +02:00
phil235 b90fcaa765 Remove mech immobilization when shooting.
Changed the fix to delete bullets the user is on the target loc while he fires so we don't get floating bullets.
2015-08-06 16:31:30 +02:00
c0 d6e69dabfe Some tweaks & changelog 2015-08-06 10:28:01 +03:00
c0 691f6fb66d Surgery & Organs Rework: Phase 2 2015-08-06 09:56:54 +03:00
KorPhaeron e9bec804a8 Ranged Version gets its own projectile 2015-08-06 00:13:36 -05:00
KorPhaeron a8f9ddf56c Fixes ranged simple animals 2015-08-05 22:27:36 -05:00
KorPhaeron eb6a72a501 Guardian Fixes
Creating bombs with dense objects will make the bomb dense

The battlecry will only activate on mobs so you can't spam it on stuff with no clickdelay

Slightly nerfed the fire type (takes more damage, spreads less firestacks). Will probably need further balancing.

Using the communicate verb will now display the message for the user as well so you can keep track of your conversations better.
2015-08-05 22:00:08 -05:00
Remie Richards 6e41222599 Merge pull request #11009 from KorPhaeron/korsbizzareadventure
Guardian Spirits/Parasitic Nanomachine Swarm/Scarab Hive
2015-08-06 02:32:40 +01:00
KorPhaeron cee73fb4fb Don't need those anyway 2015-08-05 20:30:09 -05:00
KorPhaeron 593e9a1d7b Check for null input 2015-08-05 20:26:11 -05:00
KorPhaeron e37efcc9c8 Ancient code 2015-08-05 20:19:25 -05:00
KorPhaeron e714ecebcd Removes nonfunctional bolding 2015-08-05 20:14:54 -05:00